Start of World 61
Last year we started World 56, a world where it farming wasn't necessary because looting of resources was no longer possible. The world was the first of its kind and very well received, so we're going to try something similar with World 61.
The world will allow the looting of resources but you will be limited in the amount you can loot per day. As you grow the limit will increase until it reaches a hard cap. This allows players to farm but means you don't have to spend all day doing it. Your limit will increase by 1k for every village you control and every day your account is present on the world.
The limit does not reset daily at a certain time. At any point in time the game calculates how many resources you've looted in the past 24 hours, and if you're past the limit, you won't be able to loot any more until you're under the limit again.
World 61 will start on Monday the 16th of January between 16:00 and 16:30.
As with World 60, you can pre-register on the world and invite your friends to join you. To pre-register all you need to do is select World 61 from the world select popup when logging in.
If you have any feedback or questions please click here for the discussion thread.
Not sure what some of the settings mean? Click here for more information.
Speed: 1.5 Unit speed: 0.8 Paladin: Yes, with old-style weapons Archers: No Church enabled: No Noble system: Gold coins Morale: Points and time based Bonus villages: Yes Barbarian villages: Grow to 1000 points Tech system: Simple Beginner protection: 3 days Tribe limit: 60 Hauls: Limited, max 150k per day Resource production: 33.3% higher then usual Other info: Players can choose their starting direction. There will be an attack and support gap of 100ms. No fake limit. Standard militia is on. No restrictions on sending support out of tribe.