Start of World 65
World 65 will start on Thursday the 20th of September at around 12:00. Pre-registration is available now so you can secure your place and invite your friends. You can login to the world straight away to form your tribe and prepare for the world's start. When the world starts you will be placed near your tribe mates if you are in a tribe.
The world has a dominance based winning condition. Once a tribe reaches 70% dominance, the world will automatically close to registrations and the endgame phase will begin. At this point, restarts will be disabled. This will last for 90 days, after which automatic peace will come into effect and the world will end shortly after. Only one tribe can win the world. An allied win is not possible.
The world has several key differences to normal worlds. The main change is that there will be no farming on World 65. Units are not able to loot resources. However, your villages will have a slightly higher resource production rate.
If you have any feedback or questions please click here for the discussion thread.
Not sure what some of the settings mean? Click here for more information.
Speed: 2.0 Unit speed: 0.65 Flags: No Hauls: No Paladin: Yes, without weapons Archers: No Church enabled: No Noble system: Gold coins Morale: Points and unlimited time based Bonus villages: Yes Barbarian villages: Grow and shrink to 1065 points Tech system: Simple Beginner protection: 4 days Tribe limit: 65 Other info: Players cannot choose their starting direction. There will be an attack and support gap of 65ms. No fake limit. Slightly higher resource rates.