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  1. #1

    Community manager
    Morthy's Avatar
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    2006,July 5th
    Location
    Hamburg, Germany
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    Default Update to version 8.26

    Update to version 8.26

    Dear players,

    Our next update is coming soon. It will be released on Monday, the 1st of September, between 10:00 and 11:00. As usual, this means that the worlds will be unavailable for a couple minutes.

    We have continued working on improvements from the previous version, as well as a new feature helping bigger accounts and notifications for mails and achievements.
    The stockpile distributor won't be activated with this update, we feel more time is needed to activate it in the best conditions.
    Please let us know what you think of the content in the discussion thread!


    Ingame notifications for achievement progress and new mails


    Added a notification system that will keep you informed when you make significant progress towards a new achievement or achievement level.
    It will also give you a notification when you have a new mail, who it is from, and what the subject is.
    Please note that this is separate from the "Browser notifications" feature.

    New: Dynamic Village Groups

    We've got a new feature for larger accounts: dynamic village groups.
    Rather than creating groups of villages manually, you'll now be able to set up your account to sort villages into groups automatically - using filters that you define.
    These are some of the filters that you'll be able to use:

    • Does the village have any incoming attacks?
    • How many, and what kind of units does this village have? Example: use this to create a group that gets automatically populated by villages that have a full army.
    • Village contains buildings of a certain type and level Example: use this to determine which villages are still in need of being built up.
    • What continent is the village on?

    Some Dynamic Groups will be set up for you by the system to give you a headstart. These will be: "Full Offense", "Has Nobleman" and "Incoming Attack". (Note: these won't be set up if there is already a group with the same name)
    The existing village groups will still be available as "manual groups".
    Note that Village Groups are a part of the Premium Account.

    Other

    - When recruiting multiple units, the unit costs and recruitment time will be updated to reflect the total for the amount of units you will recruit.
    - If you don't have enough resources for a Construction or Recruitment order, the resource you lack will be shown in red so that you know what's stopping you.
    Here's an image of those two changes combined:
    - Recognised URLs in messages and forum posts will now be wrapped in [url] tags automatically upon submission, so that you don't need to add them yourself.
    - 8.25 improvement: Buildings table in reports will now take up less vertical space
    - 8.25 improvement: Sound played on attack will now play at maximum every 60 seconds, to avoid noise spam in case of many attacks.
    - 8.25 improvement: Keyboard shortcut hints will no longer be displayed on mobile devices that are using the standard browser version
    - Various smaller layout changes, image replacements and improvements
    - Bug fixes

  2. #2

    Community manager
    Morthy's Avatar
    Join Date
    2006,July 5th
    Location
    Hamburg, Germany
    Posts
    5,565

    Default

    Update to version 8.26.1

    Dear players,

    We've just updated the game again with improvements to version 8.26.

    Please let us know what you think of the content in the discussion thread!

    Dynamic Village Groups improvements

    - Filter for incoming attacks will now ignore "ignored" attacks.
    - Added a filter for Flags
    - Dynamic groups will be available for selection on the manual group overview, to ease maintenance of manual groups

    Other

    - Minor UI changes
    - Bug fixes

    Special note for players using Opera browser version 12

    Players using Opera 12 have recently experienced slower loading times in certain situations.
    We were able to trace this back to Opera 12 not supporting the technology required for some of our newer features. As such, we won't be able to offer those features in Opera version 12 to keep the game experience smooth. This is added to the growing list of features that Opera 12 doesn't provide support for, and special issues it has because of how old it is. We've also added a notice to the game that will let you know which features are disabled in Opera 12.

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