WoW

DeletedUser22924

Guest
You should probably specify if you play EU or US servers if you're looking for others to play with on here :icon_razz:

If you've got questions about anything, PM me, I'd be happy to help.



I don't play any TW worlds anymore - I much prefer WoW because I have no requirement to play as often as possible to succeed. I do play WoW daily for multiple hours a day, but I feel it's a lot more friendly on those who like to eat, sleep, and breathe.

i found the game extremly boring =P
 

DeletedUser22924

Guest
You only got to level 36, so I don't blame you! Most of the good stuff is only really experienced at endgame.

no worries, at the time i was playing it, i had some friend who reached lvl70, and all i saw them to was go to the Lick king, and beat some Huge monster, and only 1 of the party members will get the good stuff.
 

greenmonsta

Guest
You should probably specify if you play EU or US servers if you're looking for others to play with on here :icon_razz:

If you've got questions about anything, PM me, I'd be happy to help.



I don't play any TW worlds anymore - I much prefer WoW because I have no requirement to play as often as possible to succeed. I do play WoW daily for multiple hours a day, but I feel it's a lot more friendly on those who like to eat, sleep, and breathe.

IMO not worth the money. I tried it once, uninstalled it after 15 minutes. Tried it a second time (figured I didn't really try properly the first time and dragged a friend in with me), uninstalled after 15 minutes again.

It's a horrible game with mainly american children.

Diablo 2 is a much much much better game, and online play was, and still is free. It was kinda like a predecessor to WoW, similar gameplay but it was released a few years before I believe, also made by blizzard.

I still play Diablo 2 from time to time, and I've owned it since it first came out.
 

DeletedUser

Guest
You should probably specify if you play EU or US servers if you're looking for others to play with on here :icon_razz:

If you've got questions about anything, PM me, I'd be happy to help.



I don't play any TW worlds anymore - I much prefer WoW because I have no requirement to play as often as possible to succeed. I do play WoW daily for multiple hours a day, but I feel it's a lot more friendly on those who like to eat, sleep, and breathe.

american servers. aggramar, or something like that. so far i have a lvl 15 pally (second char) a lvl 11 preist (first char) a lvl 5 hunter and a lvl 3 rouge, all alliance.
 

DeletedUser

Guest
no worries, at the time i was playing it, i had some friend who reached lvl70, and all i saw them to was go to the Lick king, and beat some Huge monster, and only 1 of the party members will get the good stuff.

70 was the level cap in the previous expansion, the Burning Crusade. The current level cap is 80, and that's in the Wrath of the Lich King expansion. Which means at level 70 your friend couldn't possibly have been going anywhere near the Lich King.

Actually, he still couldn't, since although the raid instance has opened, it's gated, meaning although you may have beaten all of the existing bosses, the rest of the zone is opening gradually over time.

As for loot... the average raid boss drops about 2 pieces of loot, and 2-3 emblems. Everyone in the raid receives the emblems. The 2 pieces of loot are distributed between either 10 or 25 players, depending on the raid difficulty setting. You can clear both 10 and 25 player raid settings weekly. The emblems can be traded in for loot of equal or greater value to the raid you obtained the emblems from.

In a server first guild like mine, long before the next content patch I'll find myself swimming in emblems and passing on all loot drops, which'll be disenchanted and sold, because nobody needs them anymore. Hell, we're even mostly in the same boat with our alternate characters.

IMO not worth the money. I tried it once, uninstalled it after 15 minutes. Tried it a second time (figured I didn't really try properly the first time and dragged a friend in with me), uninstalled after 15 minutes again.

It's a horrible game with mainly american children.

Diablo 2 is a much much much better game, and online play was, and still is free. It was kinda like a predecessor to WoW, similar gameplay but it was released a few years before I believe, also made by blizzard.

I still play Diablo 2 from time to time, and I've owned it since it first came out.

I played both Diablo 2 and Warcraft 3 (both Blizzard games, yes) for years prior to World of Warcraft. Even in the first month of WoW I was playing D2 more often.

D2's online play, while free, has cheaters roaming near enough free, and no longer has content added to it. Hell, the last 'content' patch was just adding 6 new items, which were in turn used to summon 6 reused bosses with the difficulty turned up a bit. The ultimate prize was 1 useful item per class. The interesting part of D2's online play was the economy, since unlike WoW, items were traded for items - in WoW, currency is used.

Despite D2's online play being free, I'm quite happy to pay for WoW. The standard of WoW is much higher. Content is regularly developed and released. The customer service on D2 is nearly nonexistant, while on WoW you can contact the game masters with a single button click.

I don't play with children, btw. You choose who to surround yourself with. Accepting an invite to the first guild who see you will get you surrounded by children. Developing your character, applying to and joining a high end raiding guild means you'll be speaking to and playing with adults only.

For cost effectiveness... I've played WoW since EU release nearly 5 years ago. I've paid about £10 a month for it. To compare it to other games... well, I own an xbox. The online play isn't free for that, so I'll leave it out. The games already cost something to the tune of £40 each, and they last about a month or two at the very most - because when you've completed them, that's it. Downloadable content is nowhere near as extensive as a patch in WoW.

To give you an idea of how much replayability WoW has,

wowlol.png


(+ an 80 druid on another server)

american servers. aggramar, or something like that. so far i have a lvl 15 pally (second char) a lvl 11 preist (first char) a lvl 5 hunter and a lvl 3 rouge, all alliance.

When creating a character, plan out your role for the future. Are you going to be a healer, tank, or simply a damage dealer?

I play a healer as a main, a healer as an alt, and I'm levelling another healer. I've played all healer classes at 80 :icon_razz:

Warriors, paladins, druids and deathknights (unlocked at level 55) are clases capable of tanking.

Priests, paladins, druids, and shamans are classes capable of healing.

All classes are viable damage dealers.
 
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greenmonsta

Guest
70 was the level cap in the previous expansion, the Burning Crusade. The current level cap is 80, and that's in the Wrath of the Lich King expansion. Which means at level 70 your friend couldn't possibly have been going anywhere near the Lich King.

Actually, he still couldn't, since although the raid instance has opened, it's gated, meaning although you may have beaten all of the existing bosses, the rest of the zone is opening gradually over time.

As for loot... the average raid boss drops about 2 pieces of loot, and 2-3 emblems. Everyone in the raid receives the emblems. The 2 pieces of loot are distributed between either 10 or 25 players, depending on the raid difficulty setting. You can clear both 10 and 25 player raid settings weekly. The emblems can be traded in for loot of equal or greater value to the raid you obtained the emblems from.

In a server first guild like mine, long before the next content patch I'll find myself swimming in emblems and passing on all loot drops, which'll be disenchanted and sold, because nobody needs them anymore. Hell, we're even mostly in the same boat with our alternate characters.



I played both Diablo 2 and Warcraft 3 (both Blizzard games, yes) for years prior to World of Warcraft. Even in the first month of WoW I was playing D2 more often.

D2's online play, while free, has cheaters roaming near enough free, and no longer has content added to it. Hell, the last 'content' patch was just adding 6 new items, which were in turn used to summon 6 reused bosses with the difficulty turned up a bit. The ultimate prize was 1 useful item per class. The interesting part of D2's online play was the economy, since unlike WoW, items were traded for items - in WoW, currency is used.

Despite D2's online play being free, I'm quite happy to pay for WoW. The standard of WoW is much higher. Content is regularly developed and released. The customer service on D2 is nearly nonexistant, while on WoW you can contact the game masters with a single button click.

I don't play with children, btw. You choose who to surround yourself with. Accepting an invite to the first guild who see you will get you surrounded by children. Developing your character, applying to and joining a high end raiding guild means you'll be speaking to and playing with adults only.

For cost effectiveness... I've played WoW since EU release nearly 5 years ago. I've paid about £10 a month for it. To compare it to other games... well, I own an xbox. The online play isn't free for that, so I'll leave it out. The games already cost something to the tune of £40 each, and they last about a month or two at the very most - because when you've completed them, that's it. Downloadable content is nowhere near as extensive as a patch in WoW.

To give you an idea of how much replayability WoW has,

wowlol.png


(+ an 80 druid on another server)



When creating a character, plan out your role for the future. Are you going to be a healer, tank, or simply a damage dealer?

I play a healer as a main, a healer as an alt, and I'm levelling another healer. I've played all healer classes at 80 :icon_razz:

Warriors, paladins, druids and deathknights (unlocked at level 55) are clases capable of tanking.

Priests, paladins, druids, and shamans are classes capable of healing.

All classes are viable damage dealers.

Actually theres a new D2 patch being released in a few weeks. They are just finishing beta testing. Has some new items I believe and the ability to change stats.

As for the cheaters on D2, you don't get them on the battle.net games, only on the other multiplayer ones. battle.net only has people using maphacks, and blizzard are constantly upgrading the way they catch those players. Even so, maphacks have come in useful in the past, mainly when you want to quick-level a new character.

Also, I tend to stick with playing with certain players. Sometimes if someone requests help I'll bring in one of my better chars and help them out and if they are decent, I've made a new friend there. Same way I help people out here.

Granted WoW may have more updates, but its still not worth paying £10 a month for IMO. I'm just waiting for D3 to come out next year :3 Free online play again, and it will be hundreds of times better then WoW, even if its on par with D2. I've probably played through D2 more extensively then you have played through WoW, I've leveled each char to around 60-70, and done about 2-3 different types of each. My highest chars are level 90's.
 

DeletedUser

Guest
Hey I play wow, ive done it for several years now. What do you think Iam doing, while waiting for tribalwars attacks to hit..;)

(so i only have a lvl 11 NE priest and a lvl 10 dwarf pally atm)quote ..........Hmm wrong side, go Horde, unless you wanna play with 10 year olds..;)

But WOW also a time robber...;) Happy new year...
 

DeletedUser

Guest
Actually theres a new D2 patch being released in a few weeks. They are just finishing beta testing. Has some new items I believe and the ability to change stats.

As for the cheaters on D2, you don't get them on the battle.net games, only on the other multiplayer ones. battle.net only has people using maphacks, and blizzard are constantly upgrading the way they catch those players. Even so, maphacks have come in useful in the past, mainly when you want to quick-level a new character.

Also, I tend to stick with playing with certain players. Sometimes if someone requests help I'll bring in one of my better chars and help them out and if they are decent, I've made a new friend there. Same way I help people out here.

Granted WoW may have more updates, but its still not worth paying £10 a month for IMO. I'm just waiting for D3 to come out next year :3 Free online play again, and it will be hundreds of times better then WoW, even if its on par with D2. I've probably played through D2 more extensively then you have played through WoW, I've leveled each char to around 60-70, and done about 2-3 different types of each. My highest chars are level 90's.

Your claim that you've played more D2 than I've played WoW is definitely challengable :icon_razz:

If you've not played WoW at length, you can't really make comparisons. On D2 bnet, I've played a full list of 8 chars to 80+ on 3 separate ladders now. I've played the full list of classes in every specialisation between bnet and LAN co-op. Getting a character to high level in D2 is nowhere near as time consuming as playing a character to high level in WoW.

Neither is the playstyle. In D2 you could keybind buttons to the F keys, but essentially you only had two abilities you could use at a time - left click and right click. There were few damage over time mechanics, single target abilities were extremely limited (ie, blizzard or cold orb sorcs doing much better damage single target than using any of the single target abilities). Even the concept of tanking/healing was pretty non-existant - tanking was absolutely random and healing was just mashing 1, 2, 3, 4 for potions. Group play lacked synergy - paladins, druids and barbarians brought something to a group, but the rest were just pure damage dealers.

Endgame in D2 was nonexistant, too. Mindless baal-running for nights on end wth 7 other people is not challenging progress for your character. Tele'ing to bosses, killing, rinse/repeat for MFing was also lacking in challenge. In short, the majority of the D2 game is the levelling aspect - when you reach a high level, you can either continue levelling to hit 99 (no real benefit to this unless you're aiming to top the ladder), or bench that character and use it for boosting people. Infact despite all the game focusing around levelling your characters, the general game was boosting your characters to high level, because after a few reruns, it just got boring. (I'm not going to argue that levelling in WoW is massively different, either, just you've got a wider range of options available to you and it should offer more replayability by just having an amount of alternate content you could clear the second time round, three or four separate zones for the same level bracket for example).

Finally... I too really am looking forward to D3, but I suspect I'll probably stick to LAN play.

Hey I play wow, ive done it for several years now. What do you think Iam doing, while waiting for tribalwars attacks to hit..;)

(so i only have a lvl 11 NE priest and a lvl 10 dwarf pally atm)quote ..........Hmm wrong side, go Horde, unless you wanna play with 10 year olds..;)

But WOW also a time robber...;) Happy new year...

I play horde, and I can tell you that the problem of kids is universal since the addition of blood elves :icon_razz:

Actually, I see more adult players alliance side. Horde side raiders tend to be in their early 20s in my experience - over 30s seem to go alliance more often than not.

WoW is indeed a timerobber... but at least you can stop at any time, go away, come back and your character will still be there :icon_razz:
 
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greenmonsta

Guest
Your claim that you've played more D2 than I've played WoW is definitely challengable :icon_razz:

If you've not played WoW at length, you can't really make comparisons. On D2 bnet, I've played a full list of 8 chars to 80+ on 3 separate ladders now. I've played the full list of classes in every specialisation between bnet and LAN co-op. Getting a character to high level in D2 is nowhere near as time consuming as playing a character to high level in WoW.

Neither is the playstyle. In D2 you could keybind buttons to the F keys, but essentially you only had two abilities you could use at a time - left click and right click. There were few damage over time mechanics, single target abilities were extremely limited (ie, blizzard or cold orb sorcs doing much better damage single target than using any of the single target abilities). Even the concept of tanking/healing was pretty non-existant - tanking was absolutely random and healing was just mashing 1, 2, 3, 4 for potions. Group play lacked synergy - paladins, druids and barbarians brought something to a group, but the rest were just pure damage dealers.

Endgame in D2 was nonexistant, too. Mindless baal-running for nights on end wth 7 other people is not challenging progress for your character. Tele'ing to bosses, killing, rinse/repeat for MFing was also lacking in challenge. In short, the majority of the D2 game is the levelling aspect - when you reach a high level, you can either continue levelling to hit 99 (no real benefit to this unless you're aiming to top the ladder), or bench that character and use it for boosting people. Infact despite all the game focusing around levelling your characters, the general game was boosting your characters to high level, because after a few reruns, it just got boring. (I'm not going to argue that levelling in WoW is massively different, either, just you've got a wider range of options available to you and it should offer more replayability by just having an amount of alternate content you could clear the second time round, three or four separate zones for the same level bracket for example).

Finally... I too really am looking forward to D3, but I suspect I'll probably stick to LAN play.



I play horde, and I can tell you that the problem of kids is universal since the addition of blood elves :icon_razz:

Actually, I see more adult players alliance side. Horde side raiders tend to be in their early 20s in my experience - over 30s seem to go alliance more often than not.

WoW is indeed a timerobber... but at least you can stop at any time, go away, come back and your character will still be there :icon_razz:

Just one question to all that: You ever defeated the uber bosses? I have yet to. Building a char to do that is proving quite a challenge.

As for your point about D2 not being as time consuming to reach a high level: thats exactly one of the reasons I prefer it. Don't have to spend hundreds of £££ and weeks of your time to get to the end (which is, IMO when you defeat all the uber bosses and whatnot). Yes, the baal-running is boring and tiresome, but this game is however many years old, and back then we didn't have the processing power or hard drive space for anything bigger. WoW was designed as a money-making scheme for Blizzard. D3 has only been made possible because of the money they made from WoW. It was designed to be built on for many years to come, to keep the monies rolling in ;)
 

DeletedUser

Guest
Just one question to all that: You ever defeated the uber bosses? I have yet to. Building a char to do that is proving quite a challenge.

As for your point about D2 not being as time consuming to reach a high level: thats exactly one of the reasons I prefer it. Don't have to spend hundreds of £££ and weeks of your time to get to the end (which is, IMO when you defeat all the uber bosses and whatnot). Yes, the baal-running is boring and tiresome, but this game is however many years old, and back then we didn't have the processing power or hard drive space for anything bigger. WoW was designed as a money-making scheme for Blizzard. D3 has only been made possible because of the money they made from WoW. It was designed to be built on for many years to come, to keep the monies rolling in ;)

Not solo - I've cleared uber Trist 2man on LAN (you need to use an addon to enable it off bnet) as a zeal pala / lightning sorc.

Saying WoW is designed as a moneymaking scheme is kind of ignorant, and kind of obvious. Companies design products to make money - what kind of business would it be if they didn't? But that said, look at the game developers. All of them play WoW, and I expect most of them were big Warcraft universe fans before they got the job. They've put a lot of their passion into the game and it shows.

Perhaps the money from WoW has enabled D3 - I suspect it would have been developed either way.

A game being many years old is an excuse, not a reason for it being better than a newer game. WoW is hardly demanding on modern PCs.

To be successful in WoW as a casual player is extremely easy in WotLK. Maybe it was a lot more unfriendly in classic and TBC, but now, there's really no excuse - time is no restraint. Hell, you can even raid casually - maybe 2 or 3 hours a night once or twice a week depending on the situation you work out with your guild.
 

DeletedUser

Guest
70 was the level cap in the previous expansion, the Burning Crusade. The current level cap is 80, and that's in the Wrath of the Lich King expansion. Which means at level 70 your friend couldn't possibly have been going anywhere near the Lich King.

Actually, he still couldn't, since although the raid instance has opened, it's gated, meaning although you may have beaten all of the existing bosses, the rest of the zone is opening gradually over time.

As for loot... the average raid boss drops about 2 pieces of loot, and 2-3 emblems. Everyone in the raid receives the emblems. The 2 pieces of loot are distributed between either 10 or 25 players, depending on the raid difficulty setting. You can clear both 10 and 25 player raid settings weekly. The emblems can be traded in for loot of equal or greater value to the raid you obtained the emblems from.

In a server first guild like mine, long before the next content patch I'll find myself swimming in emblems and passing on all loot drops, which'll be disenchanted and sold, because nobody needs them anymore. Hell, we're even mostly in the same boat with our alternate characters.



I played both Diablo 2 and Warcraft 3 (both Blizzard games, yes) for years prior to World of Warcraft. Even in the first month of WoW I was playing D2 more often.

D2's online play, while free, has cheaters roaming near enough free, and no longer has content added to it. Hell, the last 'content' patch was just adding 6 new items, which were in turn used to summon 6 reused bosses with the difficulty turned up a bit. The ultimate prize was 1 useful item per class. The interesting part of D2's online play was the economy, since unlike WoW, items were traded for items - in WoW, currency is used.

Despite D2's online play being free, I'm quite happy to pay for WoW. The standard of WoW is much higher. Content is regularly developed and released. The customer service on D2 is nearly nonexistant, while on WoW you can contact the game masters with a single button click.

I don't play with children, btw. You choose who to surround yourself with. Accepting an invite to the first guild who see you will get you surrounded by children. Developing your character, applying to and joining a high end raiding guild means you'll be speaking to and playing with adults only.

For cost effectiveness... I've played WoW since EU release nearly 5 years ago. I've paid about £10 a month for it. To compare it to other games... well, I own an xbox. The online play isn't free for that, so I'll leave it out. The games already cost something to the tune of £40 each, and they last about a month or two at the very most - because when you've completed them, that's it. Downloadable content is nowhere near as extensive as a patch in WoW.

To give you an idea of how much replayability WoW has,

wowlol.png


(+ an 80 druid on another server)



When creating a character, plan out your role for the future. Are you going to be a healer, tank, or simply a damage dealer?

I play a healer as a main, a healer as an alt, and I'm levelling another healer. I've played all healer classes at 80 :icon_razz:

Warriors, paladins, druids and deathknights (unlocked at level 55) are clases capable of tanking.

Priests, paladins, druids, and shamans are classes capable of healing.

All classes are viable damage dealers.


preist is my healer, pally is tank. pally buffs FTW (those guys are rediculous.) i just want to try out all the classes, so i made the other guys. i havnt been playing for more then a week or so... so Imbabruno/Lucifyr, do you wanna join my skype room, or added as friends online or something? (although we cant play together unless you play the agrammar server)
 

zakipoo

Guest
not sure but i do have a 2 MOON program on my laptop it seems almost like WoW,.. tried playin it twice and i hated it lol
 

DeletedUser

Guest
Refuse to continuously pay for a game you've already bought. Ridiculous.

And before you bring TW Premium into it, that to me is buying the game... If that makes sense :icon_neutral:
 

DeletedUser

Guest
Refuse to continuously pay for a game you've already bought. Ridiculous.

And before you bring TW Premium into it, that to me is buying the game... If that makes sense :icon_neutral:

from what ive heard, it updates like, every week or so, so you could argue your paying for the new stuff that comes out, and for them to maintain the game world/improve it. and if TW+ is you buying the game, how come you have to keep buying it?
 

DeletedUser

Guest
IMO not worth the money. I tried it once, uninstalled it after 15 minutes. Tried it a second time (figured I didn't really try properly the first time and dragged a friend in with me), uninstalled after 15 minutes again.

It's a horrible game with mainly american children.

Diablo 2 is a much much much better game, and online play was, and still is free. It was kinda like a predecessor to WoW, similar gameplay but it was released a few years before I believe, also made by blizzard.

I still play Diablo 2 from time to time, and I've owned it since it first came out.
lol.. i love diablo 2. i already finished it with hell level. i love sorceress, teleportations skill = imba
 

DeletedUser

Guest
from what ive heard, it updates like, every week or so, so you could argue your paying for the new stuff that comes out, and for them to maintain the game world/improve it. and if TW+ is you buying the game, how come you have to keep buying it?

A much smaller price. In time it'll equal a normal game's one-off price, and by then I'm sure I'll be retired by then. :icon_cry:

Also, I prefer MW2 and Counter-Strike:Source for that type of game... Both free (after the initial one-off buying of the game).
 

DeletedUser

Guest
<-- got diablo 2 with expansion, lets see if its any good :icon_confused:

btw, love your sig, lucifyr

EDIT: well, i can honestly say i just wasted a half an hour of my life installing and playing that game. it was really pretty bad.
 
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