Answers to Nobleman Questions.

DeletedUser

Guest
OK, as i am getting so many msgs about how a nobleman works etc and it appears no one wants to read the other threads i am going to write this post out and send people who keep asking me to here.


Ok.

Things to remember about a nobleman.

You need a level 20 Smithy. This is an absolute pain in the ass to get. With a level 20 HQ it takes like 18 hours to build a level 19 and 20 hours to build a level 20 Smithy. So plan accordingly (make sure you have farms and warehouse space).

The academy takes about 8 hours to build.

Your nobleman then takes another 3 hours to build.

Ok, now to the main point of most people's questions - How you take over another persons village.

You must send the nobleman to attacl another persons village. This village could be any size village (50 pointer or 2000 points or higher, it makes no difference).

Now, some very important things to consider.

Make sure you know the defence power of the village your trying to take out.

I sent my nobleman with a massive escort as i wanted no surprises of people sending support troops etc.

The last thing you want is your nobleman to die. And this is for every attack you make with him ("every attack you make i hear you cry".

Yes thats right, you will be making anywhere from 3-7 attacks depending on the distance of the village from you.

A nobleman moves at 35 mins per field (the slowest unit). So every field the village your attacking is away from you the harder and longer it will be to take over.

The village i took was 3 hours 50 mins (4 hours for arguments sake).

Thats 4 hours there and 4 hours back home again, making it a round trip of 8 hours.

This is important for several reasons.

You basicly attack the village. If your successful you will decrease the loyalty of that village between 20 and 35%. This seemed completely random and different sized armies made no effect (i.e. a bigger army never gave me a bigger increase).

So if you were unlucky and only took it down 20%, you would be looking at 5 runs. Which of course is 5 x 8 hours.

Now whats worse is, the enemy village regains loyalty at a rate of 1% per hour. So for every attack you make, you might as well minus 8% of your attack, as the time you get back to the village they would have regained that much.

So of course this means you are likely to add even more time via attacks to take over the village.

So as you can see, its NOT an easy and straightfoward process.

Now if your attacking a village in a big clan, they would have plenty of time to send huge amounts of support to defend against you taking over.

If at any time you were to lose your nobleman in the attack (even on the last attack) you would have to start the entire process again.

So be VERY careful on who you pick to take out. This really limites the options available to most people.

I would reccomend you dont try and take out a village that is more than 4-5 fields away.

I cant think of any other questions i've been asked, but if anyone has any, post them here and i will do my best to reply to them.
 

DeletedUser

Guest
I've read post about packets and stored resources but couldn't find the anwers I wanted. And I didn't feel for reading the 111 pages -_-

So let's say you store 2x packets. You have two villages and only one of them has an academy. If you lose your village with the academy (it is nobled), will you also lose your stored resources? OR when you will build back an academy, you will still have your stored resources even though you spent some time having 0 academy?
 
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Seagryfn

Guest
Your packets are tied to your account, not to your academy building. As long as you do not restart, either voluntarily or by being nobled out, you can lose all your academies and still keep your packets. You just cannot use the packets again (or store more) until you build a new academy.
 
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DeletedUser91484

Guest
Noble Train

Since it takes so long to noble a village with say 1 noble at a rate of 25 hours, it would take at LEAST 12 or 13 attacks to take. But this will be alot shorter if you have a noble train (4 nobles and enough troops to clear the villa on the first attack and enough troops not to lose your nobles with your other attacks )

So say my attack was 25 hours away. Instead of it taking me 300 hours ( 25 [there] + 25 [back] = 50 hours and 50x6 is 300 hours), or about 12 days, it would only take me 25 hours.

Well unless you get 20, 20, 20, 20 for the attacks.... which i think is nearly impossible.... you just need to get over 25 loyalty reduced for every attack and its perfect :)


Hope my awesomeness helped ( it probably didnt...) ,
Fartzilla ( World 56 )
 
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DeletedUser62651

Guest
Since it takes so long to noble a village with say 1 noble at a rate of 25 hours, it would take at LEAST 12 or 13 attacks to take. But this will be alot shorter if you have a noble train (4 nobles and enough troops to clear the villa on the first attack and enough troops not to lose your nobles with your other attacks )

So say my attack was 25 hours away. Instead of it taking me 300 hours ( 25 [there] + 25 [back] = 50 hours and 50x6 is 300 hours), or about 12 days, it would only take me 25 hours.

Well unless you get 20, 20, 20, 20 for the attacks.... which i think is nearly impossible.... you just need to get over 25 loyalty reduced for every attack and its perfect :)


Hope my awesomeness helped ( it probably didnt...) ,
Fartzilla ( World 56 )


FIrst of all. It isn't nearly impossible. The propability of you needing 5th noble to noble a village (in a train) is approximately 13%. So theoretically it should happen 1 time in 10 tries.

And second of all, there is no possible way whatsoever (not even theoretically) to noble a target who is 25 hours away (in one direction) with one noble (on worlds with speed greater than 1). Since you at the best could lower loyalty by 35 and the target would gain 25+25=50 (on speed 1 server, with bigger speed - more) loyalty back until your next attack.
 
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DeletedUser

Guest
well ive spent about 45 min wading through this :(. But if in a coin world you noble a village then your main gets nobled do you have to mint more coins for a noble or does that count as a conquered village?
 
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DeletedUser

Guest
I'm pretty sure it's based on how many villages you have. So if you took that village then a village was taken from you, then it would stay the same as the same.
 
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DeletedUser

Guest
I'm pretty sure it's based on how many villages you have. So if you took that village then a village was taken from you, then it would stay the same as the same.

so you would be able to build another noble if any your original village was taken from you?
 
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DeletedUser

Guest
I don't know if anybody found this already but just posting:

Probability for conquering a village with:

3 noblemans:
1.37 %
4 noblemans:
85.33%
5 (or more) noblemans:
13.30%


That's supposing they all arrive in the time span of 1 hour

-capi
 
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DeletedUser

Guest
Are you guys sure it's 1% per hour a vill gets back? I thought it was like 1% per half hour or something...and a guy I know thinks it's 1.25 and hour :/ anybody clear this up???

On W57 btw if it makes a difference :p
 
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DeletedUser

Guest
I don't know if anybody found this already but just posting:

Probability for conquering a village with:

3 noblemans:
1.37 %
4 noblemans:
85.33%
5 (or more) noblemans:
13.30%


That's supposing they all arrive in the time span of 1 hour

-capi

Think your math is slightly off there. The probability of conquering a village with 5 nobles shouldn't be less than with 4, unless I'm missing something.

I'm assuming you meant the probability of needing to use 3/4/5 noblemen is x%, but I might be wrong :p
 
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DeletedUser

Guest
Guys, noob question here, but frankly i have forgotten all the basics, and im guessing the original post of this thread is not incorrrect:

What is the rate that loyalty increases in a village?

I think its either 2 loyalty every hour, or 1 loyalty every 2 hours... But my memory isn't my strong point. Thanks a lot :lol:
 
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DeletedUser

Guest
Guys, noob question here, but frankly i have forgotten all the basics, and im guessing the original post of this thread is not incorrrect:

What is the rate that loyalty increases in a village?

I think its either 2 loyalty every hour, or 1 loyalty every 2 hours... But my memory isn't my strong point. Thanks a lot :lol:

It's both, depending on the world speed, 1 per hour speed one so 0.5 on speed 0.5 and 2 per hour on speed 2.
 
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bigboy7foru

Guest
well my nobles talk 1 hour 57 minutes and academy about 3 hours to build....


so depending on the World settings some will build faster and some slower
 
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DeletedUser

Guest
Ok quick question I have just taken my second village with a single noble.
I built academy level 2 , saved packets and educated my second nobleman next someone takes the village I nobled off me how many packets will my next nobleman cost is it 2 or 1?
 
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DeletedUser107839

Guest
What I'll ask has probably been mentioned but since I can't find it I'll ask my question.

I'm currently building my academy and there is a 2800p player I intend to noble. Also, there is a 1700p barbarian village between us. Assuming that I noble the other player who has already produced a nobleman, will I be able to use his academy to build a nobleman and noble the barbarian village or I've to upgrade one of my academies first. What if I conquer the village but he nobles the barbarian village before that?

To summarise my question, does the nobleman count reset once a village is conquered?
 
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