It is not funny at all, its all about Killing, by stating this advice at the end if you think it stop than sorry, still more are coming.
and Stats are changing in favor......
Shank3d has still yet to make his "move" :lol:Maybe you could fill in a bit more of the timeline for us all? Am I missing something? It seems to me that this is the order of events so far.
1. KRT and a bunch of tribes declare on Ded (on the externals)
2. Golden also jumps in on Ded
3. Ded allies/NAPs the tribes that had previously been attacking them
4. Ded invites all the coalition tribes to the war declaration against Golden plus 1-2 additional tribes (Royals and XOXOXO)
5. XOXOXO leaves the coalition
Current war stats show Golden up 9 to 4
Sure it's numbers, but I would take 1 veteran over 10 randos. Wouldn't you? I never had that option here. You guys did and you took it. Here we are.
What?Sometimes ppl jump on conclusion very early and that makes me laugh...
Make your fact correct in last 9 worlds if we leave 1 or 2, most of the time its not veteran but the upcoming heroes surprised the world by changing the rules of games and won by big margins.
What?
77 ( just finishing ),75, 71 and 69 are the last 4 worlds that have been won and out of those 4 tribes 4 are premades NAM, @night (best premade known to man p.s. i wasn't in it), W2V and Knock!
And i know the members in those tribes are "Veterans"
While veterans vs randoms is a good argument, there's also village build to consider.
For example, when I nobled, my village was 5k points, with a level 20 rax and 28 pits. When I lose troops, I can rebuild quite a bit quicker than a 3.5k village with a level 10 rax and 25 pits that noble rushed. And, I can mint more coins and push nobles faster than that 3.5k village. When you have a tribe full of better prepared villages, the numbers aren't as important.
Troop for troop, Golden can produce more offense and defense per hour than 90% of the coalition members. And Golden can produce more nobles as well. I think that's a huge factor in a gangbang, and why 9 times out of 10 (just personal experience from worlds I've played in and been in a similar position) the gangbang ultimately fails and the more experienced tribe comes out OK. The setbacks are just too great for the smaller, less prepared players and they quit or lose interest when they splat their troops and lose the 1 noble it took them 2 days to save up for.
Ghostbusters makes a very good point.. early wars, especially prior to 5 villages, a whole bunch of less experienced players can inflict quite a bit of damage via cats. The number advantage is big at this point and certainly shouldn't be discounted. Later world, heck yeah I'd take 10 veterans against 100 randoms every day of the week.
Even with 7 tribes against them, I wouldn't call Golden the underdog.
numbers will always win early game..
thats IF you can get them to send that is