JawJaw
Awesomest CM Ever
- Reaction score
- 2,210
Last edited:
Can we get runes outside of the main 4 continents?
Look at how the world goes and decide how many to spawn in.
Several settings including the fake limit and speed are not to my liking. Why does TW insist on making worlds noob friendly, are there even newer players joining the game?
I'd much rather see a speed x1.5 or x2 and no fake limit. The 150ms attack gaps and nightbonus are yuck too, but the support setting is nice.
- Victory conditions: Runes (a tribe needs to hold 70% of the villages in each continent for 20 days - per continent 36 rune villages spawn)
if you guys were on the official discord you would know that w116 will be a world for the more experienced players, aka higher speed, harder settings and that little extra spice, confirmed by the high overlord mega god , creator of worlds, JawJaw himself. but this world will be nice for pp farming non-regardless
112, 113, 114 and now 115 being on the slower end. Is there a specific reason why we have gone from pretty much every other world being fast to now having 4 slow worlds in a row?
all you blaming fake limit, and most players give up after 1k of attacks...
I also prefer the fake limit. I do wish it could be set a little bit lower like 0.5% or something, though.That's why, although I see why it's an unpopular setting for some, I think it is a good thing.
Go back 5 years and wars would often have tribes sending 20,000 + fakes at players in a bid to get them to quit or walk away through spamming. That's not strategy - just knowledge of how to use scripts and mindlessly spam attacks out - and is quite a lazy way of winning wars.
The fake limit prevents that and in my opinion it actually keeps people more interested in the game, as it restricts the number of attacks you can send for that purpose.