DeletedUser
Guest
I'd quite agree - though i'd add the proviso, sometimes the cards can be stacked against you come what may - but who cares?
essentially..what you state is to all intensive purposes generally correct
I'd say you want to be somewhere in the middle - which is where I feel 1ns4n3 was/is in w37.
Many people don't know it but, I started two worlds at the same time. w36/w37 it was like night and day.
The tribe I was a leader in - in w36 (Nuke/Wuke), didn't have any diplomacy until late. The #1 tribes (there were 3) took turns warring them; at one point, all three of these large tribes were attacking them. (Active, Dice, (v)).
You know what? They survived it, even defeated a a couple of those tribes (which were good tribes btw), but it definitly wore on them, eventually they couldn't recruit and they ran out of steam - DVADER recruits the refugees (another #1 tribe); comes in and mops up the rest - that tribe will likely win w36).
In world 37, we'd always had fair fights; never been gangbanged because we'd always set ourselves up diplomatically (this was mainly blues doings and a little bit of me afterwards) but we were always looking ahead and seeing these things BEFORE it happened.
Now take ASCEND for example. They had a large merge mid way through the world, pRo/powers merged but it wasn't handled properly (pRo leaders treated them like step children; took in the elites; and stuffed the rest into acadamies) Causing internal conflict. They then went on to merge in two of their other allies (bacon and cola); did the same thing, stuffed the leftovers into small tribes that they had likely abandoned.
Now they have inactivity/loyalty issues. This is an example of merging TOO MUCH; not handling it properly.
Had ASCEND not made "desperate" moves, taken in the elites from each tribe and stuffing the smaller members into acadamies, they'd still have allies to work with now. They single handedly KILLED an entire region through merger.
So, what's happening now? They didn't take the small members under their wing - they likely quit, and now they have no allies left; no one being groomed for the future.
Instead, all they have is the excuse that "we are outnumbered", well, you wouln't be had you not KILLLED your allies - which is basically what you did, in merging them all; not handling them well.
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