baseball2009star
Guest
Alright, 3 out of 4 worlds acheived 100% dominance with the 3 months. During that last three months, there won't be moral disadvantage and 25 cent nobles. With these two changes, I can see how that would increase the next 4 worlds to close to 4 out of 4 achieving 100% dominance. But why does it HAVE to be 100% dominance? Who the hell wants to be forced to noble a 75 point village to win the world? Can we get a range of villages that are included in that percentage? E.g. 100% of all villages above 1K points, or 100% of all villages above the maximum growth limit for barbarians...
I'm glad to hear such a universal dissatisfaction with 100% dominance to win a world. This WILL cause them to rethink their strategy. Also, I'm glad to hear the new adaptation on the moral and price of packets/coins. That's a start in the right direction. I know that I was getting ready to start a new world, but with this change probably won't. I'd like to see the worlds hover at around 2-3 years a piece and that would keep me pretty interested.
@ all the pissed off players - From what I'm understanding there never was a solidified end-game procedure. The idea from the start of the game was for a tribe to gain 100% dominance. They negotiated on the 4 previous worlds to end them and to implement a more steady procedure with more and more worlds ending they have tried something new. Let's try some empathy in this situation. I am pretty sure innogames isn't trying to *Screw* us over.
Maybe a better explanation of how you, morthy, foresee worlds ending.
I'm glad to hear such a universal dissatisfaction with 100% dominance to win a world. This WILL cause them to rethink their strategy. Also, I'm glad to hear the new adaptation on the moral and price of packets/coins. That's a start in the right direction. I know that I was getting ready to start a new world, but with this change probably won't. I'd like to see the worlds hover at around 2-3 years a piece and that would keep me pretty interested.
@ all the pissed off players - From what I'm understanding there never was a solidified end-game procedure. The idea from the start of the game was for a tribe to gain 100% dominance. They negotiated on the 4 previous worlds to end them and to implement a more steady procedure with more and more worlds ending they have tried something new. Let's try some empathy in this situation. I am pretty sure innogames isn't trying to *Screw* us over.
Maybe a better explanation of how you, morthy, foresee worlds ending.
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