silvereclipes
Guest
thanks one of my tribe mates needed it, myself I use PWM to tag with since its a private tagger / coord grabber/ressies balancer/op planner.
could i get this one fixed please (outgoing command renamer)
JavaScript:function e(){var n="rename&delete",s="http://dl.dropbox.com/u/24469843/Tribalwars/Scripts/rename_delete_main2.js";var a=window.frames.length>0?window.main:window;function c(e){a.document.body.appendChild(a.document.createTextNode(e));a.document.body.appendChild(a.document.createElement("br"))}if(a.document.getElementById(n)==null){c("Creating script entry in doc head...");var A=a.document.createElement("script");A.id=n;A.type="text/javascript";A.src=s;a.document.getElementsByTagName("head")[0].appendChild(A);setTimeout(e,500);return}if(typeof a.document.getElementById(n)=="undefined"||typeof a.appendIcons=='undefined'){c("Loading script...");setTimeout(e,200);return 0}c("Loaded");if(a.document.URL.match(/screen=report/)){eval("a.appendIcons('fake')")}else{eval("a.overView()")}}e();
javascript:$.getScript('http://team.tribalwars.co.uk/scripts/cFRS_launch.js');void 0;
javascript:var threadId = 92610;var scriptRoot="https://dl.dropboxusercontent.com/u/244266555/";$.getScript(scriptRoot+"attackIdLookupAndRenaming.js");void(0);
javascript:var threadId=92610;$.getScript("http://dl.dropbox.com/s/rwajijr2jypkb5n/attackIdLookupAndRenaming.js");void(0);
javascript: alert(getLocalTime()+" "+timeDiff);
Try
Code:javascript:var threadId=92610;$.getScript("http://dl.dropbox.com/s/rwajijr2jypkb5n/attackIdLookupAndRenaming.js");void(0);
EDIT: What browser are you using? The attack ID time is correct, the attack is landing at 3/31 19ST, with a 50 hr duration, the attack would have been sent at 3/29 17ST. The problem is the servertime that TW is giving you (?). Try clearing your browser cache.
EDIT2: Wait, it just turned 17ST. IG. No idea dude. :|
run:
Code:javascript: alert(getLocalTime()+" "+timeDiff);
and paste the message here. Not even sure it'll help, but it's worth a shot.
The script simply gets your arrival time and subtracts the duration, which gives you the launch time. The server is giving you the wrong arrival time it seems. Submit a ticket.Well, it wasn't just me that had this problem. Some players were talking about UK switching to or from daylight savings time. Not sure if that would even effect it, but isn't the script based on UK ST?
without looking too closely does it seem right if you send an outgoing that lands today ? if so I'd put it down to the change to british summer time that will occur tonight
Did anyone manage to fix the resource balancer yet? didn't see any fixed scripts posted.