DeletedUser119170
Guest
Hey everyone.
I play on World 86, and I have noticed something. Something that's completely broken about this world.
Bonfire gives 100% offense, 1000% defense to cats. The rest of the weapons give between 15-25%, except for the RAM weapon, which is another really, really strong weapon.
Now, I can see why the RAM weapon is okay since it has no actual attack, 100% of 2 damage is 4 damage, but the Cat? The cats have the third or fourth best attack stat in the game, and also one of the best defense stats in the game. In practical application this means that stacking a village with 4k cats is not only viable-but recommended. 4k cats+Bonfire is incredibly hard to defeat in this world. 10 regular nukes, 4 LC heavy nukes. Keep in mind. This is against ONLY cats, which isn't what you're likely to face.
To get the same defense as bonfire you have to stack your villages with upwards of 20k spear/swords/archers, 12k HC. (That will withstand the same number of "Standard nukes" about 7k Axe/2500LC/500MA, rest made up of Rams/cats w/ morning star as weapon.
So "What's the solution", well, the solution is simple: Either rework the values of Bonfire down to the same level of other things in the game, IE, 25%, or, add a calculation to cats where they have a 50% chance to miss entirely. I find the second one more favorable as it's realistic. Cats were terribly inaccurate in real life, often only being able to hit large masses of soldiers or cities.
Simulations can be posted if anyone needs evidence.
I play on World 86, and I have noticed something. Something that's completely broken about this world.
Bonfire gives 100% offense, 1000% defense to cats. The rest of the weapons give between 15-25%, except for the RAM weapon, which is another really, really strong weapon.
Now, I can see why the RAM weapon is okay since it has no actual attack, 100% of 2 damage is 4 damage, but the Cat? The cats have the third or fourth best attack stat in the game, and also one of the best defense stats in the game. In practical application this means that stacking a village with 4k cats is not only viable-but recommended. 4k cats+Bonfire is incredibly hard to defeat in this world. 10 regular nukes, 4 LC heavy nukes. Keep in mind. This is against ONLY cats, which isn't what you're likely to face.
To get the same defense as bonfire you have to stack your villages with upwards of 20k spear/swords/archers, 12k HC. (That will withstand the same number of "Standard nukes" about 7k Axe/2500LC/500MA, rest made up of Rams/cats w/ morning star as weapon.
So "What's the solution", well, the solution is simple: Either rework the values of Bonfire down to the same level of other things in the game, IE, 25%, or, add a calculation to cats where they have a 50% chance to miss entirely. I find the second one more favorable as it's realistic. Cats were terribly inaccurate in real life, often only being able to hit large masses of soldiers or cities.
Simulations can be posted if anyone needs evidence.
Last edited: