Quack
Well-Known Member
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So the first time somebody illegally logs into an 4 different accounts and sends all the offense and nobles on the accounts at one specific player, we should just give them a slap on the wrists and say, "don't do it again"?
Repeat offenders do tend to get banned more harshly than those who don't break the rules. For example, if you get banned based on the multi-accounting rules, but you had never broken the rules before, you might only get a 1/3 or 1/2 ban. If you've done it before, then you're more likely to get a 1/2 or full ban.
These rules, in one form or another, have been in place for the past 10 years.
If you referred to my entire post, I was talking more about the rules that don't pertain to cheating. You taking it to the extreme of rule breaking doesn't prove your point when it comes to what I was arguing.
asalamalakum stated above in this thread that there is a guideline for rule punishment. So, in terms of reduced ban sentences due to how many times you have been banned for a certain offense, I don't entirely know if that is true or not. I don't get banned often enough to know nor do I know any staff members well.
The amount of time these rules have been around really doesn't matter. You've referred to how long they have been in place several times in this thread, and it doesn't make your point any better. Any rule and punishment can always be tweaked to result in a better outcome for both staff and players, and the time the rule has been in place has nothing to do with it.
Given we know that bans can so greatly affect a world/account/war, it's up to us as players of the game to make sure that we follow the rules so that we don't get banned. If you get banned because you broke the rules, and you tribe loses a war, or a lot of villages because of it, you have nobody to blame but yourself.
Yes, it's up to us as players, but we are all human. People make mistakes. I was pushing the idea of a warning prior to a ban on an offense like this because human error or feelings make players act irrationally sometimes. Yes, the players are to blame for breaking the rules that they are supposed to know (did you know these rules have been in place for 10 years now?!).
But think about it in a real life situation. A teenager isn't supposed to consume alcohol, because it is illegal. A cop detains the kid, and the law states that they can go to a juvenile correctional facility for breaking this law. A majority of the time the kid is let off with a slap on the wrist, and a call to their parents. However, if it happens repeatedly, clearing more action must be taken. Yes, they are to blame for breaking a law that has been in place for so many years. But that doens't mean a level of leniency can't be taken. If the offense was much more serious like killing a person, obviously this entire argument just gets thrown out the window (and this can als apply to cheating).
Odds are, this isn't the first time that the player who got banned, has been reported. These days mods are much more lenient in regards to mails. In fact, 8 years ago when my account was hacked, the hacker sent a mail with a single curse word in it, and my account got a 24-hour ban. These days, if somebody curses at you in a mail and you report it, the mods will simply add them to your in-game blocked list.
IF they have already been reported, then disregard what I have said because that makes them a repeat offender. However, I still think a warning can be given.
I didn't say that people getting banned, wouldn't turn people away from this game. However, if people want to quit the game because they get banned and can't follow the rules, then I'm not going to try and stop them. I don't think there's ever really been an, "atmosphere of fear" in this game because so long as you follow the rules, you shouldn't have to worry about if you're going to get banned. Again, as I had said, you shouldn't have to be warned, you have the rules clearly available to you and by playing, you agree to those rules. If you don't want to play anymore because you broke the rules, you got banned, and things didn't go your way, then that's up to you.
Well, those are opinions. Most of what I am saying is opinion too, and I'm arguing the exact opposite of what you are right now.
In world 8, a vast amount of player from a tribe named Fear got banned for something. They got a large amount of villages taken from them if my memory serves correct. After that ban, many of them lost the will to continue playing. It may not create an "atmosphere of fear" in that case, but bans can definitely serve as a discouragement to those who enjoy the game thoroughly and play it well and often.
Certain areas of rule breaking are more lenient than other areas of rule breaking. If somebody sends you a mail cursing at you, they'll get a lesser punishment than if they send you an outright hate mail, showing you that they know your real name and where you live. Likewise, getting banned because of mails would likely result in a less harsh of a punishment than if you were to be multi-accounting.
I agree, and I am sure they already have varying levels of punishment.
This may sound crazy, but would you like to know what else can mess up somebody's game? Somebody breaking the rules. :O Imagine that.
Yeah, it can. You definitely won't be hearing any arguing from me here!