Mithrae
Guest
It seems that villages' base defence has been roughly quadrupled for World 92.
Edit: Either that or the simulator is screwing up somehow; a mate just got a farming result which the simulator said was impossible. So everything below may well be irrelevant Let me know how things go for you guys!
I've just been playing around with my stimulator, as is my wont: Whereas on World 91 a farming run of 3 spears and 3 swords can hit an unwalled barb and suffer no losses, even at -25% luck, on this world even 10 spears and 10 swords will suffer 1/1 losses if the luck is -16% or lower. To (more or less) guarantee no losses, and hence a profitable run against often-empty barbs, it will be necessary to send at least 13 spears and 13 swords - for which you will still suffer 1/1 losses at -23% luck.
By contrast, it seems that as in previous worlds a farming run of 2 LC will suffer no losses at -25% luck.
Far as I can tell, by utterly crippling the micro-farming of defensive players and lower-activity accounts which prioritize resource pits, this translates directly into a massive additional buff for accounts which are active enough to rush LC and farm 24/7.
Edit: Either that or the simulator is screwing up somehow; a mate just got a farming result which the simulator said was impossible. So everything below may well be irrelevant Let me know how things go for you guys!
I've just been playing around with my s
By contrast, it seems that as in previous worlds a farming run of 2 LC will suffer no losses at -25% luck.
Far as I can tell, by utterly crippling the micro-farming of defensive players and lower-activity accounts which prioritize resource pits, this translates directly into a massive additional buff for accounts which are active enough to rush LC and farm 24/7.
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