JawJaw
Awesomest CM Ever
- Reaction score
- 2,210
Hey guys!
As we have previously mentioned we will be reopening another High Performance round in the very near future. To determine its settings we will be involving you! Please let us know what kind of a High Performance round you would want, and feel free to provide feedback on each other's suggestions!
Please use the template in the spoiler to give us your idea! Please note that some settings are not negotiable (such as militia, watchtower, ...), so they are already set in the template (do not change them). Also note that HP is supposed to be a challenging world, so please give settings that will add a challenge to the game. This is not a casual world or a regular world!
To give you some ideas, please check these suggestions from the team:
As we have previously mentioned we will be reopening another High Performance round in the very near future. To determine its settings we will be involving you! Please let us know what kind of a High Performance round you would want, and feel free to provide feedback on each other's suggestions!
Please use the template in the spoiler to give us your idea! Please note that some settings are not negotiable (such as militia, watchtower, ...), so they are already set in the template (do not change them). Also note that HP is supposed to be a challenging world, so please give settings that will add a challenge to the game. This is not a casual world or a regular world!
Code:
[B]General Settings:[/B]
- Building speed: [B][/B] (between 2 and 5, 2 and 5 included)
- Unit Speed: [B[/B] (total has to be 1 when multiplied with Building speed)
- production factor: [B][/B] (production factor * worldspeed * 80 = total production of resources on level 30 pit)
[B]Game:[/B]
- Archers: [B]Activated / Deactivated[/B]
- Paladin / Statue: [B]Activated / Deactivated[/B]
- Bonus Villages: [B]Activated / Deactivated[/B]
- Barbarian Villages: [B]Grow to .... points[/b] (can also be shrink to .... pts)
- Church and Belief: [B]Activated / Deactivated[/B]
- Watchtower: [B]Deactivated[/B]
- Militia: [B]Deactivated[/B]
- Morale: [B]Activated / Deactivated[/B]
- Achievements: [B]Deactivated[/B]
- Noble production: [B]Packages/ Coins[/B]
- Mood: [B][/B]
- Technologies: [B]Simple/ 3-level / 10-level[/B]
- Beginners protection: [B][/B] (in number of days)
- Begginers protection ratio: [B]Deactivated[/B]
[B]Other:[/B]
- Nightmode: [B]From .... to .....[/B]
- Choose stating direction: [B]Activated / Deactivated[/B]
- Attack timing: [B]Seconds / Milliseconds[/B] (if milliseconds choose 50 or 100 ms)
- Fake limit: [B]Activated / Deactivated[/B] (if activated, define percentage (1 or 2% ))
- Limit Noble man walking distance: [B]Activated / Deactivated[/B] (if activated, define number of fields)
[B]Extra :[/B]
- Victory conditions: [B][/B] (define dominance condition and holding period)
- Tribelock: [B]Activated / Deactivated[/B] (if activated define a dominance percentage at which point it will be activated)
- Tribe limit: [B] [/B]
- Flags: [B]Deactivated[/B]
- Limited haul:[B]Activated / Deactivated[/B] (if activated, define Limited or No Haul)
- Farm limit: [B]Activated / Deactivated[/B] (if activated, define value)
[B]Premium Features[/B]
- Premium Account: [B]Activated[/B]
- Account Manager: [B]Activated[/b]
- Farm-Assistent: [B]Activated[/B][/B]
- Building time reduction: [B]Deactivated[/B]
- Finish immediately: [B]Deactivated[/B]
- Building cost reduction: [B]Deactivated[/B]
- +20% Production:[B]Activated / Deactivated[/B]
- Trading with the merchant: [B]Activated / Deactivated[/B]
- Premium Exchange:[B] Deactivated[/B]
To give you some ideas, please check these suggestions from the team:
Game:
- Archers: Activated
- Paladin / Statue: Deactivated
- Bonus Villages: Deactivated
- Church and Belief: Activated
- Watchtower: Deactivated
- Militia: Deactivated
- Morale: Activated (Time based)
- Achievements: Deactivated
- Noble production: Coins
- Mood:
- Technologies: 3-level
- Beginners protection: 5 (in number of days)
- Begginers protection ratio: Deactivated
Other:
- Nightmode: Inactive
- Choose stating direction: Activated
- Attack timing: 50 Milliseconds
- Fake limit: Activated 1%
- Noble man walking distance: Deactivated (if activated, define number of fields)
Extra :
- Victory conditions: 50% Dominance over 10 days (define dominance condition and holding period)
- Tribelock: Activated (From the start)
- Tribe limit12
- Flags: Deactivated
- Limited haul:Activated - No haul (if activated, define Limited or No Haul)
- Farm limit: Deactivated (if activated, define value)
Premium Features
- Premium Account: Activated
- Account Manager: Activated
- Farm-Assistent: Activated[/B]
- Building time reduction: Deactivated
- Finish immediately: Deactivated
- Building cost reduction: Deactivated
- +20% Production:Activated
- Trading with the merchant: Deactivated
- Premium Exchange:Deactivated
Speed : 5 - but Unit speed reduced proportionally. Low dominance due to small tribe size.
- Archers: Activated
- Paladin / Statue: Deactivated
- Bonus Villages: Deactivated
- Church and Belief: Activated
- Watchtower: Deactivated
- Militia: Deactivated
- Morale: Activated (Time based)
- Achievements: Deactivated
- Noble production: Coins
- Mood:
- Technologies: 3-level
- Beginners protection: 5 (in number of days)
- Begginers protection ratio: Deactivated
Other:
- Nightmode: Inactive
- Choose stating direction: Activated
- Attack timing: 50 Milliseconds
- Fake limit: Activated 1%
- Noble man walking distance: Deactivated (if activated, define number of fields)
Extra :
- Victory conditions: 50% Dominance over 10 days (define dominance condition and holding period)
- Tribelock: Activated (From the start)
- Tribe limit12
- Flags: Deactivated
- Limited haul:Activated - No haul (if activated, define Limited or No Haul)
- Farm limit: Deactivated (if activated, define value)
Premium Features
- Premium Account: Activated
- Account Manager: Activated
- Farm-Assistent: Activated[/B]
- Building time reduction: Deactivated
- Finish immediately: Deactivated
- Building cost reduction: Deactivated
- +20% Production:Activated
- Trading with the merchant: Deactivated
- Premium Exchange:Deactivated
Speed : 5 - but Unit speed reduced proportionally. Low dominance due to small tribe size.
General Settings:
- Building speed: 4
- Unit Speed: .25
Game:
- Archers: Deactivated
- Paladin / Statue: Deactivated
- Bonus Villages: Activated
- Barbarian Villages: Grow to 3000 points
- Church and Belief: Deactivated
- Watchtower: Deactivated
- Militia: Deactivated
- Morale: Deactivated
- Achievements: Deactivated
- Noble production: Packages/ Coins
- Technologies: Simple
- Beginners protection: 3
- Begginers protection ratio: Deactivated
Other:
- Nightmode: None
- Choose stating direction: Deactivated
- Attack timing: Milliseconds 100 ms
- Fake limit: Activated 2%
- Limit Noble man walking distance: Deactivated
Extra :
- Victory conditions: Dominance
- Tribelock: Deactivated
- Tribe limit: 25
- Flags: Deactivated
- Limited haul: Deactivated
- Farm limit: Deactivated
Premium Features
- Premium Account: Activated
- Account Manager: Activated
- Farm-Assistent: Activated
- Building time reduction: Deactivated
- Finish immediately: Deactivated
- Building cost reduction: Deactivated
- +20% Production: Deactivated
- Trading with the merchant: Deactivated
- Premium Exchange: Deactivated
- Building speed: 4
- Unit Speed: .25
Game:
- Archers: Deactivated
- Paladin / Statue: Deactivated
- Bonus Villages: Activated
- Barbarian Villages: Grow to 3000 points
- Church and Belief: Deactivated
- Watchtower: Deactivated
- Militia: Deactivated
- Morale: Deactivated
- Achievements: Deactivated
- Noble production: Packages/ Coins
- Technologies: Simple
- Beginners protection: 3
- Begginers protection ratio: Deactivated
Other:
- Nightmode: None
- Choose stating direction: Deactivated
- Attack timing: Milliseconds 100 ms
- Fake limit: Activated 2%
- Limit Noble man walking distance: Deactivated
Extra :
- Victory conditions: Dominance
- Tribelock: Deactivated
- Tribe limit: 25
- Flags: Deactivated
- Limited haul: Deactivated
- Farm limit: Deactivated
Premium Features
- Premium Account: Activated
- Account Manager: Activated
- Farm-Assistent: Activated
- Building time reduction: Deactivated
- Finish immediately: Deactivated
- Building cost reduction: Deactivated
- +20% Production: Deactivated
- Trading with the merchant: Deactivated
- Premium Exchange: Deactivated
General Settings:
- Building speed: 4
- Unit Speed: .25
Game:
- Archers: Deactivated
- Paladin / Statue: Deactivated
- Bonus Villages: Deactivated
- Barbarian Villages: Grow to 2500 points
- Church and Belief: Deactivated
- Watchtower: Deactivated
- Militia: Deactivated
- Morale: Deactivated
- Achievements: Deactivated
- Noble production: Coins
- Mood:
- Technologies: 3-levell
- Beginners protection: 3 (depends on length of the speed round) (in number of days)
- Begginers protection ratio: Deactivated
Other:
- Nightmode: None
- Choose stating direction: Deactivated
- Attack timing: 50Milliseconds
- Fake limit: Deactivated (if activated, define percentage (1 or 2% ))
- Limit Noble man walking distance: Deactivated
Extra :
- Victory conditions: Dominance 80%, 10 days (depending on length of world
- Tribelock: Activated, 30%
- Tribe limit: 25
- Flags: Deactivated
- Limited haul:Deactivated) (although some of our players really like no-haul worlds, but that would probably work best with a fake limit world.
- Farm limit: Deactivated
Premium Features
- Premium Account: Activated
- Account Manager: Activated
- Farm-Assistent: Activated[/B]
- Building time reduction: Deactivated
- Finish immediately: Deactivated
- Building cost reduction: Deactivated
- +20% Production:Deactivated
- Trading with the merchant: Activated
- Premium Exchange: Deactivated
- Building speed: 4
- Unit Speed: .25
Game:
- Archers: Deactivated
- Paladin / Statue: Deactivated
- Bonus Villages: Deactivated
- Barbarian Villages: Grow to 2500 points
- Church and Belief: Deactivated
- Watchtower: Deactivated
- Militia: Deactivated
- Morale: Deactivated
- Achievements: Deactivated
- Noble production: Coins
- Mood:
- Technologies: 3-levell
- Beginners protection: 3 (depends on length of the speed round) (in number of days)
- Begginers protection ratio: Deactivated
Other:
- Nightmode: None
- Choose stating direction: Deactivated
- Attack timing: 50Milliseconds
- Fake limit: Deactivated (if activated, define percentage (1 or 2% ))
- Limit Noble man walking distance: Deactivated
Extra :
- Victory conditions: Dominance 80%, 10 days (depending on length of world
- Tribelock: Activated, 30%
- Tribe limit: 25
- Flags: Deactivated
- Limited haul:Deactivated) (although some of our players really like no-haul worlds, but that would probably work best with a fake limit world.
- Farm limit: Deactivated
Premium Features
- Premium Account: Activated
- Account Manager: Activated
- Farm-Assistent: Activated[/B]
- Building time reduction: Deactivated
- Finish immediately: Deactivated
- Building cost reduction: Deactivated
- +20% Production:Deactivated
- Trading with the merchant: Activated
- Premium Exchange: Deactivated
General Settings:
- Building speed: 4
- Unit Speed: 0.25
Game:
- Archers: Deactivated
- Paladin / Statue: Deactivated
- Bonus Villages: Deactivated
- Barbarian Villages: Grow to 2000 points
- Church and Belief: Deactivated
- Watchtower: Deactivated
- Militia: Deactivated
- Morale: Deactivated
- Achievements: Deactivated
- Noble production: Coins
- Technologies: Simple
- Beginners protection: 5
- Begginers protection ratio: Deactivated
Other:
- Nightmode: None
- Choose stating direction: Activated
- Attack timing: 100 Milliseconds
- Fake limit: Deactivated
- Limit Noble man walking distance: Activated, 25
Extra :
- Victory conditions: Dominance 90% + 30 days
- Tribelock: Activated 40%
- Tribe limit: 20
- Flags: Deactivated
- Limited haul:Deactivated
- Farm limit: Deactivated
Premium Features
- Premium Account: Activated
- Account Manager: Activated
- Farm-Assistent: Activated
- Building time reduction: Deactivated
- Finish immediately: Deactivated
- Building cost reduction: Deactivated
- +20% Production:Deactivated
- Trading with the merchant: Deactivated
- Premium Exchange: Deactivated
- Building speed: 4
- Unit Speed: 0.25
Game:
- Archers: Deactivated
- Paladin / Statue: Deactivated
- Bonus Villages: Deactivated
- Barbarian Villages: Grow to 2000 points
- Church and Belief: Deactivated
- Watchtower: Deactivated
- Militia: Deactivated
- Morale: Deactivated
- Achievements: Deactivated
- Noble production: Coins
- Technologies: Simple
- Beginners protection: 5
- Begginers protection ratio: Deactivated
Other:
- Nightmode: None
- Choose stating direction: Activated
- Attack timing: 100 Milliseconds
- Fake limit: Deactivated
- Limit Noble man walking distance: Activated, 25
Extra :
- Victory conditions: Dominance 90% + 30 days
- Tribelock: Activated 40%
- Tribe limit: 20
- Flags: Deactivated
- Limited haul:Deactivated
- Farm limit: Deactivated
Premium Features
- Premium Account: Activated
- Account Manager: Activated
- Farm-Assistent: Activated
- Building time reduction: Deactivated
- Finish immediately: Deactivated
- Building cost reduction: Deactivated
- +20% Production:Deactivated
- Trading with the merchant: Deactivated
- Premium Exchange: Deactivated
General Settings:
- Building speed: 4 (between 2 and 5, 2 and 5 included)
- Unit Speed: .25 (total has to be 1 when multiplied with Building speed)
Game:
- Archers: Activated
- Paladin / Statue: Activated
- Bonus Villages: Activated
- Barbarian Villages: Grow to 3000 points
- Church and Belief: Deactivated
- Watchtower: Deactivated
- Militia: Deactivated
- Morale: Activated
- Achievements: Deactivated
- Noble production: Coins
- Technologies: 10-level
- Beginners protection: 5 (in number of days)
- Beginners protection ratio: Deactivated
Other:
- Nightmode: Deactivated
- Choose stating direction: Activated
- Attack timing: 50 Milliseconds (if milliseconds choose 50 or 100 ms)
- Fake limit: Deactivated (if activated, define percentage (1 or 2% ))
- Limit Noble man walking distance: Deactivated (if activated, define number of fields)
Extra :
- Victory conditions: 75% over 10 days (define dominance condition and holding period)
- Tribelock: Deactivated (if activated define a dominance percentage at which point it will be activated)
- Tribe limit: 25
- Flags: Deactivated
- Limited haul:Deactivated (if activated, define Limited or No Haul)
- Farm limit: Deactivated (if activated, define value)
Premium Features
- Premium Account: Activated
- Account Manager: Activated
- Farm-Assistent: Activated[/B]
- Building time reduction: Deactivated
- Finish immediately: Deactivated
- Building cost reduction: Deactivated
- +20% Production:Activated
- Trading with the merchant: Deactivated
- Premium Exchange:Deactivated
- Building speed: 4 (between 2 and 5, 2 and 5 included)
- Unit Speed: .25 (total has to be 1 when multiplied with Building speed)
Game:
- Archers: Activated
- Paladin / Statue: Activated
- Bonus Villages: Activated
- Barbarian Villages: Grow to 3000 points
- Church and Belief: Deactivated
- Watchtower: Deactivated
- Militia: Deactivated
- Morale: Activated
- Achievements: Deactivated
- Noble production: Coins
- Technologies: 10-level
- Beginners protection: 5 (in number of days)
- Beginners protection ratio: Deactivated
Other:
- Nightmode: Deactivated
- Choose stating direction: Activated
- Attack timing: 50 Milliseconds (if milliseconds choose 50 or 100 ms)
- Fake limit: Deactivated (if activated, define percentage (1 or 2% ))
- Limit Noble man walking distance: Deactivated (if activated, define number of fields)
Extra :
- Victory conditions: 75% over 10 days (define dominance condition and holding period)
- Tribelock: Deactivated (if activated define a dominance percentage at which point it will be activated)
- Tribe limit: 25
- Flags: Deactivated
- Limited haul:Deactivated (if activated, define Limited or No Haul)
- Farm limit: Deactivated (if activated, define value)
Premium Features
- Premium Account: Activated
- Account Manager: Activated
- Farm-Assistent: Activated[/B]
- Building time reduction: Deactivated
- Finish immediately: Deactivated
- Building cost reduction: Deactivated
- +20% Production:Activated
- Trading with the merchant: Deactivated
- Premium Exchange:Deactivated
General Settings:
- Building speed: 4 (between 2 and 5, 2 and 5 included)
- Unit Speed: 0.25 (total has to be 1 when multiplied with Building speed)
Game:
- Archers: Activated
- Paladin / Statue: Activated
- Bonus Villages: Deactivated
- Barbarian Villages: Grow to 3000 points (can also be shrink to .... pts)
- Church and Belief: Deactivated
- Watchtower: Deactivated
- Militia: Deactivated
- Morale: Activated, morale based
- Achievements: Deactivated
- Noble production: Coins
- Technologies: Simple
- Beginners protection: 3 (in number of days)
- Begginers protection ratio: Deactivated
Other:
- Nightmode: From 0 to 800, run two simultaneously, one for NA one for EU. Most of the world should be able to accommodate one or the other
- Choose stating direction: Deactivated
- Attack timing: 100 Milliseconds (if milliseconds choose 50 or 100 ms)
- Fake limit: Deactivated (if activated, define percentage (1 or 2% ))
- Limit Noble man walking distance: Deactivated (if activated, define number of fields)
Extra :
- Victory conditions: Dominance 50% (define dominance condition and holding period)
- Tribelock: Deactivated (if activated define a dominance percentage at which point it will be activated)
- Tribe limit: 20
- Flags: Deactivated
- Limited haul:Activated, limited (if activated, define Limited or No Haul)
- Farm limit: Deactivated (if activated, define value)
Premium Features
- Premium Account: Activated
- Account Manager: Activated
- Farm-Assistent: Activated[/B]
- Building time reduction: Deactivated
- Finish immediately: Deactivated
- Building cost reduction: Deactivated
- +20% Production:Deactivated
- Trading with the merchant: Deactivated
- Premium Exchange: Deactivated
As mentioned, tailoring nighttime to a specific region would punish other people for living in the wrong hemisphere, and given this is the international version and more and more of the national ones are being merged in, that seems counterproductive.
- Building speed: 4 (between 2 and 5, 2 and 5 included)
- Unit Speed: 0.25 (total has to be 1 when multiplied with Building speed)
Game:
- Archers: Activated
- Paladin / Statue: Activated
- Bonus Villages: Deactivated
- Barbarian Villages: Grow to 3000 points (can also be shrink to .... pts)
- Church and Belief: Deactivated
- Watchtower: Deactivated
- Militia: Deactivated
- Morale: Activated, morale based
- Achievements: Deactivated
- Noble production: Coins
- Technologies: Simple
- Beginners protection: 3 (in number of days)
- Begginers protection ratio: Deactivated
Other:
- Nightmode: From 0 to 800, run two simultaneously, one for NA one for EU. Most of the world should be able to accommodate one or the other
- Choose stating direction: Deactivated
- Attack timing: 100 Milliseconds (if milliseconds choose 50 or 100 ms)
- Fake limit: Deactivated (if activated, define percentage (1 or 2% ))
- Limit Noble man walking distance: Deactivated (if activated, define number of fields)
Extra :
- Victory conditions: Dominance 50% (define dominance condition and holding period)
- Tribelock: Deactivated (if activated define a dominance percentage at which point it will be activated)
- Tribe limit: 20
- Flags: Deactivated
- Limited haul:Activated, limited (if activated, define Limited or No Haul)
- Farm limit: Deactivated (if activated, define value)
Premium Features
- Premium Account: Activated
- Account Manager: Activated
- Farm-Assistent: Activated[/B]
- Building time reduction: Deactivated
- Finish immediately: Deactivated
- Building cost reduction: Deactivated
- +20% Production:Deactivated
- Trading with the merchant: Deactivated
- Premium Exchange: Deactivated
As mentioned, tailoring nighttime to a specific region would punish other people for living in the wrong hemisphere, and given this is the international version and more and more of the national ones are being merged in, that seems counterproductive.