What's the minimum time between nobles on 100.....

charshaun

Guest
Nope nothing wrong with the attacks.. The only thing in the OP I can see what is wrong is that you tagged the nobles as Swords..

And only one player in TW history has been nobled by a Sword train :D
 

dzippe

Non-stop Poster
Reaction score
340
I'm confused by what you are implying but, if it were, I'd as well as every top tribe's members that won a world would literally have been banned 1000's of times from various worlds. Sniping a train with more than one attempt would also be illegal. A mod taught me these rules personally in w50 and I've applied them to dozens of worlds without ever having an issue. I'm either misinterpreting you or you're misinterpreting the rules.

On a side note, actions are not limited to attacks and support. I.e. market resource balancing can be done in less then 50ms legally as well as report evaluation. As examples.

Maybe I'm interpreting your post incorrectly. Kind of confused.
I'm now confused too
 

Quammel

Guest
On w100, the minimum time between commands from the same village is 50ms, nobles or not, artificial or not. Here are some swords I just sent:

Arrival time Arrives in
attack_small.png
Attack on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:926 12:53:14
attack_small.png
Attack on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:976 12:53:14
attack_small.png
Attack on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:026 12:53:15
attack_small.png
Attack on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:076
 

Mr. Cringer Pants

Guest
On w100, the minimum time between commands from the same village is 50ms, nobles or not, artificial or not. :

I think you are slightly wrong. It's an attack and support gap being sent together, no at different times. You can send no more than 5 attacks in a 50ms gap.

Your example is correct, but you should be able to for send nobles from 1 village in a train format and time ram speed from the same village within less than 50ms. There wouldn't be a reason to do this, I'm just playing devil's advocate. Here would be the hypothetical example

Example #1


***SENT AT DIFFERENT TIMES, TRIAN FIRST, RAM 10 MIN LATER***
Ram on COLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:925

Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:926
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:976
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:026
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:076

Again there would be NO reason to do this but wanted to post for sake of argument. If there was a 10-minute difference between noble speed and ram speed and you timed them within 50 MS, if not sent together(Attack gap), and sent the rams 10 minutes after the nobles are sent, it should hypothetically be legal. I'm actually curious if that's possible or not, it should be but never tested for obvious reasons, i.e. waste of time and just send nuke with noble.

You can also send anti snipes between your train from village #2, 3, ect...

Example #2:


Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:926
SNIPE Heavy Calvary on CCOLLECTION POINT .;:SS:;. (600|517) K56 tomorrow at 07:35:26:934
ANTISNIPE Ram on CCOLLECTION POINT .;:SS:;. (600|518) K56 tomorrow at 07:35:26:965

Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:976
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:026
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:076


I know its possible with sending support cause I've sniped trains at Sword and HC speed, for example, from the same village twice and got them between the same noble. This might occur if you dodged or are waiting for HC(or any troop) to come home from farming.

Example #3:

Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:926
SNIPE #1 Sword on CCOLLECTION POINT .;:SS:;. (600|517) K56 tomorrow at 07:35:26:937
SNIPE #2 Heavy Calvary on CCOLLECTION POINT .;:SS:;. (600|517) K56 tomorrow at 07:35:26:952

Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:976
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:026
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:076

I know you can time them within 50ms from 2 different villages and that's NOT illegal. Example below:

Example #4:


Ram on CCOLLECTION POINT .;:SS:;. (600|517) K56 tomorrow at 07:35:26:925
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:926
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:976
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:026
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:076


The rule is worded strangely but the above examples above are how to send attacks in less than the 50 MS gap. The only example that is not confirmed to be possible is example #1. Hypothetically it should work.

Someone can test and post up if they have nothing to do :D
 

DeletedUser1082

Guest
I think you are slightly wrong. It's an attack and support gap being sent together, no at different times. You can send no more than 5 attacks in a 50ms gap.

Your example is correct, but you should be able to for send nobles from 1 village in a train format and time ram speed from the same village within less than 50ms. There wouldn't be a reason to do this, I'm just playing devil's advocate. Here would be the hypothetical example

Example #1


***SENT AT DIFFERENT TIMES, TRIAN FIRST, RAM 10 MIN LATER***
Ram on COLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:925

Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:926
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:976
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:026
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:076

Again there would be NO reason to do this but wanted to post for sake of argument. If there was a 10-minute difference between noble speed and ram speed and you timed them within 50 MS, if not sent together(Attack gap), and sent the rams 10 minutes after the nobles are sent, it should hypothetically be legal. I'm actually curious if that's possible or not, it should be but never tested for obvious reasons, i.e. waste of time and just send nuke with noble.

You can also send anti snipes between your train from village #2, 3, ect...

Example #2:


Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:926
SNIPE Heavy Calvary on CCOLLECTION POINT .;:SS:;. (600|517) K56 tomorrow at 07:35:26:934
ANTISNIPE Ram on CCOLLECTION POINT .;:SS:;. (600|518) K56 tomorrow at 07:35:26:965

Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:976
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:026
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:076


I know its possible with sending support cause I've sniped trains at Sword and HC speed, for example, from the same village twice and got them between the same noble. This might occur if you dodged or are waiting for HC(or any troop) to come home from farming.

Example #3:

Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:926
SNIPE #1 Sword on CCOLLECTION POINT .;:SS:;. (600|517) K56 tomorrow at 07:35:26:937
SNIPE #2 Heavy Calvary on CCOLLECTION POINT .;:SS:;. (600|517) K56 tomorrow at 07:35:26:952

Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:976
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:026
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:076

I know you can time them within 50ms from 2 different villages and that's NOT illegal. Example below:

Example #4:


Ram on CCOLLECTION POINT .;:SS:;. (600|517) K56 tomorrow at 07:35:26:925
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:926
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:26:976
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:026
Noble on CCOLLECTION POINT .;:SS:;. (600|516) K56 tomorrow at 07:35:27:076


The rule is worded strangely but the above examples above are how to send attacks in less than the 50 MS gap. The only example that is not confirmed to be possible is example #1. Hypothetically it should work.

Someone can test and post up if they have nothing to do :D

err.. No reason to do that? That's something I do about 50% of the time I send a train. It means you can have another clearing nuke attacking the village without worrying about your noble dying if there are some troops in the village.

Any attacks you can send ingame without any scripts or addons is legal. The 50ms gap is between attacks sent from the same village. It's really very simple.
 

Mr. Cringer Pants

Guest
1.) No reason to do that?

2.)The 50ms gap is between attacks sent from the same village. It's really very simple.

1.) Note that in example #1, all 5 attacks are from 1 village (600|516) K56 sent at different speeds. Why do you send 4 noble escorts(33 axe + 1 noble * 4) from village 'A' then time the Nuke(6kaxe/3kLC/213ram) at ram speed before the nobles from the same village 'A'?

I do understand what you mean, but you'd have to hit the exact 50ms gap and if you don't that leaves a larger sniping time. I would just send 5 nobles from the village if worried about troops being home. Even with a perfect timing of 50ms, if you cant time it closer from different speeds from save village, that still gives them 50ms to snipe since they could snipe between attack 1(nuke) attack 2+3+4+5(nobles), essentially killing all 4 nobles with minimal losses. Same applies with 5 noble train though, but you are guaranteed the 50ms gap. :/

If you read the attack timings and villages I edited you'll see what I meant. Sorry to make it confusing.

2.) It's an attack and support gap and I've landed support many times from the same village within the MS gap. Just at different troop speeds. I.e. sniping example above #3. Therefore, example #1 should be hypothetically possible. Although again, I can't think of a reason to not send the nuke without 1 noble first.

EDIT: My scenarios are not at the same speed sent at the same time. In example 1, they are sent at different troop speeds as a hypothetical, but from the same village. Unsure if example 1 is possible based on rules. However, examples 3-4, are possible in game and i've done them multiple times not using any addons.
 
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DeletedUser1082

Guest
A noble dies if more than 50% of the accompanying troops die.

So if the player has something like 4k/4k sp/sw, if I send a 4 noble train with a nuke accompanying the first noble, I may clear the village but lose the noble.

If I send the 4 nobles, then the nuke timed to land just before, I can clear the village comfortably and noble it. Personally, I can time to an accuracy of roughly 35ms.

Even if you aren't confident in your timing, most players capable of sniping a 300ms gap are equally capable of sniping a 50ms gap. If you're cancel sniping and know what you're doing, it's pretty easy to snipe a 10ms gap anyway, so it's never going to matter.

In regard to the 50ms gap, you're overcomplicating something very simple.
You can't SEND attacks fewer than 50ms apart. They can LAND whenever the heck you like.
 
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DeletedUser1082

Guest
For the record, it's physically impossible to break the 50ms gap. It's not a rule, it's a setting.

In old worlds this gap didn't exist and players would intentionally lag their internet to send 4 attacks at the exact same ms value, making them impossible to snipe.

A player may be botting if they send several attacks at you with the exact same ms value. But, as with most things in this game, newer players often confuse competency with cheating. If I send a load of attacks to you timed to LAND within a 50ms window, I'm not botting, it's just skill.

When it comes to attacks SENT from a village in close succession, again, it's physically impossible to send them with less than a 50ms gap between them.
 
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DeletedUser84793

Guest
For the record, it's physically impossible to break the 50ms gap. It's not a rule, it's a setting.

In old worlds this gap didn't exist and players would intentionally lag their internet to send 4 attacks at the exact same ms value, making them impossible to snipe.

A player may be botting if they send several attacks at you with the exact same ms value. But, as with most things in this game, newer players often confuse competency with cheating. If I send a load of attacks to you timed to LAND within a 50ms window, I'm not botting, it's just skill.

When it comes to attacks SENT from a village in close succession, again, it's physically impossible to send them with less than a 50ms gap between them.

well aint you a god of TW..lol
 

Mr. Cringer Pants

Guest
For the record, it's physically impossible to break the 50ms gap. It's not a rule, it's a setting.

When it comes to attacks SENT from a village in close succession, again, it's physically impossible to send them with less than a 50ms gap between them.

Not true. I'm unsure if we are even talking about the same thing here.

I'm not overcomplicating things. I'm simply clarifying that the gap applies to 1 attack with a max of 5 attacks in succession. Supports are not limited to 5. If you send two different attacks/supports at two different speeds to the same village from the same village, you can send within 50ms gap(or 250ms interval) This also applies to support and sniping at different speeds. The settings will not automatically send them before or after the gap.

It requires a good skill at timing. I.e. test this simple step by step process:

Step 1: Send a train to a barb at ram speed in 50 ms intervals.
Step 2: Send a train to a barb at sword speed in 50 ms intervals.
Step 3: Send a train to a barb at spear speed in 50 ms intervals.
Step 4: Send a train to a barb at HC speed in 50 ms intervals.
Step 5: Send a train to a barb at LC speed in 50 ms intervals.
Step 6: Send a train to a barb at SC speed in 50 ms intervals.
Step 7: Time them to land all at 00:00:00:000 ST

Since these are all 6 different attacks, you can have all 6 attacks (5 attack train) land hypothetically with 100% perfect(this is physically impossible) timing at:

00:00:00:000
00:00:00:050
00:00:00:100
00:00:00:150
00:00:00:200

I've done this countless times when sniping from the same village at different speeds(they don't land at the same exact MS but all within the same MS intervals. 250 MS interval in w100 settings. Thus showing you it applies to attacks in succession only. A newly timed attack from the same village X amount of time later as long as it's another troop speed is allowed and the settings won't prevent this.
 
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DeletedUser1082

Guest
Read what I'm telling you.


If you SEND attacks to the same village at different speeds you are SENDing them minutes, often hours apart. The gap applies to when you SEND attacks.

Let's go back to basics.
SENDING an attack is when you click "attack", then "ok".

You can't click "ok" twice within 49ms. You can press it exactly once every 50ms. That is a 50ms gap when you SEND the attacks.

There is a seperate setting that caps a maximum of 5 attacks SENT within the same second.





LANDING an attack is when the troops reach the target village. You get a battle report and your troops fight the troops stationed at the village, if any.

There is no setting restricting when you LAND attacks. You can land 10000 attacks within the same second, or at the exact same ms value.


NB: ms value = the ms number applied to a command.

Here's a command;

attack on XYZ sent from XYZ, today at 01:23:45:678

the 01:23:45 is the time of day it lands, to seconds (call your local primary school if you need that explaining), the 678 is the ms value of the LAND time.
 

Deleted User - 10017355

Guest
I even sniped exactly on the MS, support lands first in this case

This isn't always the case, apparently the clock has more values than we are shown (i.e. 00:00:000xxx) and the values we aren't shown are taken into account when two commands appear to be landing at the exact same time. If you are able to see both commands, i.e. when defending or attacking with command share etc. the commands will always land in the order they are shown.
 

Mr. Cringer Pants

Guest
Read what I'm telling you.


If you SEND attacks to the same village at different speeds you are SENDing them minutes, often hours apart. The gap applies to when you SEND attacks.

I did read what you were telling me and you are clearly confused. No reason to repeat myself. You are actually agreeing with me and we are just using different terminology to explain the same exact setting.


I also don't need to go back to primary school since you are the one that's confused here.

Here is a simple explanation:

The attack gap applies to succession only. Two differently time attacks from the same village at different speeds can land within the same 250ms interval in 50ms gaps.

:confused:
 

Mr. Cringer Pants

Guest
Mal, my explanation was in response to this post and we are saying the same exact thing. I just elaborately posted examples. At this point in time in this thread, we are agreeing to the same exact thing.

Now when you say so, timing attacks and support in a Time lower than 50ms is illegal

Wikki, only seen the exact MS a couple times and it's luck with the XXX. Thanks for the clarification. I was also taught Support lands first so could be wrong with that example.

This isn't always the case, apparently the clock has more values than we are shown (i.e. 00:00:000xxx) and the values we aren't shown are taken into account when two commands appear to be landing at the exact same time. If you are able to see both commands, i.e. when defending or attacking with command share etc. the commands will always land in the order they are shown.
 

DeletedUser1082

Guest
Again there would be NO reason to do this but wanted to post for sake of argument. If there was a 10-minute difference between noble speed and ram speed and you timed them within 50 MS, if not sent together(Attack gap), and sent the rams 10 minutes after the nobles are sent, it should hypothetically be legal. I'm actually curious if that's possible or not, it should be but never tested for obvious reasons, i.e. waste of time and just send nuke with noble.


Someone can test and post up if they have nothing to do :D


Don't try to explain things to me. You have demonstrated a fragrant lack of knowledge on the most basic of game mechanics. It's frustrating.

This is why I don't bother trying to teach people shit, it's infuriating
 
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