Small suggestion that I think would be fun and/or add more appeal to gameplay overall would be to add more daily achievements.
Example:
Fangs are a massive part of the game, so "Fanger of the day" could be a good addition to show who destroyed the most building levels that day with cats (could...
I think there should be some rewards for account sitters. Actually some players sit many accounts, spending hours and hours to help their tribe/tribemates but get nothing in return. And this makes the dedicated and devoted sitters look like he's or she's doing nothing in the war. Even they are...
Think it would be cool to add a daily award for whoever cats the most buildings in a day (can even be specific for player buildings maybe) considering how big of a part fanging is in worlds these days
Original bug report: https://forum.tribalwars.net/index.php?threads/defeat-units-incorrect-amount-listed.285471/
The bug report was rejected so I'm creating a suggestion instead to fix this.
In the flag screen there's a defeat units challenge that gives you a free flag every time you defeat a...
Hi,
Playing long worlds, usually means you get lot's of gold achievements.
I personally believe, to increase the objective of getting achievement, the hunger of getting those juicy flags and a nice profile is a great aspect of the game.
Now gold is the biggest achievement, I would like to...
With the new function, Scavenging, being introduced it has really changed the farming world, and how fast we get awards compared to before. But I would like if we could seperate these two stats, just like we do in statistics with two different colored columns.
So my suggestion is that we create...
I propose an additional level of achievements is added to further the current wood-bronze-silver-gold system. This would be significantly harder (to a degree) than the gold achievement. Im going to refer to it provisionally as Diamond tier but it doesnt really matter.
What am i suggesting...