I'm not sure if this was voted on before, but Mounted Archers are too weak atm, and of the main reasons is because gold/silver attack buffs do not apply to them.
Archers are strong enough that they get used despite the general defence items not applying to them, but that is not the case for...
This one is quite simple in my opinion.
I think that players should be able to activate all their buffs at one time, regardless of % increase to defense or offense or recruiting speeds, and they should be applied in the order of activation. If the game has the capability to run multiple of the...
Right now there aren't any merchant buffs in the game,
The suggestion would be to add Merchant booster items that work in a similar way the raid boosters or barbarian raiders do,
where it would make merchants
travel fasters (5%, 10%, 15%),
transfer more resources (+10%, +15%, +25%)
At the moment, flag boosters have a huge impact on the balance of the game.
Coplayed accounts with money and experience can gain noble counts disproportionate to their size and in a way that creates a big divide between the minority and majority.
So, there are two suggestions in mind...
I am sure I am not the only person to have noticed that the inventory can seem cluttered at times. From what I can tell there has been some attempt to maintain a loosely sorted inventory by controlling the id tags for each item. As shown below in cases such as paladin items there is an id...
I think it should be a good idea to being able to transfer items between worlds.
I do not mean all items, just the premium account & account manager items.
All the other items would be too powerful.
Quicky suggestion, currently in the meta you're likely to use all your resource packages at once when minting etc which means you're going to want to use multiple at once.
Currently when you use an item the view will then reset which looks like this:
If then want to get back to the...
I'm not sure if this has been formally suggested before, I had a look in the rejected section and could not see it posted there but I know this is something that has been talked about before, but figure I'd post a formal suggestion to see what the response would be.
I'd love to see a limit on...
I have been looking at the inventory screen & do not find it very user friendly.
The main reason is they are in graphic format & go on for page after page, with basic grouping that does not help that much.
When I start a world the first thing I do is change the setting to remove the...
Hey I recently joined casual 8 with tons of resource packages and had like 100 1%, 75 2%, etc... packages and took a lot time to use them all. It would be nice if Tribal Wars would add a box next to the use button that by default says 1, but you can change to like 10 so then it will cash in 10...
There could be temporary buffs to increase the speed of merchant travel. Or there could be buffs to increase the amount each merchant can carry, rather than the speed.
These could be ones which apply to one or all villages. Or there could be some that act like a sigil of distress, but for...
my inventory is a mess and i am sure players who spam serious pp would have a lot more items than me!
being so unorganized and on many pages is exhausting
i would like the ability to group my items for the use i need them
for example: minting, offense, defense, paladin books etc
Exactly what it says in the title. It would be really helpful right now if I could gift, or even trade, certain items in my inventory to a member of my tribe.
So this is a feature I would like to see become available.
Everyone should now be aware of the Snipe script and its usefulness, its not really much of a trade secret and still requires some level of skill to be able to snipe.
My suggestion would be to include the snipe script into the game in a similar way you incorporated t-trains, if you do, I would...
Hi, my improvement resolves around transferring to casual, I recommend a change in the transfer of items. Currently, you see two checkboxes for premium features as well as inventory. By default these are off, however I noticed it requires a change, as I feel that users may be clicking to...