Is it possible to have morale freeze at a players peak points. Morale is useful for new players joining a world but people shouldn't be punished for winning an even fight or winning wars midgame. If players are losing villages there morale drops making it harder for attackers to continue the...
As the world goes longer and longer into endgame morale starts to be a huge problem.
The lowest morale possible should be rised for every 10% domination/rune the rank 1 tribe gets
Hi, would like if we remove morale in the endgame. On w116 atm we got 55.6% (+10,8% that is our sister tribe) domination and the opponents biggest account just dropped under 80% morale against me.
Morale should either be removed or heavily nerfed in the closing part of domination,
My suggestion here is NOT for the removal of Beginner Protection or Ratio Protection at any stage of the game.
This suggestion is shown here by another player
What I would like to see happen is to limit the clear bug abuse and/or pushing of a newly created account to satisfy a win condition...
I apologize if this has been asked before.
Ive always found it annoying how if a million point player gets taken down to 10-20 villas, their morale drops with them. In my opinion, it would be more fluid if a player's morale was locked at their highest peak until they are nobled out or restart...
I think it would be nice to see a new aspect being added to the game.
Tribal morale
The game has gotten to the stage where we can see the two or three potential winners to a world pretty early on. And the days of a rim tribe coming in and making a serious difference to a world is very very...
Hi,
Once a server is more than one month old, any new players gets rimmed by bigger players when the POP is above 2000. Morale is expected to help the smaller ones fight bigger ones, but it is not happening in reality and lot of rimmed players simply quit.
Can we help these small players fight...