redalert

  1. RedAlert

    Commands Backtimes Planner

    This script can be run from the incomings overview screen. If you are not on that screen, the script will redirect you there. The script collects all the incomings you have and for each of them it calculates the return time and it adds all these data in a table with some actions you can do...
  2. RedAlert

    Misc Farm Statistics

    This script can be run from any screen. You just run the script, the script collects these 3 data, does some simple calculations and sends all of this to a Discord channel. That's all the script does. The script requires a webhook URL to be able to work and here is how to get one. For any...
  3. RedAlert

    Misc Frontline Stacks Planner

    This script needs to be run from the map screen, if you are not already on the map screen, the script will redirect you there and you will need to run the script again so the script initializes. The idea behind this script is to help tribe leaders to check which frontline villages need more...
  4. RedAlert

    Misc Invite to Tribe

    This script can be used on every screen. The goal behind this script is to help on the early game when setting up the tribe so it's easier to invite players in your tribe. This script can not be run if you are not a tribe member. For any bugs, suggestions or if you need help with the script...
  5. RedAlert

    Commands Mass Snipe

    This script can be run on every screen. The script has capabilities to auto-add new incomings to be sniped by clicking on an incoming while you are on the incomings screen, or by clicking on an incoming attack or outgoing command if you are on the info village screen. Whenever the "Calculate...
  6. RedAlert

    Map/Coord Watchtower Evolved

    This script can be run on the map screen: /game.php?screen=map The script helps to draw watchtowers on the map so you can better plan the location of your watchtowers. However, this script also allows adding watchtowers from other players on the map and you can have watchtowers shown with...
  7. RedAlert

    Misc Defense Health Check

    This script needs to be run on the village overview screen /game.php?screen=overview This is how the script looks like in practice: So the script checks how much more nukes a village's stack can kill. Basically, it checks how good of a stack you have put on a village. The script allows...
  8. RedAlert

    Troop Counter/Vault Support Counter Evolved

    This script can be run on 3 screens: Overview Troop -> Supports (/game.php?screen=overview_villages&mode=units&type=away_detail&filter_villages=1) Map (/game.php?screen=map) Single Village (/game.php?screen=info_village&id=XXXX) On the supports screen you will be able to see where you have...
  9. RedAlert

    Misc Mint Helper

    This script can be run on 2 screens, the Academy screen where it does its main functionality and the Production overview screen. On the Production overview screen the script finds the center village, so it helps the player where to start minting and it also shows how full the villages are, like...
  10. RedAlert

    Misc localStorage Manager

    This script can be run everywhere on the game. The idea behind the creation of this script is to allow players to delete more easily the "data" saved on the browser's local storage. Scripts utilize this data saved in different ways, however, sometimes there are problems with a script, which...
  11. RedAlert

    Misc Discord Support Tool

    This script can only be run on a forum thread. URL example: /game.php?screen=forum&screenmode=view_thread&forum_id=XXX&thread_id=YYY This script works only by selecting text which needs a support request format, as it's generated from the game. Example: (if the support request is not of this...
  12. RedAlert

    Misc Convert Text to Village Note

    This script is supposed to run on forum threads. It will only if you select a text and the text follows the format as shown on the screenshot (so it has Village info shown, and lists noble train. The idea behind this script is to help adding the train info in a faster way as a village note...
  13. RedAlert

    Misc Import/Export Dynamic Groups

    This script can only be run while you are creating a dynamic group, so in URLs like these: /game.php?screen=overview_villages&mode=groups&type=dynamic&group=XXXX (where XXXX is the group ID) This group helps to transfer currently existing dynamic group configuration between worlds. So...
  14. RedAlert

    Commands Fake Script Client

    The client is built to run on 2 different scripts. - Rally Point /game.php?vscreen=place&target=XXXX - Rally Point confirmation screen /game.php?screen=place&try=confirm The fake script client is written in a way to not work without the user providing a config object. If no config object is...
  15. RedAlert

    Misc Coin Minting Calculator

    This script can be run on the Academy screen /game.php?screen=snob The script will grab information from the Buildings screen to check the building levels of the mines. Based on those and the world speed then the script calculates how many each of resource are being produced per day. Then...
  16. RedAlert

    Misc Redirector

    This script can be run everywhere. This is how the script looks like in practice: If run on an overview screen you will have mass redirection capabilities active. You chose a building and then click on select building and all village links will be set to that building. So if you chose any...
  17. RedAlert

    Map/Coord Player Finder

    This script can only be run from the map screen: /game.php?screen=map (if you are not already on this screen then you will be redirected here) This is how the script looks like in practice: This script can help to find small players so you can build farming player scripts. The scipt can help...
  18. RedAlert

    Misc Reports Overview Helper

    This script can only be run on this screen: /game.php?screen=report&mode=all The idea behind this script is to make it easier for the player to scroll through reports. We all know the struggle when we have a lot of reports and have to clean the reports folder, we have to move up and down...
  19. RedAlert

    Commands Evolved Fake Train

    This script can be run from the Command confirm screen: /game.php?screen=place&try=confirm This is how the script looks like in practice: This script gives wings to the new Fake Train feature built in-game. With this script you can fill units with: fixed amount of units dynamically fill all...
  20. RedAlert

    Misc RedAlert's Scripts Pack

    This script can be run everywhere on the game. The list of scripts will be automatically updated every time a new scripts of mine will get approved. You can filter scripts based on their name using the search field. Here is how the script looks like in action: Hope you find these scripts...
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