troops

  1. Worlddata get_unit_info: add recruitment resource cost

    My "idea" is to add the recruitment costs to /interface.php?func=get_unit_info This will result in every unit having 3 additional tags: <wood>50</wood> <stone>30</stone> <iron>10</iron> The result should look like this Currently it looks like this Why? It is a QOL Feature for...
  2. Misc Calc time till nuke is full

    Hey, this script calculates the time it takes to fully build your nukes. It takes your flags, the barracks/stable level and the bonus village (33%) into account. Additionally you can specify factors like barracksbooster (10%), stable (10%) or War efforts (25%). The script ignores rams and...
  3. higamy

    Troop Counter/Vault Total Troop Count

    Script adds a new "Total" line on the Troop Overview page so that you can see the total of all troops in that page. It adds up the "total" line for each village. It only adds up the troops on the visible page, so select all villages then run it to get all troops.
  4. Duplicate AM Troop Queues

    Would it be possible to add the function for the user to be able to input the amount of troops that account manager queues at a time rather than the standard 50/50? Maybe it would give us the option to type in the amount we want or have a set list of options we could select. Maybe we wanted it...
  5. Eakshow McGee

    Tribe Settings: Troops At Home

    Add a new tab, At Home, which shows what troops that belong to the village which are home. Issue right now is Troops include all the troops that belong to the village, even the ones that isnt home. Defense shows all troops currently in the village, including support. So currently there is no...
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