DeletedUser
Guest
As those that play older worlds know, TW has the ability to make the price of nobles half price.
I just wanted a general discussion to see how people felt about this. W12 had their vote several months ago, so theres a chance we could have a vote here for it soon, maybe.
The main advantages is that it would speed up the game for the more active players, and help greatly in nobling off the inactives which im sure every single tribe in W15 is struggling with, not to mention the barbarians. It will also help in speeding up the war and making it more interesting.
The only group that i dont see this benefiting are the inactives, and I dont see why we should be looking to accomodate them.
Discuss.
* Ability for worlds to have half priced nobles on both coin and packet worlds. This would only be implemented after a world wide vote in favor of the setting change. Example: Packets & coins would cost 14k/15/12.5k instead of 28k wood, 30k clay and 25k iron. This is mainly for older worlds who are experiencing issues with high noble prices.
I just wanted a general discussion to see how people felt about this. W12 had their vote several months ago, so theres a chance we could have a vote here for it soon, maybe.
The main advantages is that it would speed up the game for the more active players, and help greatly in nobling off the inactives which im sure every single tribe in W15 is struggling with, not to mention the barbarians. It will also help in speeding up the war and making it more interesting.
The only group that i dont see this benefiting are the inactives, and I dont see why we should be looking to accomodate them.
Discuss.