DeletedUser80956
Guest
Hmm that makes a whole lot of sense yarghhh. Then gotta vary the hidey hole for those other 2 and 4 point jumps i'm a guessin?
Im a bit confused as to why People make Axe Heavy Nukes, say for example:
20,000 Axes
200 Rams
In 1 Village, is there a specific defense that this will Clear out or what?
In most cases you're trying to build nukes as fast as possible but if you have the time to build heavier axe nukes then go for it. An "standard" nuke will have 6k-7k axes but if you run simulations, decreasing the amount of LC in order to build 8k+ axes will do better in nearly every situation.Im a bit confused as to why People make Axe Heavy Nukes, say for example:
20,000 Axes
200 Rams
In 1 Village, is there a specific defense that this will Clear out or what?
In most cases you're trying to build nukes as fast as possible but if you have the time to build heavier axe nukes then go for it. An "standard" nuke will have 6k-7k axes but if you run simulations, decreasing the amount of LC in order to build 8k+ axes will do better in nearly every situation.
Axes offer the most offensive power per unit of population. Yes a LC has a higher offensive strength but it requires 4 population. 4 axes have a higher offensive strength than one LC. But as I mentioned, building more axes in a nuke will take a longer time to build which leads me to my question to you guys.
If axes will always be the limiting factor in building a nuke, why do you all confess to having relatively high workshop levels?
Even if your workshop is level 3 it will finish before your barracks and stable when building a nuke. Unless it is a specialized cat village or something there really isn't a reason to have it that high.
By "same point builds" and "balancing points" I'm assuming you mean hiding your church villages? Its been nearly half a year since I played a church village but there is an easier way to mask those 14 points of a level 3 church than by workshop levels. Just lower the hiding place in your church villages to 6 and have it at 10 in all your normal villages.
what about church villages? are they usually defense villas? and what about nobling if there is only 1-2 targets to noble? Is it worth building another church and only having one other village in its radius?
Sorry =P lotta questions.
That will also get the job done although I've never heard of it that way :icon_razz:I find it far more easier to make variation of points with different workshops and hiding places across my villages...so they all are with in 80 points but their builds vary on workshop level and hiding place level
So, Scout village if you want to hide it and HC/Sp for def. Would anyone reccomend a mix?
And for off. Villages Ive heard different builds. 6kaxe 3k Lc and 300 rams Is the best argument I heard. lc heavy cuz alotta sword heavy defenses. extra rams for fakes. What do you use as an all-rounder? I know people modify their nukes to a particular village.