Set a tribe with 10-member limit!
Players don't need to make it to the top 1% for this too be a success. All we need is to show new players that it is possible to improve, and that there are people willing to help. As it is now most players will be farmed straight out of BP and probably leave never to return. If a tribe like this can nurture players through that initial period maybe they will fall in love with the game like we all have, and play more worlds, and that can only be good for all of us.Only 2-3% of these players will ever be likely to make the top 1% but well played for trying. Almost every good player has in common that we learnt from others. If this breeds a new generation of top players I welcome it. I'll be keeping a close eye on your tribe (alliance?) over the coming months.
Reflecting on the past, having you as a mentor is like AIDS, it sucks really bad.It's sad that most people do not reflect and understand that they themselves were once a newby, and had someone take them under their wing and teach them things, not just skills, but mentor them as well.
having a noob as Leader is always a good thing.So yes you r rightTheir main advantage is not numbers, it is Nemesis.
I for one welcome our AIDS family tribe overlords.
But all joking aside leading with 170 players which suck, you only have 1 advantage.
Make them build a lot of catapults, and enjoy the short run until skill overtakes brute force.