Who actaully thinks this tribe is going to do well ?
I don't .But as long as Dylan is playing we will try to be active.Will catch up with some old friends who couldn't join 87.Will have fun and not worry about outcome.Who actaully thinks this tribe is going to do well ?
Thanks for your wishes.its going to miserable fail..
Congratulations. So for all these years when you were 'destroying' the game it didn't occur to you once that this is bad for the game. I guess you had an epiphany, or maybe you want to add this final accolade to before retirement for personal gain reasons.I have come from that 0.1%, I have won many a world as part of a premade, I've been in many of the tribes I listed above. Not anymore. I no longer want to play noob farming simulator or noob rimming simulator. Not anymore, enough is enough.
Keep dreaming pal. I know for certain only 30% of your members even check their forums. Your issue is going to be inactivity and growth. Alas it is your choice at the end of the day.We hope that these premade tribes save themselves the embarrassment of being beaten by a lowly family tribe like us and quit this world and move onto to World 91. Alas it is their choice at the end of the day.
I always knew, though until W70 or so, I had not stayed in a premade for longer than 2 weeks. I went through a phase where I was numbed to it, where I'd say I enjoyed it. There was something about being the best that got to me, even now I still want to be the best and create the best possible tribes, best possible ops. Even during this time, most of my time was spent in random rim tribes, continent tribes and the like. In a way, in order to achieve this, the logic goes that you need the best possible players, hence premades.Nice PnP, I enjoyed the read.
Congratulations. So for all these years when you were 'destroying' the game it didn't occur to you once that this is bad for the game. I guess you had an epiphany, or maybe you want to add this final accolade to before retirement for personal gain reasons.
I highly doubt you're doing it for the community really. TEA is made up of mostly no-haul players who've played together for a long time. We're a community within the community and usually wouldn't play haul worlds. They ended those settings, sadly, so we are forced to plague the world with our premade. Usually no-hauls are just the same bunch of premades fighting eachother over and over in a different format. This is my first hauls premade so technically we didn't do too much damage to the game yet, so hopefully you will spare us.
I hope you do continue this on to other worlds if yo're being legit though. I doubt you will. The novelty will wear off pretty quick. I think it's good to play with your friends, if that ended up being in the shape of a premade then so be it. Your 89 gang all plays here that's borderline premade just rebranded but whatever. Unlike you, I've never really won a world but it's not always about winning. The game has many other aspects to it.
Throwback to my first anti-premade coalition https://forum.tribalwars.net/index.php?threads/ihate-eff-verybad.250205/
Anyway, very best of luck, I hope it works out for all involved.
Hello peasant The nemesis123!Of secondary importance is the PP pushers BiP. We currently have war capability against their bottom five players, however allies will need to work against the rest of the tribe or physical recruitment. We are confident that without the advantage of their premium, they are nothing. There are other premades to plan against also as part of our purge to change the world order.
So you are alredy declearing war on us?I don't know why people are still using negative terms when talking about heavy PP users at startup. Is it envy or just lack of understanding of current game mechanics?
Premium Points are either made by smart buying/selling on the exchange or commitment to PP farming on newly opened worlds. With good strategy in place ther is no need of spending any money. It requires time, dedication and skills so in my opinion there is nothing wrong about it.
PP is used heavily to get an edge at startup but it's simpler said than done. It requires quite a commitment. To get any resources in the first few days from world's opening a player needs to sit on the exchange for hours competing with a lot of people. It's hard work and it's not easy to spend large quantities of PP.
If I see someone having nobles at the end of week 1 I'm full of respect as that guy (gal) must have spent a week staring at the screen with teary eyes living on red bull and coke to keep his reflexes sharp.
I don't have time for this myself so I usually I only give my stable a PP push so I can skip investing in mines completely focusing on out farming my neighbours. With 2 speed worlds it changes a bit as mines are a great source of resources especially in an area with competitive farmers.
It's always important to find the right balance.
From your comment above, it seems you have a vague understanding of the reason why premades are more likely to succeed. Having good players is one of the ingredients of making a world winning tribe, but by no means is it a deciding factor for the following reasons :Even during this time, most of my time was spent in random rim tribes, continent tribes and the like. In a way, in order to achieve this, the logic goes that you need the best possible players, hence premades.