Answers to Nobleman Questions.

DeletedUser

Guest
OK, as i am getting so many msgs about how a nobleman works etc and it appears no one wants to read the other threads i am going to write this post out and send people who keep asking me to here.


Ok.

Things to remember about a nobleman.

You need a level 20 Smithy. This is an absolute pain in the ass to get. With a level 20 HQ it takes like 18 hours to build a level 19 and 20 hours to build a level 20 Smithy. So plan accordingly (make sure you have farms and warehouse space).

The academy takes about 8 hours to build.

Your nobleman then takes another 3 hours to build.

Ok, now to the main point of most people's questions - How you take over another persons village.

You must send the nobleman to attacl another persons village. This village could be any size village (50 pointer or 2000 points or higher, it makes no difference).

Now, some very important things to consider.

Make sure you know the defence power of the village your trying to take out.

I sent my nobleman with a massive escort as i wanted no surprises of people sending support troops etc.

The last thing you want is your nobleman to die. And this is for every attack you make with him ("every attack you make i hear you cry".

Yes thats right, you will be making anywhere from 3-7 attacks depending on the distance of the village from you.

A nobleman moves at 35 mins per field (the slowest unit). So every field the village your attacking is away from you the harder and longer it will be to take over.

The village i took was 3 hours 50 mins (4 hours for arguments sake).

Thats 4 hours there and 4 hours back home again, making it a round trip of 8 hours.

This is important for several reasons.

You basicly attack the village. If your successful you will decrease the loyalty of that village between 20 and 35%. This seemed completely random and different sized armies made no effect (i.e. a bigger army never gave me a bigger increase).

So if you were unlucky and only took it down 20%, you would be looking at 5 runs. Which of course is 5 x 8 hours.

Now whats worse is, the enemy village regains loyalty at a rate of 1% per hour. So for every attack you make, you might as well minus 8% of your attack, as the time you get back to the village they would have regained that much.

So of course this means you are likely to add even more time via attacks to take over the village.

So as you can see, its NOT an easy and straightfoward process.

Now if your attacking a village in a big clan, they would have plenty of time to send huge amounts of support to defend against you taking over.

If at any time you were to lose your nobleman in the attack (even on the last attack) you would have to start the entire process again.

So be VERY careful on who you pick to take out. This really limites the options available to most people.

I would reccomend you dont try and take out a village that is more than 4-5 fields away.

I cant think of any other questions i've been asked, but if anyone has any, post them here and i will do my best to reply to them.
 

DeletedUser

Guest
Servy, that is not entirely correct.

When you restart, yes you lose all of your coins/packets.

But if you are rimmed, you keep your current coins/packets that you had accumulated and are waiting to use.

No you do not. (at least for coins) You must maintain a single village under your possession(doesn't have to have an academy) to retain all the coins you mint. If you restart either by choice or by force, you lose them all.
 
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DeletedUser

Guest
Servy, that is not entirely correct.

When you restart, yes you lose all of your coins/packets.

But if you are rimmed, you keep your current coins/packets that you had accumulated and are waiting to use.

No, if you lose all of your villages, for any reason, you lose all of your coins/packets.
 
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DeletedUser95422

Guest
Creating Noblemen/Storing Resources

Before i relized that each village could only create 3 nobles i stashed the resourse to create a fourth. so i'm now down by 120,000 of each.
is there anyway to get the resources back out?
what happens to the 3 villages i've nobled if i now demolish my academy?
if i create an accademy in one of my other villages does it share resouces?

what the hell does this mean, found on the help section of the tw site http://en51.tribalwars.net/help2.php?article=build_snob

thanks
 
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Zord Gaf

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If you demolish an academy, you then can't create any nobles in that village, nor store packets.
If you build an academy in another village, it will share the packets the other village(s) have.
There is no way to get the resources back, once you've stored them as a packet.
 
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DeletedUser

Guest
how does the nobling system work in coin system?1 nobleman needed to take a village?
 
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waterdrinker

Guest
Same as the packet system in that regard. One successful noble hit lowers the village loyalty by 20-35 points.
 
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DeletedUser

Guest
how does the nobling system work in coin system?1 nobleman needed to take a village?

You need 1 coin for first noble.
You need 2 more coins for the second noble (3 total).
You need 3 more coins for the third noble (6 total).
And so on.

You also have to pay a price for each noble built, which is the main difference between coin and packet worlds. That is generally about 40k-50k of each resource.

As far as nobling is concerned, you still have to lower the loyalty of a village with nobleman/men. They each do 20-35 loyalty damage against a village. You capture the village if you get it to 0 or less. Coin worlds are identical to packet worlds in that respect.

Someone correct me if I am wrong.
 
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DeletedUser78591

Guest
if you have nobles out to noble a village say 40 hours away and in an hour and a half ur village gets nobles -and u still have one other- dose ur nobles still hit the village intended?
 
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brymon

Guest
Quick question:
If you noble on a packet world dies attacking, can you retrain it for 1 packet in any village with an academy, or only in the village it came from?
 
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