Rejected Battle Graphics

Discussion in 'Rejected' started by AuroraMoon, Aug 13, 2018.

Share This Page

?

Do you like this idea?

Poll closed Sep 14, 2018.
  1. Yes

    62.5%
  2. No

    37.5%
  1. AuroraMoon

    AuroraMoon Non-stop Poster

    Joined:
    Dec 26, 2015
    Messages:
    170
    Likes Received:
    46
    when you attack or defend against an opponent
    a .gif link (or 6) gets placed in the report showing the battle

    the gif could range from 5-30secs and could vary depending on:
    1) what is sent in the attack
    2) the outcome of the battle ​

    eg. you send axes, LC, Rams, Cats, paladin and noble (conquering the village)
    against spears, swords, archers (if active), HC and paladin

    so you get a gif showing:
    3secs of the army at the walls
    7secs of rams battering the gate and cats launching rocks while archers fire arrows from the walls (if active)
    5secs of LC and Axes battleing spears, swords and HC
    5secs of paladin verses paladin
    5secs of remaining LC and Axes battleing spears, swords and HC
    5secs of noble planting flag in village

    also by splitting the gif into 6 segments/phases of battle (or 6 links)
    its possible to have a few different gifs resulting from the same battle

    there could even be one of a few people throwing eggs at a castles walls
    until humpty-dumpty falls and squishes them
     
  2. Jirki88

    Jirki88 Administrator Tribal Wars Team Community Management

    Joined:
    Oct 3, 2006
    Messages:
    2,628
    Likes Received:
    218
    This idea is approved for voting. Good luck!
     
  3. saad748

    saad748 Member

    Joined:
    Nov 23, 2013
    Messages:
    18
    Likes Received:
    3
    I think it will be really nice, especially, if the number of gifs in the system are huge, and are set based closely with the army composition and battle result. E.g. for highly stacked villages, part of wall broken down, if one level wall damaged, etc. Similarly for fake attacks etc.
     
  4. HellLegion

    HellLegion Member

    Joined:
    Dec 2, 2017
    Messages:
    13
    Likes Received:
    1
    And if you have 5k fakes / trains and nukes incoming. How much will charge the database of the game with those .gif?
     
  5. AuroraMoon

    AuroraMoon Non-stop Poster

    Joined:
    Dec 26, 2015
    Messages:
    170
    Likes Received:
    46
    well considering most of the gifs would be below 500kb each (but we will work of 500kb to make things easier)
    if TW/inno set aside just 200mb for the gifs
    that's just over 400 gifs (which is 66 gifs per segment/phase if kept even in size)
    which results in a lot of possible combinations

    and since it would be in link form - making it optional to view
    it shouldn't really impact the database that much

    as an example reports would appear similar to (but not exactly like)
    clicking on the link opens a pop up window that displays the gif (a watch all button could be added if need be)
     

    Attached Files:

  6. saad748

    saad748 Member

    Joined:
    Nov 23, 2013
    Messages:
    18
    Likes Received:
    3

    I dont support them being in the link form.

    That will just be useless!
    It should be in place of the image on the report.
     

    Attached Files:

    AuroraMoon likes this.
  7. saad748

    saad748 Member

    Joined:
    Nov 23, 2013
    Messages:
    18
    Likes Received:
    3
    It can be optional, in the game settings, to turn it on, or off.
     
    AuroraMoon likes this.
  8. AuroraMoon

    AuroraMoon Non-stop Poster

    Joined:
    Dec 26, 2015
    Messages:
    170
    Likes Received:
    46
    sounds good to me :)
     
  9. Jirki88

    Jirki88 Administrator Tribal Wars Team Community Management

    Joined:
    Oct 3, 2006
    Messages:
    2,628
    Likes Received:
    218
    This idea did not reach the required percentage of votes.