Beta

DeletedUser2

Guest
probably not too long.

The game code has been tested since the original is running for a while already. We just need to get all the spelling and grammer right and translate the parts that we overlooked.
And of course we do need a few players to make the game interesting.

But we are on a good track here and it should not take too long.
 

DeletedUser12

Guest
Since the beta testers have been here longer, wouldnt it be a nice gesture to give them an advantage after beta since they lost everything? ^_^
 

DeletedUser2

Guest
well, we never give people advantages like more resources other bigger buildings. We do want everybody to have the same chances.
But there might be another way of rewarding the people that help us out here.

I will not forget about you, don't worry :)
 

Encore

Guest
It'd be nice to have some recognition, to let people know that we were beta testers and that we've been here longer *shrug* or maybe we could be helpers, so when beta testing is over we can help the newer people who haven't played before.
 

DeletedUser2

Guest
Once we have more players and everything is kicking in, I will need some help anyway, like help with the forum.
So there will be some things for the eager players here :)

There is also a disadvantage to being "known" of course. Everybody likes to beat somebody good and important, to not everybody might want that.

But that is still in the future.
For now it is most important to get this game off to a good start.
 

Frozone

Guest
every player has an ID, which you can see by moving your mouse over your name in the rankinglist. The lowest ID (1) is the first player, who registrated on the server.
So you recognize an old player at his low ID
 
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Aeuta17

Guest
Maybe you should just make us mods on the forums and take our ideas more serously then the other no names...I really would like to feel involved in making this game work. There is talent amogest the nerds here ummm...I mean players(just kidding no offence ment) example: I have some basic knowelge in rhino 3d design and have access to the program. I also am in contact with a fair bit of novice writers which could help develop the content of the game. Your (BETA) players are a resource use them!
 

DeletedUser2

Guest
Why should I make you all mods? I don't think there is so much to do that one person can't handle it. And who do you mean by us? and who by no-names?

Why do you think I'm not using the players as resource?
I am taking everything seriously that people write here and have answered to everything. But I still decide together with the designers what's going to happen.

Aeuta: Don't forget that this game is running for a long time very very successfully in germany and you are completely new to this game. I don't think that you have the full inside of this game after 2 days playing.
 

Aeuta17

Guest
Yeah, I noticed that germany makes alot of these games....sorry but I see alot of stuff that just doesnt please me and could be improved...yes I didn't mean you specifically I just ment some games that are huge right now totally don't listen to thier players I guess you guys are diffrent :) ....yes, I didn't mean to make us all mods....maybe I am getting ahead of myself...this game is still small...so that can't happen.

Also, the english speaking market will be much harder to lure into this game format, we aren't that big into the whole text based stradgy thing and as it stands there are much better providers of the game play experance visually and gameplay wise...Not to mention all the other game types are much more popular in north amercia...(real time stradagy,FFS,consles...and the list goes on this game type is probly one of the least played game types in North Amercia right ahead of text based RPGs)

I didn't mean to offend you guys, I am a newbie after all...
 

DeletedUser6

Guest
Aeuta17 said:
it stands there are much better providers of the game play experance visually and gameplay wise.[...] I didn't mean to offend you guys, I am a newbie after all...
I still wonder why u are talking about the gameplay of these game while playing for 2 days. I belive the experiences of few thousands gamers playing for years are a little bit more important, aren't they?
 

DeletedUser2

Guest
Of course it's going to be different here than in europe.

I'm sorry that you are not impressed by most of the games out there (as it seams including this one), but a lot of people are. It is never possible to make everybody happy. That's why there are so many different game types out there after all :)

Only time can tell if the international community likes this game and what kind of adjustments have to be made. But 2 days aren't enough for that yet.

Don't get me wrong, I like people (including you) commenting on the game. That's what this forum is all about.
But there are going to be situations in which I will have to say "that's just the way it is". After all this game has not just appear out of thin air, it's been around for a while...
 

Aeuta17

Guest
Ok gameplay: Here you have what 7 types of fighter units with 3 level types and one defensive unit (wall). Certain other games have 10 fighter types and at least 5 diffrent defensive structures. Plus, ingame groups have much better communication systems. This makes for a much more unique game expirance with many more stradagies to try. And as you say this game has been around for years...It might have done it in 2000 but not right now. Again I am only trying to be constuctive in my comments, I am not trying to offend you there are certain features of this game that do work, thats why I am still here...
 

Aeuta17

Guest
Yeah, I understand...just try and get some good stuff going...and I do like this game...but thats only after 2 days of playing lol
 

DeletedUser2

Guest
believe me, this game is working very well right now. Much better than a few years ago :)

It is not always true, that more complexity makes a better game or creates more fun. Think about poker or chess. You will learn the rules in 5 minuten, but it takes years to be good at it. And it takes a lot of talent and a lot of time to become a "star".

We also aren't trying to compare our game too much to other games. There are different strategies, different tactics to every game. Most important is, that the balancing is working so that there is not only one way to be successful. The more complex a game is, the harder it is to get good balance.

This game has to run for a while here to find out how different the communities are and what differences are nessessary.
Once we have more players and more experience with this market we can think about big changes.
 

DeletedUser6

Guest
Aeuta17 said:
Ok gameplay: Here you have what 7 types of fighter units with 3 level types and one defensive unit (wall). Certain other games have 10 fighter types and at least 5 diffrent defensive structures.
For me it seams that you have no real idea YET what this game and the gameplay is all about. There are 9 different units. All of them have different offence, general defence and cavelery defence strengths. So there is a big variation of using different units for offensive or defensive gameplay. "Your defensive unit" (the wall) is not a real unit, it's a bulding that can't be moved. So there are units you can use for defending AND offending, other units should not be used in both ways. It's pretty complex too. U should not try to change something before you fully understand it.

Furthermore u always compare this game with other games. Ogame has this other games have that... why? Ogame is not the one and only browser based game. Be happy that there are games that are different, cause ogame sucks, at least for me ...
 
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Aeuta17

Guest
Wow, Falcon you sure are agressive I better watch out for you...I only want some of my thoguhts heard and disproved(I sometimes say things I don't really believe myself in order to determine the truth in them, sorry its just the way I am). Yes, I agree poker and chess have those diffrences in tactics and your are totally right, I was just saying something totally wrong....sorry again...Yes, i am comparing you to Ogame because it is one of the biggest browser based strdagy games out there but it aint perfect eithier...
 

DeletedUser6

Guest
Aeuta17 said:
Wow, Falcon you sure are agressive I better watch out for you...
I'm sry. I did not want to offend u. As being a German its quite hard for me to find the right diplomatic words, as German is a very direct and harsh language at all. When u see a something I wrote and I was not using bad words I do not want to offend someone.
 

Aeuta17

Guest
Nah, you did not offend me...my (second)cousins live in Germany and i am orginally from Bosnia( I am a Croat.)...now I live in Canada.

I also said that becasue you seem to know what you are talking about...so I better watch out for a good player like you.
 

DeletedUser2

Guest
You could say, you are both very passionate people :)

You've got to learn something about germans, they are very hard, very direct and often very brutal with what they say. You should probably not always take that too seriously. *g*

You are right, Ogame is very big. But honestly, I don't like it.

Our game has over 90.000 players in germany, I would not call that small either ;) Most of our players don't like ogame, it's probably the same the other way around (I can only guess).
You just get used to what you see and do all day. After all, the human is a creature of habit. I would have trouble getting used to something much different too.