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javascript:$.getScript('https://twdevtools.github.io/approved/scripts/snipe.js');
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Snipe Cancel Script: Simplify Your Gameplay!
This script was designed to save you the hassle of manually calculating cancel times for your Snipe commands. By simply providing the requested information, the script handles the calculations for you and provides a convenient button to copy the exact time when the command must be canceled.
How It Works: The script uses the duration of the command you sent to perform the Snipe as a reference. Just enter the necessary details, and it does the rest! To make it even easier, here’s a preview of the script interface:

User-Friendly Features:
This script was designed to save you the hassle of manually calculating cancel times for your Snipe commands. By simply providing the requested information, the script handles the calculations for you and provides a convenient button to copy the exact time when the command must be canceled.
How It Works: The script uses the duration of the command you sent to perform the Snipe as a reference. Just enter the necessary details, and it does the rest! To make it even easier, here’s a preview of the script interface:

User-Friendly Features:
- ToolTips for Guidance: Every part of the script includes tooltips to explain its functionality, making it beginner-friendly.
- Automatic Data Capture:You can click on relevant commands, and the script will capture the data automatically:
- If you click on a noble, it will record the noble’s arrival time.
- If you click on your Snipe command, it will capture both the time you sent it and the command’s duration.
- The script doesn’t send commands for you. You are still responsible for sending your Snipe commands and ensuring precise timing (docking with the correct milliseconds).
- Odd/Even Timing Matters:Always align your command's timing with the noble’s odd/even timestamp:
- If your noble arrives at an Odd Time, your command must also be sent at an Odd Time.
- Sending at the wrong interval (e.g., even when odd is required) will result in failure.
- Changelog
- 2024-12-12: Fixed a bug where the Script would not open on some accounts.
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