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which contender tribe has done more recruiting than no? no offense
Offemse to who? xD If you mean our high tribal swaps then I have to say that since we got cry me a river as a recruiter we have barely recruited anyone.
Not to toot our own horn but I would like to think that we live up to those standards.
Meh early game we didn't realy followed the recruitment one. But since i have taken over and we got the right players anyway we do live up to those standards.
The supreme art of war is to subdue the enemy without fighting. However, all warfare is based on deception.
TP, Duke of SunTzu, making a return to TW for the first time since finishing up on W39 with A-21 and W42 with ModWar (although I was duke of Bio! for a little while). Yep, it's been a while. I see I am not the only one from W42 around these parts.
EDIT: I've been thinking about it and seem to remember the name Kekua from W39
Don't seem to find your tribe, and well I have played allot of worlds, starting from w2 and upwards.
Don't remember 39, could be my tourism world. How do you remember me, was I nasty, as I should be nasty around that time, was 17-18 year old arrogant kid back then (arrogance never left me, I guess).
welcome back, modwar was a beast in 42 & bio
rumour has it...
w100 will be a comeback world for old school players
you will appreciate these couple of examplesWell I do look on this a bit differently, call me wrong, but I think recruitment is part of this game, a major part. I do agree recruit to win is wrong, how ever tactical recruitments as spoils of war are acceptable and if you don't take in best of what your enemy had, then with that war you gained nothing, the rest of world will just pass over you and eat you up.
On W87 I was general of enemy tribe, trusted right hand of duke, how ever duke left, tribe split and at that situation I had to find right place for my men, to get them to safety and to get them to world end (where most of them did get as winers). We joined our enemy, tribe that took us in with me as front-liner took out 2 more K's and worlds core, thus ensuring victory - I don't consider our recruitment as recruit to win, it was tactical move to gain control and players that can bring tribe to the end, loyal, skilled and active players.
So if you can get world end contender players, that are loyal, skilled and active, letting them pass is not honor or some other high ground, but pure tactical mistake in my book (If STD had to fight my crew on w87, world could have ended differently).
Miss the worlds that used pp for prem and LA only. Now all these medals and items and levels. I came back to a whole different game. Thought it was TW 1.5no pp abuse?
Pm me your ingame name manMiss the worlds that used pp for prem and LA only. Now all these medals and items and levels. I came back to a whole different game. Thought it was TW 1.5
I am thinking to open a PP Skype Chat for trading, debate, instruction
a lot of old players could benefit from discussion on the topic
a lot of pro pp "abusers" could benefit from a chat with other big time players on the markets
atm trading is pure chaos, a little order could be a huge payoff for those with the "insider" information
too much order might kill it. idk, things to debate.
pp has become the economics of tw
economy is always the biggest issue
this aspect of tw deserves it's own chat
I will post a thread soon with details
I like the idea but it's taking the hard way. Just depends on what you want as a tribe in whole.Yes, I completely agree you on PP system and market, I myself have been using it as PP and res gaining ground, never loose anything, just gain stuff, how ever it has no order, it is random, and I don't like that, that could be changed, with few more good players in that area!
About recruitment, well all you told was right, how ever recruitment in general is not about taking in random good players, but rather assets, so at start no player outside your own circle can really be asset, in later games when you have seen what player do and say, you can see who is asset and who is not.
Recruitment is art, and as art it has many different angles and techniques, as long as you fallow your style and think about what and why you are doing, your recruitment will be good and will bring succes, bigger or smaller, but still.
Recruitment is part of this game, big part, but there are allot more things to take in consideration, and recruitment is not even on top of them.
What about diplomacy, world I won, my tribe played no diplomacy at all game, and won, I kind of like the idea, any thoughts?