DeletedUser
Guest
I've been thinking a bit lately. (Ok don't act so surprised.) With the game world coming to a close I thought it'd be a good idea to get the remaining players in the world or at least the remaining players that come to this forum to put their two cents in as far as key concepts people can add into their gameplay.
Goals be they strategic, tactical, or even just personal. It helps a lot to have them. Desire to be number one, to take a certain village, to defeat a certain tribe. Those are all goals I think one should play for entertainment and set themselves long, medium and short term goals.
Define conditions of victory: in this one lol just achieving a goal can be a condition of victory in the achievement of a set goal. This should answer what one sets as a goal and how to tell once that is achieved.
Mobility: This is a major one in this game. For me a mobile def not necessarily the best def (best def being conditional on circumstances anyways.) But mobility of my def troops thus high in sp and hc, add in ar (same speed as sp) and my def is as fast and mobile as I can make it.
Mobility: Also encompasses keeping my troops overall moving, nuking vills and keeping people cleared so that one can keep taking vills and keep moving the front lines.
Initiative: Get the initiative and keep the initiative, mix it up as needed, and flow around obstacles that are too tough, then come back and take those obstacles as the opportunity strikes.
Speed: Speed of recruit, speed of troops. speed of ability to get and keep taking vills.
What are the key concepts that y'all value and why?
Goals be they strategic, tactical, or even just personal. It helps a lot to have them. Desire to be number one, to take a certain village, to defeat a certain tribe. Those are all goals I think one should play for entertainment and set themselves long, medium and short term goals.
Define conditions of victory: in this one lol just achieving a goal can be a condition of victory in the achievement of a set goal. This should answer what one sets as a goal and how to tell once that is achieved.
Mobility: This is a major one in this game. For me a mobile def not necessarily the best def (best def being conditional on circumstances anyways.) But mobility of my def troops thus high in sp and hc, add in ar (same speed as sp) and my def is as fast and mobile as I can make it.
Mobility: Also encompasses keeping my troops overall moving, nuking vills and keeping people cleared so that one can keep taking vills and keep moving the front lines.
Initiative: Get the initiative and keep the initiative, mix it up as needed, and flow around obstacles that are too tough, then come back and take those obstacles as the opportunity strikes.
Speed: Speed of recruit, speed of troops. speed of ability to get and keep taking vills.
What are the key concepts that y'all value and why?