tman93
Still Going Strong
- Reaction score
- 65
Not gonna argue but cats are second only to axes in defense.even lc is better.
A nuke can kill cats worth 50k troop count at wall 20.
Check simulator.
Teach me, oh great one.
Not gonna argue but cats are second only to axes in defense.even lc is better.
A nuke can kill cats worth 50k troop count at wall 20.
Check simulator.
Not gonna argue but cats are second only to axes in defense.even lc is better.
A nuke can kill cats worth 50k troop count at wall 20.
Check simulator.
Oi you. Giant noob. Stop trolling.
Teach me, oh great one.
Cats have 100 def/50 calv def with 1 cat taking up 8 farms
Light Calv has 30 def/40 calv def with 1 lc taking up 4 farms
This is just simple math bud. Please stop trolling and actually do the math.
Hey my love ..you here as well
Will post once I reach home
Where would I be without you? <3
to be honest with no hauls on this world LC are a fair waste of space, would rather have fewer HC then LC.
From my experience on W69 (limited experience and first limited/no haul world i played)
It is a waste to go for LC so early. I think i on W69 i went for LC around 26 mines (1 speed world tho)
Then i upped my troops 100/25 axes/lc for every set of mines (22/22 to 23/23 and so on)
It worked out well as i kept them going threw smithy rush also. It didnt set me back much ether compared to players in my area i was the first to acad still even though i did this. Ended up nobling my first target with 3500/1300 and being the second to noble in my 15x15 first was a tribe mate.
So it doesnt slow you down as much as people think it does.
problem is in a no hauls world LC have no use. while HC have a duel purpose of attack and defense.
So you are saying in late stage of the game (farming world) when no one farms you build HC instead of LC just because LC have no use? since farming isn't being done?
here in a no hauls world you send LC at them they go oh well.
You are talking about LC being a waste in this world meaning you wouldn't be building them in a nuke so why talk about sending them alone to a player?
Cats are both offensive and defensive units. They are not efficient to build, but they are handy to add to your army when you are trying to quickly build up defenses.
problem is in a no hauls world LC have no use. while HC have a duel purpose of attack and defense.
Cats are not a very good defensive unit on a world with out pally weapons in my opinion and the amount of res it takes up it would be pretty much pointless to build for defensive purposes on a no haul world. Only good they will do in my opinion is to cat other players mines down. Even then only effective to a degree and players like myself deem it not worth going after.
Still disagree with you
on a no haul/limited haul world If your going offensive LC is still better then HC during start up.
Your mines are generally (for me anyways) wood and clay above iron (right now im at 22/22/17)
Which means im getting almost 1000 more res per an hour in wood and clay.
LC cost 125/100/250
HC cost 200/150/600
So if your getting less iron/hour then what makes you think it would be more cost efficient to build HC over LC? I get why you would think it because you cant farm but LC is also stronger in offense. Only way you should build HC is if your planning to go all out Defense first village otherwise you should rethink your start up.
first off, my first village is always defensive, also you've never played with the coin system have you? you might want to get your iron up soon, if you plan on building nobles that is. also when it comes to overall offense of 1HC to 1 LC the HC has more offense strength then the LC. the only reason people in hauls worlds build LC is cause they take up 2 less spaces and can farm more, but I think those 2 spaces are worth it for a unit that has both offensive and defensive capabilities, so instead of having an offensive unit, I now have an offensive and defensive unit.