c.a.l.m
New Member
- Reaction score
- 5
Hello guys, so recently I have decided to start playing on w111. While waiting my start buildings to finish I wanted to see what high rank players are doing, interesting wars, forum posts and stuff.
It is really interesting that rank 1 there has double the points at this stage of the game. And the way he got there is not even by gifted villages,internaling or merging but purely nobling low points barbarian villages. How insane is that? First village over 1k points is his 40-th conquest. Now 1 might be anomaly, but there are more.
Rank 2 has 20 conquests being <1k points
Rank 3 has 22
Rank 4 has 13
Rank 5 has 37
Rank 6 has 30
etc.
Now some of these numbers may seem low, but this is new server that just opened.
w110 however, top5 have very low amount nobled <1k.
w109 then again, top players are barb nobling machines.
w108 low amount again.
Older worlds are past the point where it matters as much, so I will not be checking those.
What is making such difference between these worlds? Main difference I noticed is scavenging. For future of the game would it be better to remove or reduce amount of worlds with scavenging? Or perhaps tweak numbers so it's not the best option in ANY situation?
This is not only limited to scavenging, but other aspects of the game as well. Such as buildings, units and other options. Most of numbers are still the same even after adding so many new functions. While I agree that variety is necessary, there are more things to consider while adding them. For example Spears are much better in Scavenge worlds than others.
While it is somewhat of suggestion,there is nothing specific it's more of discussion of general direction where tribalwars are going and whether you are okay with it..So I have not posted it in suggestions section.
It is really interesting that rank 1 there has double the points at this stage of the game. And the way he got there is not even by gifted villages,internaling or merging but purely nobling low points barbarian villages. How insane is that? First village over 1k points is his 40-th conquest. Now 1 might be anomaly, but there are more.
Rank 2 has 20 conquests being <1k points
Rank 3 has 22
Rank 4 has 13
Rank 5 has 37
Rank 6 has 30
etc.
Now some of these numbers may seem low, but this is new server that just opened.
w110 however, top5 have very low amount nobled <1k.
w109 then again, top players are barb nobling machines.
w108 low amount again.
Older worlds are past the point where it matters as much, so I will not be checking those.
What is making such difference between these worlds? Main difference I noticed is scavenging. For future of the game would it be better to remove or reduce amount of worlds with scavenging? Or perhaps tweak numbers so it's not the best option in ANY situation?
This is not only limited to scavenging, but other aspects of the game as well. Such as buildings, units and other options. Most of numbers are still the same even after adding so many new functions. While I agree that variety is necessary, there are more things to consider while adding them. For example Spears are much better in Scavenge worlds than others.
While it is somewhat of suggestion,there is nothing specific it's more of discussion of general direction where tribalwars are going and whether you are okay with it..So I have not posted it in suggestions section.