Current Speed round settings

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DeletedUser

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Round 154

Start: Monday, 22/12/08 13:00
End: Tuesday, 23/12/08 23:30

Speed: 400
Unit speed: .4

Description: No paladin, no archers, coins, 1 tech per unit, tribe limit 5, growing bonus villages, no tribe lock.
 

DeletedUser

Guest
Round 155 CAT

Start: Wednesday, 24/12/08 00:30
End: Wednesday, 24/12/08 05:30

Speed: 400
Unit speed: .4

Description: Paladin, no archers, coins, 10 techs per unit, tribe limit 1 (free for all), no morale, no account sitting, no sleep mode.

Requirements for victory: Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player.
 

DeletedUser

Guest
Round 156 BASH

Start: Wednesday, 24/12/08 06:30
End: Wednesday, 24/12/08 11:00

Speed: 400
Unit speed: .4

Description: No paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode

Requirements for victory: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
 

DeletedUser

Guest
christmas round

Start: Wednesday, 24/12/08 12:00
End: Friday, 26/12/08 23:23

Speed: 300
Unit speed: .4

Description: No paladin, no archers, coins, 1 tech per unit, tribe limit 10,increased free slots, growing bonus villages, tribe lock, no outside support, cannot attack own tribe.

Premium prizes for top 3 players 30/20/10
 

DeletedUser

Guest
Round 158 CAT

Start: Saturday, 27/12/08 02:00
End: Saturday, 27/12/08 07:00

Speed: 350
Unit speed: .4

Description: Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode.

Requirements for victory: Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player.
 

DeletedUser

Guest
Round 159 BASH

Start: Saturday, 27/12/08 08:00
End: Saturday, 27/12/08 13:00

Speed: 350
Unit speed: .4

Description: Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode

Requirements for victory: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
 

DeletedUser

Guest
Round 160

Start: Saturday, 27/12/08 14:00
End: Tuesday, 30/12/08 11:10

Speed: 250
Unit speed: .6

Description: No paladin, no archers, coins, 1 tech per unit, tribe limit 7,maximum nobling distance - 20 fields, growing bonus villages.
 

DeletedUser

Guest
New Year's round

Start: Tuesday, 30/12/08 13:00
End: Thursday, 01/01/09 20:00

Speed: 300
Unit speed: .4

Description: No paladin, archers, coins, 1 tech per unit, tribe limit 5, growing bonus villages, Winning player chooses the settings for any speed round

Happy New Year's from the TW Team!!
 
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DeletedUser

Guest
Round 162 BASH

Start: Thursday, 01/01/09 22:00
End: Friday, 02/01/09 03:00

Speed: 350
Unit speed: .4

Description: Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode

Requirements for victory: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
 

DeletedUser

Guest
Round 163 CAT

Start: Friday, 02/01/09 04:00
End: Friday, 02/01/09 09:00

Speed: 400
Unit speed: .4

Description: Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode.

Requirements for victory: Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player.
 

DeletedUser

Guest
Round 164

Start: Friday, 02/01/09 11:00
End: Sunday, 04/01/09 13:00

Speed: 250
Unit speed: .4

Description: No paladin, archers, academy and packages, constant noble cost, 1 tech per unit, tribe limit 7, growing bonus villages, tribe lock, no outside support, cannot attack own tribe.
 

DeletedUser

Guest
Round 165 BASH

Start: Sunday, 04/01/09 14:00
End: Sunday, 04/01/09 19:00

Speed: 400
Unit speed: .4

Description: Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode

Requirements for victory: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
 

DeletedUser

Guest
Round 166 CAT

Start: Sunday, 04/01/09 20:00
End: Monday, 05/01/09 03:00

Speed: 350
Unit speed: .4

Description: Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode.

Requirements for victory: Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player.
 

DeletedUser

Guest
Round 167 BASH

Start: Monday, 05/01/09 04:00
End: Monday, 05/01/09 09:00

Speed: 350
Unit speed: .4

Description: Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode

Requirements for victory: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
 

DeletedUser

Guest
Round 168

Start: Monday, 05/01/09 13:00
End: Thursday, 08/01/09 14:00

Speed: 250
Unit speed: .4

Description: No paladin, no archers, coins, 1 tech per unit, tribe limit 5, growing bonus villages
 
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DeletedUser

Guest
Round 169 BASH

Start: Thursday, 08/01/09 16:00
End: Thursday, 08/01/09 21:00

Speed: 350
Unit speed: .4

Description: Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode

Requirements for victory: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
 

DeletedUser

Guest
Round 170 CAT

Start: Thursday, 08/01/09 22:00
End: Friday, 09/01/09 03:00

Speed: 400
Unit speed: .4

Description: Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode.

Requirements for victory: Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player.
 

DeletedUser

Guest
Round 171 CAT

Start: Friday, 09/01/09 04:00
End: Friday, 09/01/09 09:00

Speed: 350
Unit speed: .4

Description: Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode.

Requirements for victory: Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player.
 

DeletedUser

Guest
Round 172

Start: Friday, 09/01/09 10:00
End: Sunday, 11/01/09 21:00

Speed: 300
Unit speed: .4

Description: No paladin, no archers, coins, maximum nobling distance - 20 fields, 1 tech per unit, tribe limit 5, growing bonus villages, tribe lock, no outside support, cannot attack own tribe.
 

DeletedUser

Guest
Round 173 BASH

Start: Sunday, 11/01/09 22:00
End: Monday, 12/01/09 03:00

Speed: 350
Unit speed: .4

Description: Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode

Requirements for victory: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
 
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