Discussion: Feedback on Tribes!

DeletedUser117857

Guest
5) and last but imo actually the most important: tribe wide sharing of AM-templates/scripts/dynamic groups setups. Especially the construction template really needs import/export/share features. When setting up the quickbar, dynamic groups or AM, you should be able to get a list of stuff shared by tribemates.
.

This is an excellent idea!
 

DeletedUser120053

Guest
What would improve my experience within a tribe? What would help develop a solid bond with your tribe?

1.Allies & NAP term limits 30-60-90 days and within the term limits neither one can attack the other. After the term limit is up there is a 7 day grace where you are not allowed to attack each other or you can agree on another term limit. (enforce by TW)

2. The ability to see when your tribe mates or people in your friend list is being attack with times. As a TW feature having the support button let you know if your support will get there in time.

3. Add a snipe button as a feature, where it will show you what time to send your troops. Automatic fake button you fill unit in once, it will cycle Thur all villages of the tribe you are at war with.

4. Once you join a tribe you can not leave for 30 days, if you do you can not join a different tribe for 5 days.

5. You can not noble villages out of your Continent until your tribe have 75% of the continent under control.

6. Nobleman can travel anywhere in your continent.

7.Duke can not disband tribe, tribal leadership has to vote on it with 60% yes or no

8. Once you go red you are automatically drop from tribe. Can reapply


What tribal features would you like to see?
At some point in time TW will have to add new units why not now.

NEW UNITS
Spy- you can send to a village to get information, as long as that unit is there you can gain information on that village. Similar to scout but can be station in village and can only be killed by a spy.

Medic / Priest- you can send with your troops to gain strength.

Diplomat- That you can send to someone attacking you, with the offer of peace if accepted you pay a % of resources or troops to your attacker. Conquer more villages to obtain new diplomats slots.

NEW BUILDINGS
Tavern- for moral
Hospital- stronger units
Bigger Farm- More population

Whatever you can think of!

Barbarian villages-
Resources grow faster maxed out at 1500 points (30 level Pits)
Troops repopulate
% based on points
Have the ability to fight back % based on points

Premium Features Cost Points
Instant research and build
Troop packages - Offense & defense units
Automatic farming if troops are available
 

DeletedUser

Guest
Please be reminded this thread is specifically for feedback related to improvements for tribes only. Please take any other feedback to a different thread or it will be deleted. Thank you :)
 

Seven Devils

Still Going Strong
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Imagine if you could get this support request windom in a tribal forum where you request support. Would be pretty neat if you could just select what to send straight on that page while reading.
Now you have to go on your villages and send, this would improve alot of teamwork.
 

DeletedUser112981

Guest
Greetings Tribal Warriors!

We would love to hear your feedback on how you think Tribes can be enriched within the game. From general improvements to very specific feature suggestions! Get your creative juices flowing!

What would improve your experience within a tribe?
What would help develop a solid bond with your tribe?
What tribal features would you like to see?
Whatever you can think of!

Looking forward to hearing your ideas!

Aliyah.


Tribal Wars Team.
when your start a new world or joining late...you should get resources per min than per hr
 
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