further more, I'll add to the fact that, before this came out.. i nobled over 300 barbs under 500 points each.. on a world that 0.75 speed..
and i spent the time to send resources to them to build them... now all it will be is a button click..
(they have all been built up to the size in need them now)
so as i said before.. for LAZY people.
SailAnAsIsihT had a very good reply for you. People who only noble small barbs are often seen as useless or bad players, you need to noble front villages and preferable from the enemy.
People who only waste time on small barbs are often seen as a disapointment.
if you could not read,
I do not have massive amounts of time on my hands,-Right
and as I previously stated, I'm good at detail and organization, which are 2 huge factors to success.-What're your doing in your tribe?
and if you don't.. that lazily nobling barbs and building them got me more villages to attack me enemy with.-I made good operations and nobled enemy villages, I was satisfied enough.
and not to mention that at least half of them went into becoming catting villages which have become nearly useless now. -Catting enemies isn't useless, is still cost a nightmare of time to rebuild everything at larger cat attacks. Many of us would stack ourself against any kind of attack, even deep-in and it wouldn't be an issue to do so. It's a pain in the ass for enemies to have half of their front catted when players starts to noble their villages. That I can assure you.
in a game where the life of the world out lasts the interest of the player, you know there's something wrong. -Yes, the game takes time which is the issue and it's completely boring. It became boring after a year, then I were bored. However I planned to win, and I rarely give up. You often see people who want to quit in old worlds. We wont bother with new worlds either, Tw can never become interesting as we're bored and lost the taste for these kind of games. However we can safe time and Tw can gather more players as there's other games ahead of Tw.
and a big factor in making players quit was knowing they weren't going to rebuild after they were mass catted, because they were LAZY, and would not give a damn about rebuilding and just would quit.
-Yes if certain players delete, one side gains a lot. Some are tired with the game and don't want to keep up with the shit, so they delete. I want to quit, so I don't blame them.
and the irony of this is that they just released a whole bunch of new end world rules.. well don;t expect to be getting there any time soon, when you no longer can get players to quit because of laziness, because you were skillful enough to coordinate with tribes mates to mass cat some one to dust.. they now have invented the "NO NEED TO FEAR, CLICK HERE!" and everything will be fine button.. so if you want to win, and were expecting it sometime soon, wave those hopes goodbye because you won't be seeing it for at least 10 fold now.
-End game world should be specific per world, I want to win by domination, unless it'll cost me an unforeseen amount of time.
so now that we have gotten rid of the use of cats, why even bother having them? or rams, cuz you don't even have to be active now to play.
why not just make this tribal hugs? there's no skill involved there either.
-Already answered. Cats are always useful, but nothing beats a fight at front-lines. And there's a hell lot more skilled if TW can raise the activity level in worlds by just a few features, the question is if you can keep up with the rest?
And questioning if rams are useful makes you lose any good points at all. Rams will always be needed to bring down walls, there's no use of attacking without rams. Some build close to pure ram nukes just to remove walls.
By this post I take it as you're around 14 and goes to school, this means that you got an unimaginable amount of time available. I'm 22, at your age I rarely understood how much time I really had compared to last years. You haven't worked yet either it seems. Try to lead a tribe with 7-9 hours days before new year, Easter and a longer period on the summer. I had to work since young age, it cost me time. But with time I made money, I'm will to spend money to gain time. Unfortunately I didn't sit at a computer or a chair all day. We all get different kind of works, at some we got more free time, and others give less.
With an education which took time I'll look for a job which is preferable better, however I don't plan to stay on the lower stage in all of my life. So I'll have to spend time in the job I get. As I work I get money and can spend money for the Account Manager feature. I already can, but no work means always in red.
However as you're in school and possible doesn't work, I understand that you won't be able to pay. But if you get a work, then you can. I worked around your age.
Make money, save time on the game.
Spend time, and don't make money.
You'll simply have to choice what you prefer.
And here for the best argument.
Innogames wants to make money. They got ideas of a new feature for their product, with a few more improvements I'll without question pay for it. It do however need improvements, or I wont pay for it permanently after my villages are sorted out. Building and demolishing scripts are illegal after all.
Innogames will prefer more money over less, so they'll hopefully or likely add more improvements.
Now don't get angry, this reality. Some of us just seek Yes/No replies with a reason, which save time. Being nice do unfortunately take time, time which is better spent elsewhere.
I'll be looking forward to what the features we'll get in the account manager, it's still money. The features have to be worth it, since I'm already paying premium for half a tribe.