End game settings

chanevr

Non-stop Poster
Victory requirementsPerson with the highest score at the end of the round

Ok .... so no tribe can win.

But there are no end game settings which means the round is endless and cannot be won.

I like that because there is no point in it ever ending.

How can a guy that drops in here with 1000 coins and a 9000 point village end up winning against one that started with no coins and one village but plays his heart out....

That would be very unfair.....

So my vote is..... no winner ever. Keep this world going for as long as there is even one player logging on.

The winner can be the last guy still playing.

Or make it a really cool one to stop these constant tribe hoppers.....

The winner can be be .... The tribe with the longest aggregate days of membership.


That supports the concept of us taking in members and teaching them the game properly and making them welcome in the tribe. All the big boys will want to take in small players and build them up.


If it is the last guy still logging in....That will be me.... Hoooraaah.
 

TheHowling

Non-stop Poster
Long term they will change setting to normal world where anyone can attack anyone.

Its not going to happen for ages though
 

Laterus

Still Going Strong
They haven't clarified a lot of the condition of the world, the winning conditions being one of them.

Considering the intention of the world, being a place where people just intend to screw around and learn the game, they probably don't intend for people to to seek to win the world.

With the 120% point attack barrier, the coins you bring to the world and whatnot do not matter much. You can noble barbs faster, but that's about it... you can't really impact another player's ability to screw around much.

That being said, I do think that coins/packets should be reset to zero when the world is joined. I might even say that a village should be a preset template with a decent amount of points (IE ~4.5k with an acad) to level the playing field. Being able to carry over your village points and coins is a pretty large advantage for larger players who were rimmed over players who were rimmed at startup.

All in all, I would say don't worry about it... it's the casual world... who cares?
 

chanevr

Non-stop Poster
They haven't clarified a lot of the condition of the world, the winning conditions being one of them.

All in all, I would say don't worry about it... it's the casual world... who cares?

I do agree.... but there are actually people who request smaller player to terrorize others.... so they can abandon the world and then they can get the barb villages.....for themselves. I guess its a damn good strategy if you think your gonna win one day...LOL
 

chanevr

Non-stop Poster
Its unfair to expect a winner.... a guy who drops in here with 3000 coins may feel like a winner....but then that is wonderful...He is playing here with us and deserves to be a winner....I love the players here.... they are keeping my favorite game alive. Replacement drugs are to damn expensive.
 

W.B.B.

Guest
For th record, I started the game with 6 coins. The rest I have worked for.
You are doing so well because you farm so much. Anyone that farms as much as you do will have a bunch of coins as well. When i farm i get at least 30 coins the day that i farm(that is only for like 3-5 hours on and off).
 

TheHowling

Non-stop Poster
hehe

I was just messing about with a single village when I got here with ZERO coins and half a village rofl...
 

W.B.B.

Guest
lol. I farm for between 150 and 300 coins a day depends on my mood.
I don't have that kind of time. But you also do have more villages to farm from and i only farm from my offensive villages. I am also heavily defense. :D

WBB
 

chanevr

Non-stop Poster
Yip this world will have no winner... and rightfully so.... its a casual world for goodness sake. Who cares who wins a war game where the best farmer wins? LOL.
 
Last edited:

chanevr

Non-stop Poster
Sorry question was answered under another topic:

W.B.B. 2013-03-21 02:22:18

Will you ever make it so that this world you can attack anyone in the world. Or will it always be the same settings that they are on now, and how does one win this world or will there not be a winner because you don't want this world to ever close?

WBB
Pressbutton 2013-03-21 09:51:12
Hello W.B.B.,

The casual world settings will not change. It is for those players who want a slower, and less agressive game where they can play and build, and not *have* to fight to survive all the time - hence it is called the casual world.

Sincerely,

Pressbutton
Tribalwars Support
 

chanevr

Non-stop Poster
W.B.B. 2013-03-21 02:22:18
Will you ever make it so that this world you can attack anyone in the world. Or will it always be the same settings that they are on now, and how does one win this world or will there not be a winner because you don't want this world to ever close?

WBB
Pressbutton 2013-03-21 09:51:12
Hello W.B.B.,

The casual world settings will not change. It is for those players who want a slower, and less agressive game where they can play and build, and not *have* to fight to survive all the time - hence it is called the casual world.

Sincerely,

Pressbutton
Tribalwars Support


And then a few years on they changed their minds....LOL. Now casual worlds eventually become agressive worlds. Im still not actually sure why. I guess some of the co-owned profiles wont play a world where there is no incentive to a win. Not everyone can play TW without wanting to win TW I guess.

Still wish they can at least delay the elimination phase of Cas 6 to tie up to a start of Casual 8. Make it a huge advertising campaign....announce the good news.... "players of Cas 6. On the date that attack limits open you can preregister for Cas 8 which will start the same day day . This means your account on Cas 6 will be deleted and you will be playing on the new world with the items you can transfer. Good luck and have fun on the new casual world". How cool will that be.