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What stalemate? Cicada was soundly defeated, and 70% of you quit, the rest "begged" for a invite from Crunch, maybe begged is too strong a word, but you know that's what saved the remaining cicada player's ass, you guys certainly played a lot of tricks on Crunch/PMS leadership in order to get that invite from Crunch and breaking the Crunch/PMS alliance.
Btw, not sure I see your logic, "don't talk down on Cicada, because the way we played resulted in Cicada lost and Crunch won?" I don't get it, why are you proud of losing? Are you actually proud of losing and then get invited into the winning tribe? The way Cicada played resulted in Cicada being defeated, 70% quit and rest are called CRUNCH players now, and even if you win the world, it will say you won as part of the tribe CRUNCH, I hope you realize.
This is a load of tosh.
We were in a stalemate in terms of overall stats. This was because I made the mistake of recruiting an account from Crunch (who was spying and helped stop our ops for 4 months). If that hadn't of happened, who knows how the world would end.
I'm April, Cicada discussed playing on or calling it a day. At this stage, we weren't defeated - just down a very small amount of villages overall. I had conversations with PMS & Crunch leaked, to break up the 'no recruit policy'.
Following that successful move, those wanting to continue on 112 negotiated as a group to join Crunch. They got picked up as a group as a result. This world would still be a stalemate and ongoing if Cicada hadn't given up their territory, and accepted a loss.
Winning isn't everything. I would rather lose a world (as I have done, I chose to go down with the ship) but play with a great group of people than do everything I can to take a win. Cicada played well throughout this world, we just got outplayed by a spy.
The Cicada crew got recruited by Crunch out of respect for ability and if they win as part of Crunch, so long as they feel proud of their achievement I'm happy.