Commands Fake Script with interface

Shinko to Kuma

Still Going Strong
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751
Author
Shinko to Kuma
Contributors
Sass
Quickbar Entry
javascript:
var balanced=true;
var multiplier=1;
$.getScript("https://shinko-to-kuma.com/scripts/fakeScript.js");
Public?
Public
Approved as of 2019-07-25 13:07:37 ticket nr. t13294490

Hey all

since I see so many fake scripts being super user unfriendly, I decided to make my own with a little interface so there will be no longer any need to adjust code in the quickbar etc.
This script can be ran from any screen, and will send you to the rally point once you entered the data/used the already stored data from a previous faking session.

From now on, no need to get a new script or adjust inside the code every time for a new OP. Just input the coordinates in the window and you are good to go

Visually:




Script:
Code:
javascript:
var balanced=true;
var multiplier=1;
$.getScript("https://shinko-to-kuma.com/scripts/fakeScript.js");

TO-DO list:
- calculations for FAKE LIMIT WORLDS. I already can track if it's a fake limit world but this makes things more complicated. I need to dynamically figure out what unit types would be the best to send out and how much of each to reach the fake limit population.
- Priority? For now it just always takes atleast a scout if the option is selected, and the first unittype that is available that the user wants to use
 
Changelog
18/4/2021
Last edited:

zyiks

Well-Known Member
Reaction score
38
Besides the fake limit world support I would love to see a way to randomize the coords list.

You're doing great work btw keep it up :)
 

helomi

New Member
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0
Somehow it is not working for me :/
Tribal wars saiing:
"Neplatná dedina"
En: "Invalid village."
 

DeletedUser79035

Guest
I'm not able to drag the pop up anywhere so I can use the rally point.
 

Your High-ness

Well-Known Member
Reaction score
22
Got a problem for w113 where it doesnt load troops to rally point. nly target vill but no troops loaded
 

*kronus*

Active Member
Reaction score
1
excellent script, too bad that by default it inserts too many rams or too many catapults and only one explorer.
The ideal would be if he inserted more troops to reach the minimum quantity with only one ram.

Can it be solved?
 

Shinko to Kuma

Still Going Strong
Reaction score
751
Changed host, new link:


Code:
javascript:
var balanced=true;
var multiplier=1;
$.getScript("https://shinko-to-kuma.com/scripts/fakeScript.js");