DeletedUser
Guest
I have a city and i cannot make my farm bigger than 30. It says it is fully completed...is there anyway to get my farm bigger so I can get more troops?
I'll advise you don't raise your HQ over 20.
That brings up the old debate about village builds for which there are endless threads. Yes, there are some build guidelines which everyone tends to agree upon; such as HQ, wall, barracks, stable, warehouse, and farm size. The rest always seems up to personal preference. You can make the argument that a standard build takes on more of a significance in church worlds than non-church worlds. The endless debate about hiding places and workshops really appears to be overblown when you consider the total amount of population they consume.
I'll advise you don't raise your HQ over 20.
This is the standard offensive village layout:
Barracks: 25
Stable: 10
Workshop: 5
HQ: 20
Market:20
Farm: 30
Hiding Place: 0
Academy: 1
Resource Buildings: all 30
Smithy: 20
Wall: 20
That only take up about 3k farm space if Im not mistaken. That leaves room for 21000 more troops.
That brings up the old debate about village builds for which there are endless threads. Yes, there are some build guidelines which everyone tends to agree upon; such as HQ, wall, barracks, stable, warehouse, and farm size. The rest always seems up to personal preference.
The endless debate about hiding places and workshops really appears to be overblown when you consider the total amount of population they consume.
I agree. You'll tend to see a wider range of offensive and defensive builds on non-church worlds. This is my first church world and definitely my last, but not for that reason. Now I know why I avoided them previously.