@JawJaw
any plans to offset the massive costs of materials after the fix / nerf?
Find a middle ground for common / rare material?
Common base cost from 30 to 20 (33% cheaper)
Rare material base cost from 80 to 55? (31,25% cheaper)
at the current rate most of the common items aren't even worth purchasing anymore since you can get them cheaper on pretty much any other event. Also it will feel really bad if you purchase let's say i wanted an gold heavy cavalry booster I "can't" purchase any other of the good items anymore if i want to make efficient use out of my pp. If i want to purchase a second rare item that day which costs 3x a rare material it already costs me 1200pp. That makes this event even worse than beast of the black mountain event in terms of pp investment, but at least there the prices don't increase per refilling your hero's stamina to climb the mountain. This change will completely limit a normal player (who isn't rich or willing to spend thousands of €/$ on an online game) to only purchase respacks each day and nothing else. With that change you might aswell remove every recipe from the event but respacks. Because as of now that's pretty much the only thing that matters anymore every event day of this event. I wanna buy 2-4 items per day with pp? Well too bad, now i can't anymore because everything increases at a ridiculous rate where it's simply not worth anymore. I rather wait 2 weeks after this event for the next one where i can get all these items for alot cheaper then.
Just trying to point out constructive feedback aside from all the people constanlty hate on pp usage and how events and pp should be removed alltogether from the game.
Let's just compare this event now to the Vault event that we had last week.
That was day 4 of the event. The first door we opened was free. The second door aswell if we wait 12 hours. 2 items for free from the list. Now if we use premium points the first door will cost 50pp, the second 100 -> 3rd 150 and so on. At that rate I can open 7 doors and get valuable items for a total cost of 1400pp. I can also get lucky and get one of the 3 tokens (free opener, the doubler or the revealer) which gives anothter 3 doors to open. so basically up to 11 doors (since the free opener counts as 2x doors that you get to open) . You get amazing value out of your invested pp since you will earn many great items for 1400 premium.
Compare this now the the nerfed anvil event. Buying the first item per day of your choice costs 480pp as of now. buying the second item already ups that to 1200 which is 1680pp spent total for 2 items of your desire. That is ALOT worse compared to other events. Let's say I have many respacks already but need the noble decree for when i mint. On the Vault this item is not only much cheaper on average with including the chance of receiving that item 2x per vault reset from the doubler token, you also get a ton of other nice items that you can make use off.
tl;dr adjust base material cost of anvil event since it's incredibly expensive now compared to pretty much all other events with the last change.
Or just leave it as is but that will make this event a pretty bad event overall. Why? Because we didn't even take into account how much it costs to buy all the recipes that are hidden in the book. You can't just go there on day 1 and craft the item of your choice, you first need to figure out the recipe for it, and that you can do by bying it with a random chance of getting it. I think its like 1:82 chance
82 different recipes, 70pp cost per recipe unvealed. That will cost you already 5600pp initial investment if you unveal all the recipes of the book where u do not gain ANY item or material. With 5600pp i can so much more on other events. Here, I get nothing.
Yes, it felt bad getting the 30% respackage recipe for 3x gold last year. But that meant you could buy other useful items for cheap then this day (like a noble decree or flag booster). Now everything in this event will feel bad.
I think this change wasn't made very thoroughly.