There is something fundamentally wrong with Tribalwars.
As far as virtual games go, this just doesn't work right. The more skilled players are beaten by the more active ones.
The more skilled and active players are defeated by the useless players who gang up at every opportunity. (it being 'part of the game' of course)
Players who send a noble with a ram escort are still thriving on w32. Same with any world...
The same is true of any 24/7 ever evolving mmo game.
You take that same skilled player, and add activity to him, and he's a beast. (exceptions to every rule of course)
The same is true of real life, where those who are more active in life, can out perform those who are smarter, more skilled, more efficient.
You take that smarter, more skilled, more efficient person, and add activity into his life, and he becomes Bill Gates. (obviously exceptions to every rule)
These are the reasons I gave up on MMO's like Ultima Online & WoW, and will likely never play another one again.
They suck your time, with little of substance to show, while the retards who can't get jobs, run around in droves, mocking you because they have flamboyantly orange armor and are beating you senseless, while not having to defend themselves cuz their hitpoints are 4x what yours are at the same level. And the argument was always, those with more time are better, but the reality is those with more time, have gained more assets over time, and therefore have better odds automatically regardless of their skill level.
It's a fact we have to live with unfortunately.
Note: I apologize in advance for anyone I offended with the use of the word retard. It just seemed fitting.