- Reaction score
Tribal wars is dying because of the p2w. p2w not coz it's dying.
It is typical product lifecycle. Tribal Wars is dying, so Innogames needs to make as much money out of it as they can. Therefore P2W. One can see similarities through a large multitude of games.
Yes it's unfair, yes it has taken a very large amount of beauty out of the game that I used to enjoy, but it is also life.
What I will say is that in TW's heyday, I'd have not even been in top 200 with my PP usage, but the lack of competition puts me in top 20. Essentially it is possible without abusing P2W to get high ranks, but that's only because the standard of players has gone down.
I think it was largely to do with premades, it made the game alot harder for grassroot tribes to progress and learn.
The amount of players was dropping long before you could p2w.
Yet thanks to that feature, they now make more money than back when they had their peak amount of players.
I think the majority of that comes from the place of trying to be competitive on worlds - which you have a reputation for.Making a tribe from scratch is a pain in the ass (trust me.. I know so...), but so much fun & challenging~
If you ever want to trigger me into writing a long-ass post, this is the topic to do it . Thanks for the support.Preach on brother. I support your cause.
That's the biggest thing keeping me playing tribal wars. Discussing every episode of GOT season 7 with my geeky tribe mates was the highlight for me this year. Now I find myself playing less and less while spending more and more time with friends on Skype.Before TW i only talked to other nerds in my own country, now i get to talk to nerds from all around the world.
Progress is beautiful
If people spent half of their energy from moaning about P2W and put that towards helping new players have fun, be part of a team and learn about TW, the game would grow again.
There's so much negativity in the game; Calling player noobs for a lack of skill or activity, creating exclusive tribes via membership requirements and the short sighted backstabbing/spying for personal advantage is what makes the game unbearable for new players. If your first experience is getting insulted, excluded, lied to and used - of course you are not going to stick around. All the tryhards here need to deploy a little more empathy for what makes this game worthwhile to the recreational players.
w96 had 12k players at it's peak (what I saw anyway). There can only be 40 players in the winning tribe so that's 0.333% of the player base. Being in the top 1% of players isn't even enough. Your chances of winning were already slim even before the P2W system. It's just a cheap excuse for why you are not winning and why the game is 'dying out'. It's also something you have very little control over.
For those of us who are not top tier and not likely to mount a serious challenge to win a world, I have an alternative challenge for you. For 1 world, try to build a team based on assisting new players and having as much fun as possible. Focus on trust, communication and education. My key piece of advice to achieve this would be to use a 'pay it forward' model in your team - where you do what you can to help others with the expectation only that they pass it on to the next member. This has a snowball effect on trust, communication and activity levels -which ultimately benefits you in the long run. It will be the best thing you ever do in this game. I'd also put money on it being the world you have the most fun, develop the best relationships and probably be the most successful early game team/tribe that you'll have been a part of.
Put an emphasis on positivity, fun and building strong 1:1 relationships. If you only have that impact on 2 players, and those 2 players impact 2 more each... we'll quickly grow the game again. P2W isn't going anywhere so it's a waste of time complaining about it. Also, don't wait for others to set the example - take some initiative to change these issues. Complaining is just lazy.
I agree with a few points, but i cant honestly say that the competition has gone down i think the competition is alot earlier now, with the worlds shrinking it has become apparently clear that a far higher % of players get put to the sword earlier, and as the world is smaller it is harder for them to get a decent second chance as most of the core players have already started expanding towards the rim by that time. Furthermore the gap between good and 'elite' is enormous now.
Need my contact info?Competition has gone so far down its embarrassing. I can just go into my skype list, get a bunch of people together in 24 hours, join W97 and have a high chance of winning.