HP World 7 Settings Choice

Which world would you like

  • World A - Siege end game & Small tribes

    Votes: 16 24.6%
  • World B - Random Tribes & No Haul

    Votes: 38 58.5%
  • World C - Farm limit world & Bonus Vills only

    Votes: 11 16.9%

  • Total voters
    65
  • Poll closed .

gunnersaurus

Senior In-Game Staff
Tribal Wars Team
Senior
Team
HP Admin
Reaction score
51
Dear Players,

Please see below 3 choices for the next HP world! All have been created to give a fun world with something a bit different. Some of the feedback from discord has also been taken into consideration (Such as random tribes, smaller tribes & No Haul)

Note that the official world announcement may have different settings depending on technical limitations with some of the settings

Poll closes at 18:45 on Wednesday 12th March



HP Round 7 SettingsOption A - Siege & Small tribesOption B - Random Tribes - No HaulOption C - Farm Limits and Bonus Vills only
Game speed666
Unit speed0.2750.2750.275
Start date & timeTBCTBCTBC
Game
ChurchInactiveInactiveInactive
WatchtowerInactiveInactiveInactive
Quest SystemInactiveInactiveInactive
AchievementsActiveActiveActive
FlagsInactiveInactiveInactive
ScavengingActiveInactiveActive
HaulsActiveInactiveActive
StrongholdActiveInactiveInactive
Growing barbarian villagesActive up to 2500 points - grow & shrinkActive up to 2500 points - grow & shrinkActive up to 2500 points - grow & shrink
Barbarian VillagesEnabledEnabledDisabled (Bonus only)
Bonus villagesBonus villages enabledBonus villages enabledBonus villages enabled
Research SystemSimplified researchSimplified researchSimplified research
Fake limitInactiveInactiveInactive
Farm limitInactiveInactiveActive - 1000 per farm level
Milliseconds attack & support timing50 ms50 ms50 ms
Multi-Village startInactiveInactiveActive - 2 village start
Units
ArchersInactiveInactiveInactive
Paladin & Skill booksActive, with skillsActive, with skillsInactive
MilitiaActiveActiveActive
Nobleman
Purchased usingGold CoinsGold CoinsGold Coins
Cost of NoblesStandard - Reduced as per great siege mechanicsReduced by:
30 days 20%
60 days 20%
Reduced by:
30 days 20%
60 days 20%
Cost of PacketsN/AN/AN/A
Max nobleman travel distance50 fields200 Fields100 Fields
Loyalty Drop20-35 Per hit20-35 Per hit20-35 Per hit
Premium Features
Premium AccountActiveActiveActive
Account ManagerActiveActiveActive
Farm-AssistantActiveActiveActive
Building time reductionActiveDeactivatedActive
Finish immediatelyActiveDeactivatedActive
Building cost reductionActiveDeactivatedActive
+20% ProductionActiveDeactivatedActive
Trading with the merchantInactiveInactiveInactive
Premium ExchangeInactiveInactiveInactive
Tribe
Tribe levelsActiveActiveActive
Tribe member limit8Unlimited - Tribes will continue to fill - There will be 20 tribes12
TribelockActive - Random point on XXXX (30 Days)Active on joining worldActive - Random point on XXXX (30 days)
Ability to attack tribe membersAttacks vs tribe members will do damageAttacks vs tribe members will NOT do damageAttacks vs tribe members will NOT do damage
Support outside tribeüber on sending
  • Supporting villages outside player's tribe is not possible.
  • Tribe membership is checked both when support is sent and on arrival.
  • Support is withdrawn on tribe change.
über on sending
  • Supporting villages outside player's tribe is not possible.
  • Tribe membership is checked both when support is sent and on arrival.
  • Support is withdrawn on tribe change.
über on sending
  • Supporting villages outside player's tribe is not possible.
  • Tribe membership is checked both when support is sent and on arrival.
  • Support is withdrawn on tribe change.
Player
Ability to select starting directionActiveInactiveActive, Relocate to friends disabled
Relocation ItemActive??? InactiveActive, Relocate to friends disabled
MoraleInactiveInactiveInactive
Max attack ratio (attacker:defender)InactiveInactiveInactive
Night bonusInactiveInactiveInactive
Protection for beginners2 days2 days2 days
Endgame
Victory requirementsThe Great Siege - See how it works HERE

Winning points required: 25,000*
*Should the victory criteria not be met within 30 days it will be reduced by 10% every 7 days until it reaches a tribe having 80% of the required total (Automatic feature)
Dominance - 55%, world must be 30 days old & held for 1 day
Dominance - 55%, world must be 30 days old & held for 1 day
Additional Rules
 
Last edited by a moderator:

Olve

Non-stop Poster
Reaction score
274
Disable:

Co-playing
Kicking tribe members
Account sitting

Internet sharing

because those are usually done to gain an advantage over other players who don't have friends,We'll see who's the better player, who'll survive the sleepless nights?
Like clockwork, they come out to blame co-play.
 

Bacardi Razz

New Member
Reaction score
5
Like clockwork, they come out to blame co-play.
Honestly feel like we should give them what they want so they can go supricePikachu when they still lose but then again they will continue to row the boat and find up more excuses. :eek:
 

Olve

Non-stop Poster
Reaction score
274
Honestly feel like we should give them what they want so they can go supricePikachu when they still lose but then again they will continue to row the boat and find up more excuses. :eek:
I always used to say, ban co-play, see what happens when the 20 account premade with 60 players, instead turn into 60 accounts... I think the chance of beating them is way lower at that point.
 
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