New Classic Setting Suggestions

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Pronouns are Imp

Well-Known Member
Reaction score
84
General Settings:

- Building speed: 3 (between 2 and 5)
- Unit Speed: 0.5 ( this number multiplied with building speed can't be more than 2)

Game:
- Archers: No
- Paladin / Statue: No
- Strongholds : No
- Bonus Villages: Yes
- Barbarian Villages: Yes
- Church and Belief: No
- Watchtower: No
- Militia: No
- Morale: No
- Achievements: No
- Noble production: packets
- Technologies: simple (simple, 3-level or 10-level)
- Beginners protection: 5 days
- Beginners protection ratio: Deactivated

Other:

- Nightmode: No (None, Fixed, Dynamic)
- Choose starting direction: Yes
- Attack timing: 50 ms
- Fake limit: No
- Limit Noble man walking distance: No
- Scavenging: No

Extra :

- Victory conditions: 70 %
- Tribe limit: 15 (no more than 15)
- Flags: No
- Limited haul: No
- Support outside Tribe: Unrestricted (Unrestricted, Restricted Simple, Restricted Uber - sending, Restricted Uber - Arriving)

Premium Features:
- Premium Account: Yes
- Account Manager: Yes
- Farm-Assistant: Yes
- Building time reduction: Deactivated
- Finish immediately: Deactivated
- Building cost reduction: Deactivated
- +20% Production: Deactivated
- Trading with the merchant: Deactivated
- Premium Exchange: Deactivated
 

JawJaw

Awesomest CM Ever
Reaction score
2,210
What would your thoughts be on a low victory condition? Eg. 35-40

I'm thinking it may trigger some more exciting early game wars when more than one tribe comes close to the percentage? All tribes focusing on avoiding that one tribe reaches it seems interesting?

Let us know!
 

Pronouns are Imp

Well-Known Member
Reaction score
84
What would your thoughts be on a low victory condition? Eg. 35-40

I'm thinking it may trigger some more exciting early game wars when more than one tribe comes close to the percentage? All tribes focusing on avoiding that one tribe reaches it seems interesting?

Let us know!
It's surely makes it very interesting and chaotic but some tribe have players who are late boomers which play good end game wars and not good with early and middle wars.

IF that 40 % comes after you have 200 + villages then no problem but if they comes when you have 50 villages around it would be boring. Love to hear other people thoughts on that.

Also i proposed packets instead of coin as in coin if you get rimmed you go co-play someone and gift account to someone who grow it and gift village to tribes to grow. (Dirty play)

I think it should be No haul and should be advertised like last tournament which i enjoyed it very much as quantity was not there but quality was OP.
 

Multiple Wargasms

Active Member
Reaction score
30
```General Settings:



- Building speed: 3 (between 2 and 5)

- Unit Speed: 0.5 ( this number multiplied with building speed can't be more than 2)



Game:

- Archers: No

- Paladin / Statue: No

- Strongholds : No

- Bonus Villages: Yes

- Barbarian Villages: Yes

- Church and Belief: No

- Watchtower: No

- Militia: No

- Morale: No

- Achievements: No

- Noble production: packets

- Technologies: simple (simple, 3-level or 10-level)

- Beginners protection: 5 days

- Beginners protection ratio: Deactivated



Other:


- Nightmode: No (None, Fixed, Dynamic)

- Choose starting direction: Yes

- Attack timing: 50 ms

- Fake limit: No

- Limit Noble man walking distance: No

- Scavenging: No



Extra :


- Victory conditions: 70 %

- Tribe limit: 15 (no more than 15)

- Flags: No

- Limited haul: No

- Support outside Tribe: Unrestricted (Unrestricted, Restricted Simple, Restricted Uber - sending, Restricted Uber - Arriving)



Premium Features:

- Premium Account: Yes

- Account Manager: Yes

- Farm-Assistant: Yes

- Building time reduction: Deactivated

- Finish immediately: Deactivated

- Building cost reduction: Deactivated

- +20% Production: Deactivated

- Trading with the merchant: Deactivated

- Premium Exchange: Deactivated

```
 

BalerionTheDread

Well-Known Member
Reaction score
79
What would your thoughts be on a low victory condition? Eg. 35-40

40 - 50 would be better

IF that 40 % comes after you have 200 + villages then no problem but if they comes when you have 50 villages around it would be boring. Love to hear other people thoughts on that.

I agree with him so it's depends on the number of players because we don't want to win or lose in one month

also tribe limit must be 10 ( no more )
 

TG Smurf

Contributing Poster
Reaction score
1,244
I think it should be No haul and should be advertised like last tournament which i enjoyed it very much as quantity was not there but quality was OP.

That level of competition would be very welcomed. I think win or lose everyone who played tourny really enjoyed it
 

kreygasm-

Member
Reaction score
1
What would your thoughts be on a low victory condition? Eg. 35-40

I'm thinking it may trigger some more exciting early game wars when more than one tribe comes close to the percentage? All tribes focusing on avoiding that one tribe reaches it seems interesting?

Let us know!

60%
 

DeletedUser127598

Guest
What would your thoughts be on a low victory condition? Eg. 35-40

I'm thinking it may trigger some more exciting early game wars when more than one tribe comes close to the percentage? All tribes focusing on avoiding that one tribe reaches it seems interesting?

Let us know!
I think 40-50% is better. Its a little bit longer then, but not to long.
 

Probably Not Ginge

Non-stop Poster
Reaction score
32
Yeah I agree if relocating item is on then I’m pretty sure Ragnar and especially maddrick will be playing this world pushing accounts like usual :)
 

Probably Not Ginge

Non-stop Poster
Reaction score
32
I think 40-50% is better. Its a little bit longer then, but not to long.

a waiting for soemone to make 4 trains and hit that percent merging should be some settings for tribes defiantly keep no supporting other tribes, even massive merges is annoying to deal with wish their was some sort of way to limit this

bevause on worlds like these one big merge with another player means your gonna pretty much outgrow everyone by a mile of pre nobling comes into play and everything
 

flux0rx1

Well-Known Member
Reaction score
69
```General Settings:



- Building speed: 3 (between 2 and 5)

- Unit Speed: 0.5 ( this number multiplied with building speed can't be more than 2)



Game:

- Archers: No

- Paladin / Statue: No

- Strongholds : No

- Bonus Villages: Yes

- Barbarian Villages: Yes

- Church and Belief: No

- Watchtower: No

- Militia: No

- Morale: No

- Achievements: No

- Noble production: packets

- Technologies: simple (simple, 3-level or 10-level)

- Beginners protection: 5 days

- Beginners protection ratio: Deactivated



Other:


- Nightmode: No (None, Fixed, Dynamic)

- Choose starting direction: Yes

- Attack timing: 50 ms

- Fake limit: No

- Limit Noble man walking distance: No

- Scavenging: No



Extra :


- Victory conditions: 70 %

- Tribe limit: 15 (no more than 15)

- Flags: No

- Limited haul: No

- Support outside Tribe: Unrestricted (Unrestricted, Restricted Simple, Restricted Uber - sending, Restricted Uber - Arriving)



Premium Features:

- Premium Account: Yes

- Account Manager: Yes

- Farm-Assistant: Yes

- Building time reduction: Deactivated

- Finish immediately: Deactivated

- Building cost reduction: Deactivated

- +20% Production: Deactivated

- Trading with the merchant: Deactivated

- Premium Exchange: Deactivated

```
 

JawJaw

Awesomest CM Ever
Reaction score
2,210
@TG Smurf @Multiple Wargasms @flux0rx1 @NoBodyCares (and possibly more)

Please tell your friends to refrain from further copying the same post (that probably was shared over Discord), or the suggestion will be ignored. Instead, simply +1 a previous suggestion or give it a like. We will not be influenced by people reposting the same settings each time, and definitely not if they come from a pre-shared template. At least put some effort and thinking into it :)
 

Dr.Bunny

Non-stop Poster
Reaction score
185
General Settings:

- Building speed: 4
- Unit Speed: 0.8

Game:

- Archers: Yes
- Paladin / Statue: Yes
- Strongholds : No
- Bonus Villages: Yes
- Barbarian Villages: Yes
- Church and Belief: No
- Watchtower: No
- Militia: Yes
- Morale: Yes
- Achievements: Yes
- Noble production: Coins
- Technologies: Simple
- Beginners protection: 96 hrs
- Beginners protection ratio: Deactivated

Other:

- Nightmode: Fixed
- Choose starting direction: Yes
- Attack timing: 100ms
- Fake limit: Yes
- Limit Noble man walking distance: No
- Scavenging: No

Extra :

- Victory conditions: 60%
- Tribe limit: 10
- Flags: No
- Limited haul: No
- Support outside Tribe: Restricted Simple

Premium Features:

- Premium Account: Yes
- Account Manager: Yes
- Farm-Assistant: No
- Building time reduction: Deactivated
- Finish immediately: Deactivated
- Building cost reduction: Deactivated
- +20% Production: Deactivated
- Trading with the merchant: Deactivated
- Premium Exchange: Deactivated
 

TG Smurf

Contributing Poster
Reaction score
1,244
@JawJaw

- Building speed: 4

- unit speed: 0.5



Game:

- Archers: No

- Paladin / Statue: No

- Strongholds : No

- Bonus Villages: Yes

- Barbarian Villages: Yes

- Church and Belief: No

- Watchtower: No

- Militia: No

- Morale: No

- Achievements: No

- Noble production: coins

- Technologies: simple

- Beginners protection: 5 days

- Beginners protection ratio: Deactivated



Other:

- Nightmode: No (None, Fixed, Dynamic)

- Choose starting direction: Yes

- Attack timing: 50 ms

- Fake limit: No

- Limit Noble man walking distance: No

- Scavenging: No



Extra :

- Victory conditions: 70 %

- Tribe limit: 15 (no more than 15)

- Flags: No

- Limited haul: No haul

- Support outside Tribe: über



Premium Features:

- Premium Account: Yes

- Account Manager: Yes

- Farm-Assistant: Yes

- Building time reduction: Deactivated

- Finish immediately: Deactivated

- Building cost reduction: Deactivated

- +20% Production: Deactivated

- Trading with the merchant: Deactivated

- Premium Exchange: Deactivated
 

Deleted User - 11365688

Guest
Building speed: 4
- Unit Speed: 0.5

Game:

- Archers: Yes
- Paladin / Statue: Yes
- Strongholds : No
- Bonus Villages: Yes
- Barbarian Villages: Yes
- Church and Belief: No
- Watchtower: No
- Militia: No
- Morale: No
- Achievements: Yes
- Noble production: Coins
- Technologies: Simple
- Beginners protection: 96 hrs
- Beginners protection ratio: Deactivated

Other:

- Nightmode: No
- Choose starting direction: Yes
- Attack timing: 50ms
- Fake limit: No
- Limit Noble man walking distance: No
- Scavenging: No

Extra :

- Victory conditions: 50%
- Tribe limit: 14
- Flags: No
- Limited haul: No Haul
- Support outside Tribe: Restricted Simple

Premium Features:

- Premium Account: Yes
- Account Manager: Yes
- Farm-Assistant: No
- Building time reduction: Deactivated
- Finish immediately: Deactivated
- Building cost reduction: Deactivated
- +20% Production: Deactivated
- Trading with the merchant: Deactivated
- Premium Exchange: Deactivated
 
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