Say what you want about our tribe, but you really have to question the strategy of actually engaging in any kind of 'war' at this stage in the game, especailly against players with any kind of skill.
I am not sure if this is your first world or not (TWstats shows you started w6 a few weeks ago, but you may also have another user name), but my hunch is you do not have much experience with long term play (yes, even a 3 month game server is long term). Think about what is going on around you while you wage your little 'war' and what the end goal of the 'war' is. What will 'victory' gain you?
Here are some facts for you to chew on.
1. I have seen some of the attack reports and sat account to dodge your tribes attacks. I witnessed 'farming' attacks that were dodged and half the troops died on the wall alone. Those farmers brought home somewhere in the range of 0/0/0 on their little trip.
2. I have seen attacks of full spears / swords in this little war. You would think a tribe of your self-proclaimed caliber would be a little beyond attacking active players with these units at this stage of the game.
3. A majority of your war attacks are netting you close to 0/0/0 resources and tend to cost a few troops.
4. Your entire tribe is focusing attacks on one 'farm' per day (at least those following your orders) while the active players around them are raking in resources from less mobile/active farms. This might be one small reason your average player points are 300+ below the more experienced tribes on this server. Now, before you go into some kind of 'point-whoring' empty village rant, you should be aware that points during these early stages is a decent indicator of troops. It isn't always accurate, but I can guarantee a majority of the top players on this server have gotten there by raking in extra resources through smart farming. From the reports I have seen, I have not seen a single player in your tribe with more troops than I have.
5. By the time tribes are ennobling, your tribe will be lagging in troops due to losses in this war and your building will be behind because you are not farming the easy targets. Fortunately, your villages will be just big enough to draw the attention of the much smarter players in the area who will be drooling to take them.
6. While you wage your little 'war' on the players from our tribe in your continent, there are 30 other players who are multi-million point players from other worlds, experience and proven in real wars, masters in the art of coordinated noble attacks and extremely skilled in defense just waiting in the wings. If you make us get serious, we can easily have attacks coordinated to land on every one of your tribe's villages at the same time, keeping your armies nice and spread out, catapults aimed at your most precious buildings and your entire tribe will be back to square one. We will then notify the largest tribe in your continent that you are officially farm material.
So, think about what you are really doing. You can come in here and talk the big talk because you are waging a 'war' in the pre-noble stages of a world while all the real players are just laughing at you.
I went to 'war stats' and it is just the darndest thing...
Results (Refresh)
Side 1: ~NA~
Side 2: ~NA3~
Timeframe: Forever
Side 1: Total conquers: 0
Side 2: Total conquers: 0
Difference: Total conquers: 0
Side 1: Total conquers against other side: 0
Side 2: Total conquers against other side: 0
Difference: Total conquers against other side: 0
Side 1: Total conquers points value: 0
Side 2: Total conquers points value: 0
Difference: Total conquers points value: 0
Side 1: Total conquers against other side points value: 0
Side 2: Total conquers against other side points value: 0
Difference: Total conquers against other side points value: 0
I couldn't find a category for 'times farmed', 'resources taken' , 'attacks sent' or anything of the sort. You may want to write a nice letter to their staff and ask them why they don't track the important wars that occur in the first few weeks of a new world...