Reckless15
New Member
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Not sure if I'm "allowed" to post 2 idea's so mods can advise if I need to make separate.
1)
Would like to see a construction oriented flag added.
% based the same as the rest but would be a construction speed % increase like the recruitment flags. Would help with shaping newly conquered barbs a bit faster. Not all casual/hobby players want to resort to spending premium points on time reductions.
2)
Would like to have a option added to account manager so the user can manually set the # of buildings AM is allowed to queue at a time. Rather than being based solely on available resources, there should be an option to select 2,3,4 buildings to queue. Sometimes we need to move resources around to Mint, or queue more troops or something else but unless we are sitting waiting for the transport to arrive, or temporarily manipulating another function (Pausing the AM) - sometimes those res can get eaten up by AM queuing more buildings. Yes we can cancel the construction, but then we get penalized for it and only get a certain % of those res back.
-R
Would like to see a construction oriented flag added.
% based the same as the rest but would be a construction speed % increase like the recruitment flags. Would help with shaping newly conquered barbs a bit faster. Not all casual/hobby players want to resort to spending premium points on time reductions.
2)
Would like to have a option added to account manager so the user can manually set the # of buildings AM is allowed to queue at a time. Rather than being based solely on available resources, there should be an option to select 2,3,4 buildings to queue. Sometimes we need to move resources around to Mint, or queue more troops or something else but unless we are sitting waiting for the transport to arrive, or temporarily manipulating another function (Pausing the AM) - sometimes those res can get eaten up by AM queuing more buildings. Yes we can cancel the construction, but then we get penalized for it and only get a certain % of those res back.
-R
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