Offensive & Defensive Nukes

DeletedUser

Guest
Was just wondering what everybody would be using for this world and settings. If you don't want to share with the world Pm me ingame. Im always up for a good debate.

My main type of nuke is:

Offensive Nuke: 6500 Axes, 2200 LC, 300 MA, 500 HC, 225 Rams, 10 Cats(For Fakes or you can make more ;))

Advantages are that it is a very fast build so you can use it more often and thus be more efficient, it will kick the snot out of most defenses unless some idiot goes all archers. And it is fairly balanced on resource expenditure as well as having that extra bit of defensive power for when you need it.

Defensive Nuke: 4K Spears, 3K Archers, 2K HC and 250 Cats.

This Defensive nuke also takes into account build time and there is very little difference. It has the most kills out off the "Impossible Nuke" which we used(15K axes, 6K LC, or something along those lines). However, this being said, it consists of no scouts which makes it slightly less versatile so it probably is best to make a few defensive vills which are heavy in scouts later on.

Obviously i change it around and have different types aswell but this would be main.

This is just my nukes for this world. We discussed these in quiete abit of detail. Just thought i would share it with those unsure and possibly increase the ability/talent/potential in this world.

Regards,
Kebabe8
 
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DeletedUser

Guest
If you switch offensive and defense, its what I am using... Something like:

Deffensive Nuke: 6500 Axes, 2200 LC, 300 MA, 500 HC, 225 Rams, 10 Cats(For Fakes or you can make more ;))

Offensive Nuke: 4K Spears, 3K Archers, 2K HC and 250 Cats.
 

DeletedUser

Guest
I didn't use HC but had 7k axe, 2.5K LC, 400 MA, 230 rams, 40 cats I downgraded a few warehouse levels for it :)
 

DeletedUser

Guest
The cats were mainly for fakes although I knew I had too many but hey why not?
 

DeletedUser

Guest
Then again the cats come in handy when you want to inflict damage in war if a villa is not worth nobling e.g. targeting someones farm, barracks, academy or whatever is necessary in the situation
 

DeletedUser

Guest
Then again the cats come in handy when you want to inflict damage in war if a villa is not worth nobling e.g. targeting someones farm, barracks, academy or whatever is necessary in the situation

Hence why you have different types of nukes. I was talking about main full damage, nobling nukes ;)
 

DeletedUser

Guest
I just make whatever I have the resources for. Work well for me :icon_evil:
 

mattoematt

Guest
Why So Weak?

A Full Grown Offensive

10,000/9,000 Axe
2000 LC
500 MC
200 Rams
50 Cats <- Take Out Rally Point and Fakes

A Full Grown Defensive

7,000/8,000 Spears
7,000/8,000 Swords
4,000 Archers
500 HC
 

DeletedUser

Guest
Hmm im almost sure i am gonna use my trusted nuke of:

6k axes 1500 lc 800 ma 300 rams.
Offcourse im gonna try out some different nukes like axes hc rams since i have never used such a thing.

defensive gonna stick to my great:
7k sp 8k sw 5k archers.
and offcourse gonna experiment with some other armies i've seen in guides here.
 

DeletedUser

Guest
Why So Weak?

A Full Grown Offensive

10,000/9,000 Axe
2000 LC
500 MC
200 Rams
50 Cats <- Take Out Rally Point and Fakes

A Full Grown Defensive

7,000/8,000 Spears
7,000/8,000 Swords
4,000 Archers
500 HC


Both your nukes are literally terrible.
 

DeletedUser

Guest
Why So Weak?

A Full Grown Offensive

10,000/9,000 Axe
2000 LC
500 MC
200 Rams
50 Cats <- Take Out Rally Point and Fakes

A Full Grown Defensive

7,000/8,000 Spears
7,000/8,000 Swords
4,000 Archers
500 HC


Instead of flaming your nuke i thought i would explain why.

Here's your build time of your nuke. Comparing the stables to your barracks(Max levels):

Barracks: 472:13:20
Stable: 237:38:20

Thats literally double the time your barracks are done. You have to wait almost 3 weeks for an entire nuke to be ready. Not only this, your nuke still fails against a defense of 4K Spears, 3K Arch, 2K HC and 250 cats leaving roughly 2K troops still in D.
 

piemanyeah

Guest
well cats are good for taking out the rally point before you nobling something so they are helpful
 

DeletedUser

Guest
Why So Weak?

A Full Grown Offensive

10,000/9,000 Axe
2000 LC
500 MC
200 Rams
50 Cats <- Take Out Rally Point and Fakes

A Full Grown Defensive

7,000/8,000 Spears
7,000/8,000 Swords
4,000 Archers
500 HC


/Me scratches head

24000 population:
10000 axe = 10000
2000 LC = 8000
500 MC = 2500
200 rams = 1000
50 cats = 400

21900 total, ok doable but not likely

Defense:
7,000/8,000 Spears = 7000/8000
7,000/8,000 Swords = 7000/8000
4,000 Archers = 4000
500 HC = 3000

So 21000/23000??

I ask again 23000??

What's your building make up??
 

DeletedUser

Guest
i was thinking the exact same thing free-eek :icon_confused:
 
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