Players and Tribes

forbzy77

Guest
i know what you mean; granted i don't have much experiance playing in the core. But to me it sounds like there will be a bunch (+4) premades all scattered in the same 4 continents. In a normal context sure scattering would be great for growth, but when you keep the intanse lvl of competition in mind; it sounds like there is eather going to be a bunch of alliances (preventing growth) or a bunch of bloody wars (preventing growth). i may be new to this but i bet doughnuts to dollars the tribes or premades that come out on top within a month will be ones that are compact/area based.

yes, which is why i am only allowing a small number of players to join before the world starts, so that we can recruit members close to us
 

forbzy77

Guest
why are you called the evil mushy cousins?

Cause we are the toodstools, which are basically evil mushrooms, but mushy's and Toody's are all really the same family (dont get all scientific.. it just sounds good)
 

livefromthe216

Guest
Are you gonna be using forbzy as your IG name for this world?
 
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