Okay I've been asked to respond to this by a number of people, so I'll respond to the video and some other common questions.
To start off, I did not release statements claiming players to be doing anything when I set them for internal. The reasons were very simple, it would either be a lack of growth, not enough activity, or not enough or any participation. This, mixed with being a liability because of their location and expected conflicts. I didn't and still don't feel it necessary to explain to tribe members where I expect political conflict in many cases as it is not their job to deal with diplomacy, it is mine. In the case of nearly every internal it was an attempt to keep the discipline in check and remove liabilities for the future. We all known what a nightmare it is when you find out a front player is less than capable, inactive etc. Most of these were set in a list in council to be dealt with while I was on vacation, so in the case of sirsumtances, that is a mix up on their part. A lot of the issues in the last weeks come from this. I left from early july until july 27th. As Gabe said in a post, that is where silence came from. I quite literally did everything in council and just had advisors, and many could not fill the shoes even remotely. Some could, thank you to Ofir and Kekua for trying your best, as well as Triston.
I initially predicted RAGE's downfall. I saw after us pushing S3XY that while we had some good on the front, the backline and midline were for the most part not capable of operating at the necessary skill level. With a number of political threats looming, and the time schedule not allowing for any time to clean up enough, I understood that RAGE could not last and that I could not push the majority to fight as would be needed. Navarian was correct in his analysis of OPs. While the assigning and pre-op was tight and thorough, the execution by players was poor in many cases. They just could not get their heads around mandatory land times or timed fakes or things like that. No matter how the issue was approached, even if threatened with removal or pushed along nicely,
All that being said, I approached Mutiny before i left and told them I wanted to discuss a merge when I returned. I didn't want the good players in RAGE who were loyal and coordinated to suffer because the majority refused discipline or teamwork at a necessary level. However all these attempts to salvage the tribe got severely messed up when Condolences, out of fear and stupidity, fled RAGE [a council member] to make his own rebel tribe, because he was mad that I made a comment in my other tribe chat about the failings of RAGE and joked about declaring on the world. The joke of course was that the world wanted to declare on us anyway. He knew better, he chose opportunism and thus screwed many of the tribe members in this process. They then attacked me on vacation, which is my own issue, however it made dealing with tribe jumping and diplomacy not much of an option as much of the tribes morale was hurt by this, and we became a target. At this point i decided that I should remove all members before they become refugees when we are swarmed on, and messaged tribe leaders giving them advice on good players to take. On that note too, he was scared because he was spread all over the map from internals despite my constant advice to him to keep himself on one front and not spread his fights. This likely all aided the reasons for jumping.
In all cases except Ghio this was the case. While it was also for the lulz, Steve was simply out of hand. I explained already on that post quite clearly why, and anyone that knows the account knows why I did it. I think it's fitting anyway, he can play with his botting friends in PTG. And before I get the random account that comes on here to claim they don't do that, I have evidence and a link to the botting website that K2 Fire contributes to that you all post on. If it wasn't for the fact that innogames doesn't ban anyone anymore, you would all be gone. Anyone wishing to see this link may message me on skype and i'll provide proof. I acquired this through a korean player who was betrayed by his friends in PTG and leaked this to me.
Regarding nuke land times. They were not set to land before my own nukes or nobles. I never assigned anyone to the targets i was taking. If I took anything, I was straight forward with the player about needing help clearing. They were set to random times because I dont believe in flashy land times at 0:00:00 that are easy to tag. That defeats the purpose of knowing offline times. I assigned random land times within a 15 minute gap with some players set to land same second close in proximity and others to land clearing nukes to break lazy support landing before hand and disguise attempts until the last second. That is the reasoning for that, not to pre nuke myself in. I can't believe i have to explain something like this to be honest. I already had explained this when asked by members before. On this note further, I always participated in Cat Ops, posted reports of me clearing, and when the tribe failed to take the 2 remaining Ghio villages I assigned, I posted a photo of my nukes incoming and told people to send. So let's not give credence to this claim. It's nonsense. I always play for team.
Regarding Eriks comments on my opinions on other tribes. Erik, if you have an issue with me, present truth. Don't make up things. I have old friends in Mutiny and I have friends in STD and I respect both of them. Some of Mutiny I have fought alongside or lead before (pack i wish you didn't quit). That is just simply not true. Like the main account owner said, you are new. Maybe this is why you were so confused by so much. Maybe instead of complaining you should have been more pro-active in learning how to attack properly. Then again, it was you the other day asking me how to time wasn't it? (it was).
I challenge you to present any evidence of me saying these things.
Regarding fighting PTG, maybe you should have read more on the forums. I was sitting Art of Defense nearly the entire time in its campaign to fight PTG. This was an account that fled PTG after being sick of its leadership. We defended a very large number of full village OPs and kept positive for awhile until we had no troops left. My co players played it 24/7 to help PR and Tampara as much as possible as the South was the weak area for PTG. What finally made us cancel our relationship with PR, was that after numerous attempts at explaining to Ben how to properly plan an OP, he would ignore it and make a stupid decision and hurt his tribe. While Tampara was being opped in the south, we had just nuke raided the souths front and killed off about 20 trains in the last week and nukes in defending, PR decided to screw us by opping Niceday in the North instead of the weak players in the south and thus Tampara decided to quit and they lost the best asset they had against PTG. That is why we cancelled that relationship. I am glad Ryan [DarknessCalls has a better tribe now, he deserves it]. I will admit my mistake in allying them, they were worse than i could have possibly imagined. I would give ben intel on troop movements and he still could not deliver.
Simply put, we went into alliance with PR expecting it to hold its own and fight well. When Ben continuously made poor decisions and failed to be effective with his tribe or the support we gave, I stopped giving defensive support. He was too stubborn and was incapable of fighting. I wasn't going to sink my tribe to save another tribe lead by someone who wanted to keep launching 30 hour trains.
Hopefully this clears things up, the rest of the clear up I left in the tribe description. Like I said, RAGE in a sense was an experiment about how far I could push a bunch of random players in a tribe I randomly took leadership in. I pushed it the farthest it could go, but as is shown, the journey had to end. I could have kept going, but it only would have served to harm the players in the tribe that were good.