KeegiKolmas
Guest
i love spam threads
Actually has a point, you have a fair few internals...even if they are not always in same tribe, players like mzare and darkbar etc were all given to you.
Mzare? , your stupid or smth?
and dark went inactive, had to clear it all
As attacker As defender Total
Rank Name Defeated
1 hibakusha [TBD] 7,54 Mio.
2 Newbie-Bob [TBD] 4,74 Mio.
3 Milonium001 [PATRYN] 4,17 Mio.
actually i think this rating speaks for it self ... even thou he is not ranked number one here he still is number two ranking for attacker ..you dont get that ranking by nobling inhouse or barbs
and i dont really understand the motive for announcing his ranking on the fourm apart from the fact to piss some of you off ( pnp ) looks like it has worked .. pnp at its best i would say
ps...this isnt a start the convo on my account ranking either just giving newbie some congrats where others may not have looked
you mean your backstabbing allies you mean? so your saying punch wont last, correct?
they Are the most hated tribe on this world, everyone can agree on it
2nd quote partly confirms 1st quote.
2nd quote also makes 3rd quote mute. Easy ODA anyone?
Think that covers it all.
Its certainly easier to gain good ODA per nuke on inactives as you have no stacking or dodging to worry about, so you can always catch a nuke at home and any D will be only one villages worth so you will take less damage on your nukes.
But in the end you will gain more ODA from an active player as they will be building more troops as you kill them, so while you might lose more troops doing it, you will get more ODA in the end as you will have killed more troops.
Its certainly easier to gain good ODA per nuke on inactives
Wrong [...] It is just as easy to gain ODA from inactives who still have their troops at home then active players.
I can see how the nobling of inactives would lead to less troop loss
You don't see how nobling inactives would lead to less troops loss?
Umm... warham... can you read? Just curious.
This is the point I was arguing. He says it's easier to get ODA per nuke on inactives, but in the end attacking active players will get you more ODA then inactive. I just said no thats not true, even in the end you can gain as much ODA attacking inactives as when attacking actives, without the but. Read the entire post next time.Mr Lanky said:Its certainly easier to gain good ODA per nuke on inactives as you have no stacking or dodging to worry about, so you can always catch a nuke at home and any D will be only one villages worth so you will take less damage on your nukes.
But in the end you will gain more ODA from an active player as they will be building more troops as you kill them, so while you might lose more troops doing it, you will get more ODA in the end as you will have killed more troops.
Wrong, for example if an active player stacks, your nukes get killed and don't get much ODA, if an active player dodges, and tries to snipe, but fails, you also get no OD. It is just as easy to gain ODA from inactives who still have their troops at home then active players.
Yet, you still felt the need to delete part of your post :icon_rolleyes:
Regardless, Mr Lanky was saying that the oda gained from attacking a single player is higher when that player is active, because they produce troops, whereas my initial comment was in reference to the oda gained over time from attacking multiple players.